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#1 Edited by Arcus1 (27804 posts) - - Show Bio

This CaV will be a battle of composite characters. Unalaq, Iroh, Toph, and Tenzin will have access to the feats of a group of related benders for this match (to be listed below)

Unalaq (Killerwasp):

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For this match, Unalaq has the feats of his family members: Tonraq, Desna and Eska. He also has access to Kya's feats

He cannot enter the Dark Avatar State

Iroh:

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For this match, Iroh has the feats of the other firebenders who were trained by the dragons: Wan, Zuko, and Aang (this does not include Wan or Aang's Avatar States, or any of their non-firebending abilities)

VS

Toph (GothamCiti):

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For this match, Toph has the feats of her old self, as well as the other Beifongs: Lin, Suyin, Wei, and Wing

Tenzin (JusitceThorPsylocke):

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For this match, Tenzin has the feats of all the airbenders he trained: Korra, Jinora, Ikki, Meelo, and any of the new airbenders. This does not include Korra's Avatar State or non-airbending abilities

Fight takes place in Wulong Forest, on the ground level (not on the pillars)

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4 of Ozai's airships are crashed around the battle site (to provide metal)

Time is perpetual twilight. Starting distance is 100 feet

All are in character. Victory by ko or death

Notes:

Usual CaV rules: we're the only ones debating, but feel free to leave comments, ask for clarification on the set-up, request to be tagged for votes, etc

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#2 Posted by Arcus1 (27804 posts) - - Show Bio
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#4 Posted by Oparu (477 posts) - - Show Bio

T4V

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#5 Posted by Arcus1 (27804 posts) - - Show Bio

@arcus1: K i take it I'll be having to open as well?

idk on any particular order

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#7 Posted by justicethorpsylocke (3077 posts) - - Show Bio

Nice

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#8 Posted by GothamCiti (2890 posts) - - Show Bio

(y)

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#9 Posted by LlehDevil (7259 posts) - - Show Bio
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#10 Posted by StrangeLegacy (221 posts) - - Show Bio

The rules are.. interesting

T4V

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#11 Posted by Vertigo- (17820 posts) - - Show Bio

T4V please

Good luck to everyone here.

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#12 Posted by Killerwasp (17447 posts) - - Show Bio

Northern Water Chief Unalaq aka the Dark Avatar!

Background History

Unalaq was chief of the Northern Water Tribe and basically in charge of the Southern Water Tribe as well. In his early life he staged a mini war with some paid mercs to remove his brother from power and being potentially the new Northern Water Tribe Chief. He achieved his goal and his brother was removed from power and sent out to be an outcast after attacking spiritual grounds even after being told not to do so. He would then form up a task force within the red lotus and recruit what we know now as the Red lotus in book 3 change. He was going to kidnap Korra and use her to open the portals but decided to bail and rat out his fellow red lotus members at the last second giving Sokka and his task force some tips about what the group of four that he knew were about to do. Later on after plenty of years he'd succeed in opening the portals with Korra's help. How he earned her trust was even better due to pulling a similar tactic as he had done his brother Tonraq. In the end though Unalaq is as deadly as a water bender as he is a brilliant political and military leader. I believe he has the ability to beat either bender in this fight leaving it up to his partner to win. Down below is some of his abilities of what water benders can do,

Water bending/ice bending

In this section I will be showing some basic water bending and ice bending that all water benders can do and some more intense ones that I know Unalaq could use in a fight.

Basic water bending attacks

Turning Water into ice attacks are down below. This means that even the most basic of soldiers can accomplish this as you can see down below. I plan to also use a few others just to display the ice abilities as well including Master Pakku and a few others. Lets not I'm not directly using their feats just showing that 90% of water benders can do this and it's pretty clear as well

Traveling speed on water I know there's a lake right there too this could provide Unalaq the ability on water very fast and hard for people to tag him.

Classic Water bending tornado riding business here which Unalaq has already done and water benders below him like Korra have done and Master Pakku

Water Bending attacks/defenses

Water bending is similar to air bending in the sense that offensive moves can be defensive and vice versa. Unalaq is really good at both and as you will see down below I'll show why.

Down below you will see that Unalaq not only has the speed to deflect Korra's offensive fire abilities but can launch attacks as well in a fluid like sense. The first gif is his defense and the second his offense thus supporting my statement that the type of bending almost blends both of them together or at least for Unalaq which can cause quite a bit of problems.

As you can see in both gifs he effortlessly defend's Korra's attacks and launched his own. Korra dodges both attacks, but the last one barely. Reason is as I said before Unalaq is a brilliant bender and fighter, as you can clearly see even in his water bending it shows how cunning he can be. This is just some simple water attacks though nothing too serious. Now onto the next part of the fight

He casually slaps mako with his water bending. I'd like to note even season one mako was still a decent fire bender and in season 2 he didn't necessary get a ton of show time, he still proved he had been as good or possibly even a better fire bender especially when him and his brother fought Unalaq's children ( eska and densa ). Nevertheless Unalaq casually defeats him in one move. He also is able to launch another attack within a split second at Korra as well before barely getting out of the way and falling back. The fight ends shortly after Korra launches a massive air strike, Unalaq attempted to block it or within the air push but it was a little too much for him. That's it for now though on the defensive and offensive fighting style Unalaq brings with his fluid attacks and motions.

Gameplan

Doesn't really matter whom Unalaq is facing he has enough skill to defeat either one, but depending on whom he faces will take time for him to do so. If he was to face toph he could enter into a water tornado form or just reach the lake and skid on by forcing himself to get into high speeds and caste offensive water abilities while toph struggles to fight him as he is not necessary connected to the earth in either instant, making it difficult to tag someone who can either bob themselves left and right constantly or not be on the ground at all making toph nearly useless.

