Diredrill's Scenario Thread: Blackjack and Hookers

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DireDrill

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#1  Edited By DireDrill
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After Dane's Surprise Scenario was so fun, I decided to make my own. It uses a similar formula with some modifications. You must build your character to deal with the maximum number of possibilities. After some time, you will be told about the adventure they will undertake. You must then roleplay through the adventure using your character.

Limitations

Spider-man is the limit so anything that could reasonably defeat him is off the table. This rule will be enforced on a case by case basis.

In addition, I am disallowing:

  • Intangibility
  • Large Scale Illusions
  • Tele-Dropping/Dismemberment
  • Time, Reality, Probability Manipulation
  • Forcefields
  • Telepathy above Mind Reading, though Telepathy Resistance is not limited.
  • Telekinesis in all of its various forms is limited to 50 lbs.
  • Energy Manipulation will be limited to Boom Boom
  • Power Mimicry in all its forms
  • Duplication
  • Be wary anything that is just ridiculous will likely also be declined.

Building the Character

To build your character, I borrowed an idea from Dane but modified it a little. You are given access to a set of Power Items each with their own advantages. These power items cannot be manipulated by anything.

No Caption Provided

Prometheus Helms (PH)

Prometheus Helms allow you to download a character's set of skills into your brain.

Skills refer to a character's learned abilities not abilities they have through powers or items. You could not, for instance, choose Prometheus and get all the skills from his helmet.

Skills do not include any physical training that the character has received so if during the course of training a chosen character's stats where improved, they would not benefit from that here.

Skills cannot be used to grant powers unless said power is something that can be done in our reality.

-

No Caption Provided

Hero Dials (HD)

Hero Dials allow you to dial up a character's set of powers into your body.

Powersets include the entirety of the superhuman abilities that a character has. This does not include abilities granted by gear.

You do not get automatic knowledge on how to use these powers so don't expect expert power usage without choosing a related skillset.

Powers can imbue you with skills if that is how they work but assume that you get no skills from powers.

The line between what constitutes a power and what constitutes an item is fairly nebulous but assume that if Tony Stark could conceivably make it, it will fall under gear.

-

No Caption Provided

Arc Reactors (AR)

Arc Reactors allow you to power up a character's set of gear.

Gear is any set of reasonably standard gear a character wields. These things can imbue one with powers and skills but are not a power or a skill.

Gear cannot be used to circumvent the limits.

If a character has large amount of gear, please PM a list of the exact gear you are wanting to use for approval.

-

Each character can only have 3 of the Power Items to begin with and you can only have 3 active at a time. You may trade them between people with which you are allied or those which you have looted from fallen foes. Switching out a Power Item takes a full 2 hours so it is not something that you can do at the drop of a hat.

Keep in mind that you get the good with the bad so any weaknesses your choice has, your character will have.

You have only your basic understanding of the skills, powers, and items you have chosen. You will get 30 days to practice but you won't have any trainer or advisor to help you out but you do get access to a Danger Room to practice. You can also use this time to modify equipment should you have the skills. I would go ahead and start thinking about characters that could help you because you may gain access to them later on.

Your character could look like this though I seriously hope not:

No Caption Provided

DireDrill

PH - Bob, Agent of Hydra

HD - Arm Fall Off Boy

AR - Condiment King's Condiment Guns

The Black Market

Through the Black Market, you can gain access to anything that could be conventionally acquired in the real world.

Be wary, you can't load up more gear than can be carried or used reasonably. So don't expect to be running around with six or seven heavy weapons and an entire arsenal of rifles and pistols and knives and swords.

You may not have more than 5 explosives of any type like Grenades, Mines, etc, per character.

These things cannot be looted from foes or enemies nor traded. You may help one another with your gear but keep in mind that you can't just load up someone with all of you explosives and send them packing.

Now with your character now complete, you have until the scenario is posted to change things up.

Good luck!

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Cjdavis103

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DireDrill

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@cjdavis103: Looking forward to what you come up with.

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Cjdavis103

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@diredrill:

Place holder character

PH Han Jee Han ( the gamer)

HD the gamer

AR comander sheapard

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DireDrill

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@cjdavis103: This is the guy with powers related to video games? What are the limits of his powers?

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Cjdavis103

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@diredrill: The ability only affects him, while his potential is limitless his current stats are low street he has a finite amount of Mana to use for all his abilities and as A caster he still has low peak human stats.

Honestly I chose him mostly for the versatility of his abilaty

I'm half-asleep right now i'll take a better look at this in the morning

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DireDrill

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@cjdavis103: I'll look him up while you think about your character.

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juiceboks

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#9 juiceboks  Moderator

How exactly does the arc reactor work? Like say I picked Deadshot, how would his guns get any better?

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DireDrill

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#10  Edited By DireDrill

@juiceboks: For the most part it just allows you to use your gear. It does also allow you to use some pieces of gear without some of the limitations that real world items would have so for instance you wouldn't have to worry about ammo for Deadshot's guns.

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_Atomikill_

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#11  Edited By _Atomikill_
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Pierpat

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PH Taskmaster(if the Photographic reflexes are considered a skill)

HD Space marine

AR Deathstroke

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mickey-mouse

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@diredrill: Save me a spot yo. Banging Idea!!!!!!

Go DD, yo da man.

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FukYouRenchamp

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#14  Edited By FukYouRenchamp

@diredrill: Is it cool to join if I have no idea how/never done one before? I mean you gotta start somewhere right?

If so, save me a spot. Eirk's looked fun..

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DireDrill

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@pr0metheus: By all means throw up a character. I meant to actually include you in my callout list but forgot.

@lukehero: Done, looking forward to what you come up with.

@pierpat: Taskmaster's Photographic Reflexes are not included in his skills but you do have all the skills her currently has.

@_atomikill_: Looks good, just realize that you won't have adamantium but if you want to make your claws metal, you still can.

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FukYouRenchamp

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@lukehero said:

Save me a spot yo. Banging Idea!!!!!!

Go DD, yo da man.

I bet yours wont include Bloodshot

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Pierpat

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@pierpat: Taskmaster's Photographic Reflexes are not included in his skills but you do have all the skills her currently has.

That makes me sad.

Would cain's movement reading be included?

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_Atomikill_

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mickey-mouse

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@diredrill: So can I choose three HD or do I have to choose 3 of the 3 that's up there a HR, AR, and a PH?

==================

@pr0metheus: Why not? Why not choose Bloodshot?

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FukYouRenchamp

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@lukehero said:

So can I choose three HD or do I have to choose 3 of the 3 that's up there a HR, AR, and a PH?

==================

@pr0metheus: Why not? Why not choose Bloodshot?

It was SARCASM!

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FukYouRenchamp

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#21  Edited By FukYouRenchamp

@diredrill:

The Scarlet Bat

No Caption Provided
  • PH - Batman
  • HD - Scarlet Spider
  • AR - Batman

Black Market:

  • Miltary Backpack x1
  • S&W Model 1006 Handgun's x2 - 2 Extra Mag's each
  • Uzi Submachine guns x2 - 2 Extra Mag's Each
  • H&K HK416 x1 - 3 Extra Mag's
  • Customized Compound Bow, Quiver with 40 standard titanium arrows.
  • Toy Dinosaur
  • A Bottle of Paralyzing Poison
  • Various training Manuals (Military, Archery, Guns, Stealth, etc)
  • Two way com unit
  • A Silver Tipped Knife
  • A Knife made out of the hardest wood in the the world.
  • A compact shovel
  • Spider-3 Laser Pointer
  • A trenchcoat w/ hood outlined with pockets
  • DSR 50 Sniper Rifle x1
  • 3 Claymores, 2 C4
  • 4 Flares & Flaregun
  • Nightvison/Thermal goggles
  • One standard army knife
  • Compass
  • Duct tape
  • First Aid Kit
  • 72 Hour food/water kit
  • Binoculars
  • A Dufflebag
  • A Camera
  • A syringe
  • A Taser, A shootable taser - 3 Extra Cartridges
  • Four Motion Detectors
  • Crowbar
  • A Machete
  • Computer Tablet
  • 6 Tracking devices (hooked to tablet, and fully encrypted)
  • Throwing Knives
  • Suppressors x4
  • Signal jamming device
  • A flashlight
  • Two Radios
  • A Trained K9 German Sheperd

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mickey-mouse

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#22  Edited By mickey-mouse

@pr0metheus:

Wow you're going to need one hell of a utility belt.

No Caption Provided

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FukYouRenchamp

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@lukehero: Actually, I'm going to kill someone and store it inside their ass and carry it around Fallout style

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Esquire

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#25  Edited By Esquire

@diredrill Thoughts on Doctor Octopus's arms? Could I use either Standard 616 version (obviously not carbonadium or adamantium versions or anything specially upgraded) or the Ultimate version? Or would I have to have metal manipulation to make the 1610 arms work?

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Sovereign91001

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beatboks1

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@lukehero said:

@pr0metheus:

Wow you're going to need one hell of a utility belt.

No Caption Provided

A Belt??

Hell Porm's gonna need a utility harness/vest/trenchcoat

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HigorM

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@diredrill: I would love to join this but I will be only available in July =/

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#29  Edited By Skit

@diredrill: I'm still deciding on team members, so could you save me a spot please.

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OmgOmgWtfWtf

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#30  Edited By OmgOmgWtfWtf

@diredrill:

I've been busy with getting a student visa and passport stuff, but do save me a spot. If I can't participate, I will let you know.

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DireDrill

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@beatboks1: Got any character ideas?

@sovereign91001: Looking forward to it.

@omgomgwtfwtf: Good luck with the visa. Obviously that would take priority but I'll hold your spot.

@skit: Cool, look forward to what you come up with.

@higorm:Thanks for checking it out.

@_atomikill_: You could do Titanium or Steel, so long as it is a real metal.

@esquire: I have no issue with Doc Ock arms so long as they are not Adamantium.

@pr0metheus: Good setup so far. It is clever using the dog.

@lukehero: You can choose any combination of them that you want as long as it is only 3. Just remember though, if you go 3 Hero Dials, you will have no real skills.

@pierpat: Movement Reading is a Learned Ability so you would get it.

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Pierpat

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@diredrill: Fine, so i'll go with:

PH Taskmaster(if the Photographic reflexes are considered a skill)

HD Space marine

AR Deathstroke

Can i select black market afterwards?

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HigorM

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#33  Edited By HigorM

@diredrill: please save me a spot if you had any in July ..

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beatboks1

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@diredrill: With all the tourney's I've signed up for recently I'm stretched kinda thin. Street level is far from my wheel house and some of the rules preclude a lot of the ones I like using.

Honestly after pulling old Animal man books for Lukehero's tourney I want to use him a lot more in toruney's

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Cjdavis103

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#36  Edited By Cjdavis103

@diredrill:

Black market

3 Bricks of c4 with detonators

2 Claymore mines

Bullet proof Riot Shield

Gun shooting manual

Books on all forms of Martail arts and close range combat

Night vision gogles

thermal vision

Smartphone

Ham radio

Militarily grade signal scanner

Military grade stalight phone

16 MRE's

5 gallons of water

1 Civailn drone +camra

Duct tape 2 rolls

20 shots of morphen

3 Airhorns

mega phone

5 EMP devices

1 silicone mask of a random person

(all of this to be stored in inventory)

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Skit

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PH: QiongXiong Jie

HD: Noraiki Kakyoin

AR:Motoko

Black Market: undecided, but will probably not get anything.

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Fu-Dog007

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#38  Edited By Fu-Dog007

@diredrill:

Can I join if you got any spots left? I'll think of a dude in a bit:

PH: Bullseye

HD: Gambit (Kinetically Charge Things)

AR: Solid Snake (Cloak Tech, Vision Tech, Duel Pistols with Silencers, Cardboard Box)

Blackmarket:

  • Military Backpack
  • Bulletproof Costume
  • 5 Smoke Bombs
  • 2 Bags of Peanuts
  • 3 Decks of playing cards
  • 2 Packs of Gum
  • 4 Sai
  • 20 Throwing Knives
  • 2 EMP Devices
  • First Aid Kit
  • Food/Water
  • "The Art of War" By Sun Tzu
  • 3 Duct Tape Rolls
  • Radio
  • Signal Jammer
  • Box of Paperclips (100)
  • 3 Roman Candles
  • Lighter
  • Grappling Gun

(Is that too many items? I can take some off if you want)

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Cjdavis103

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YoungJustice

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@diredrill: Can you save me a spot? I just had a powerset in mind for Dane's Scenario the other day and I want to use it for this, but I can't remember.

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DireDrill

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@fu-dog007: I tagged you didn't I? :)

Nothing I see is really problematic except for the EMPs. Read the last line of this post for my thoughts on them. Though I am curious what is a Brick of Firecrackers? I will be furnishing you with maps of the area so no need for that.

@skit: I am going to need some information on your characters before I approve. Just a quick summary of what they would provide your character. I would definitely rethink not using the Black Market. It can provide you with tools to make your life alot easier. Food, communication devices, and the like are all generally a good idea.

@pierpat: Feel free to take your time with your black market choices. I probably won't launch in earnest until at least Saturday.

@cjdavis103: I haven't found anything that should DQ any of your choices but I will be paying attention to how you use your abilities.

I would prefer only one character because I don't want to have to put you in a position where you may have to fight yourself.

All of that is fine except maybe the EMP Devices. Most EMPs are pretty big devices and even if the could be scaled down, you would lose alot of range. I'll let you keep them but only with a 3 foot range.

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FukYouRenchamp

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#42  Edited By FukYouRenchamp

@diredrill: I changed my Prometheus Helm to Connor Hawke and added these:

  • Customized Compound Bow, Quiver with 30 standard titanium arrows and 10 non-lethal trickarrows.
  • Various training Manuals (Military, Archery, Guns, Stealth, Fighting, Survival, Etc)
  • A bottle of paralyzing poison
  • A Horse
  • Spider-3 Laser Pointer
  • PORN
  • Flyable "Dragonfly" Drone
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Cjdavis103

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@diredrill:

I was just going to use them to take out devices any ways ( i would not want a hugfe one that i would get hit with

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Fu-Dog007

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@diredrill:

Ok, I think that's fair with the EMP's. I also took out Firecrackers and Maps, because I can basically do that with my HD and I don't need maps lol.

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Cjdavis103

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@diredrill

do flash bang and smoke count as explosives?

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mickey-mouse

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@diredrill: You can choose any combination of them that you want as long as it is only 3. Just remember though, if you go 3 Hero Dials, you will have no real skills.

----------------------

Not really, with Bloodshot the Nanites themselves tell him what to do. Also there are others who superpowers are the skills. There is one chick in Marvel who's superpower is knowledge & mastery of every single martial art ever.

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Skit

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@diredrill: So ignore my last post if you read it, I completely messed up with my character choices so I'm starting from scratch and picking three new ones.

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#49  Edited By YoungJustice

@diredrill:

My Character

  • PH - Forge
  • HD - Mystique
  • AR - The Wizard's Armor

Black Market Items

  • (1x) Fire Starter
  • (5x) Flash Bang
  • (2x) Asus VivoBook X202E
  • (10x) Nature Valley Protein Bars
  • (10x) 16 GB USB Drives
  • (5x) Pressure Pads
  • (1x) Vans Joel Tudor Duffle Bag
  • (10x) Music Wire
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mickey-mouse

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#50  Edited By mickey-mouse

@youngjustice:

You do realize his skills come from his powers, not training right?(Forge)

===========================================

Major Edit

@diredrill:

HD: Bloodshot(Composite)

HD: Static Shock

AR: Hardcorps Lifelines & Beestings Implants

I might change my mind, but for now this is good.

Black Market Items:

50 Caliber Sniper Rifle

2 Magnetic Mines

30 Protein Bars

3 sets of Full Kevlar Body Armor

Kevlar Book Bag

Kevlar Trench-coat

3 Sticks of Dynamite

Mustard Gas

Anthrax

Blow Fish Poison

Nerve Gas

3 Machine Gun Torrents

3 Mahicans

2 Full Automatic Handguns .50 Caliber

Rope

Heavy Duty Chains

5 Attack Dogs(Doberman Pinscher)

Grapple Gun

Base Jump Parachute