As for tenzin like all people who generally face airbenders will struggle at first, however due to the brief time he fought team avatar again he will likely succeed in not making the same mistake twice, and granted Tenzin is a tough fool he will likely make a mistake first and Unalaq will capitalize it in an instant. Due to Unalaq being in a ready mode though even after getting hit as you can see down below

Notice how he stands though he didn't necessary get sent doubling down Unalaq imo had a sort of balance to him in order to keep him from being completely screwed if another air bending attack came from Korra. Additionally its unlikely tenzin will capitalize on him as easily and given the nature that Unalaq is almost just as agile as he is due to the large amount of water within the area, its doubtful he could really pin him down. With that said I'd say Unalaq would go for Toph first and then move onto tenzin with the help or Iroh and ending Tenzin's unique airbending fighting style.

That's my opener boys! @arcus1@gothamciti@justicethorpsylocke

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#13 Posted by Amendment50 (15459 posts) - - Show Bio

Tag pls

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#14 Posted by Kinszee (28 posts) - - Show Bio

Tag.

How come Unalaq gets feats of someone who isn't the least bit linked to him?(Kya)

Does Tenzin have his glider suit?

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#16 Posted by TchallaisOpness (853 posts) - - Show Bio

T4V I need to see this.

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#17 Posted by Kinszee (28 posts) - - Show Bio

@killerwasp: Iroh trained Zuko and Zuko trained Aang lol. As for Wan they both learned from the original firebenders but yeah I suppose so anyway.

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#20 Posted by Arcus1 (27804 posts) - - Show Bio

@kinszee: cause there's not as many waterbenders connected to him. Desna and Eaka are basically the same

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#21 Posted by Arcus1 (27804 posts) - - Show Bio

I'll try to get my post up tonight

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#22 Posted by RabumAlal (5173 posts) - - Show Bio

Why do they get feats from everyone? Also tag.

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#23 Posted by DeathHero61 (18830 posts) - - Show Bio
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#24 Posted by Arcus1 (27804 posts) - - Show Bio

Iroh

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Uncle Iroh, General Iroh, Dragon of the West, Grandmaster of the White Lotus

Iroh is a man of many names and many talents. His light-hearted nature and his wise counsel make him a valuable friend and mentor. However, his preference for tea over violence can make it easy to forget that Iroh is a powerhouse in his own right, fiercely strong and exceptionally skilled.

Iroh was every bit the prodigy someone like Azula was, as stated by the writers Mike and Bryan:

"As we've shown and had talked about, he was once a serious military giant, a very capable general, and he was very fierce. To me he's such an interesting character because a lot of times people find themselves in situations which they happen to be very good at. He was born into this very powerful, aggressive family and just so happened to have a gift and the strength for it."

The loss of his son changed Iroh's perspective on life, and a life of fighting lost its appeal. However, while he has come to favor tranquility over combat, he has not gone soft, nor has he lost his firebending prowess. As the writers state, "it's not gone, it's just not the most important thing to him anymore."

Iroh may prefer peace, but, as we have seen multiple times on Avatar, the spirit of a warrior still burns within him, ready to be let out when the need arises. In a bending battle such as this, Iroh will remind everyone why the Dragon of the West was feared.

Here's the interview, if anyone's interested: http://www.avatarspirit.net/interviews.php?id=19

Firebending Abilities:

Iroh's raw talent with firebending, combined with years of experience and learning from a multitude of sources, have turned him into a firebending master of the highest order. It was quite clear throughout the show that Iroh was a tier above firebenders such as Azula or Zuko (both of whom were skilled in their own right). Iroh's mastery allowed him to go beyond the standard firebending skills, learning, or in some cases inventing, a variety of unique abilities.

Fire Breath:

Firebending comes from the breath, and Iroh took that to it's fullest extent. The Dai Li found out the hard way why Iroh was called the Dragon of the West

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This ability has a couple advantages:

  1. Surprise: Azula and the Dai Li were clearly not expecting a fire breath attack, and having that element of surprise could easily gain Iroh an offensive edge
  2. Continuous stream: Iroh sustained the fire breath for a respectable amount of time, long enough to keep the Dai Li and Azula pinned down while he and Zuko escaped (he wasn't there looking for a fight, after all). Most fire blasts are not sustained in this way, and doing so could allow him to press an advantage better than standard fire blasts

Fending off a talented bender like Azula, in addition to a large group of Dai Li, would be impressive no matter what, but doing so with a unique ability like this makes it even better.

Heat Bending:

Iroh was one of the few firebenders who demonstrated the ability to bend pure heat (the other two were Firelord Sozin and Zuko-who was taught by Iroh). With a simple breath he could produce immense amounts of heat, directing it to whatever he desired

For example:

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Here he heats an entire spring with a simple breath.

This next example shows what I believe is his most impressive demonstration of heat bending:

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This may not look like anything spectacular at first, but it's actually very impressive for a number of reasons:

First, Iroh's generating an extremely impressive amount of heat here. It's important to remember that, according to Avatar physics, metal does not get hot easily. The best example of this would be Toph fighting a group of Sozin's Comet enhanced firebenders in a metal suit

You would think that something like that would lead to Toph getting burned or even baked alive, but she wasn't even sweating after this fight. Repeated blasts from Sozin's enhanced firebenders barely warmed Toph's metal suit, but Iroh made his metal cuff glowing red hot with a single breath. This speaks to the extreme intensity of Iroh's power.

The other aspect of this feat that makes it so impressive is the level of control. If the cuff were simply heated, with no control, Iroh's wrist would be burned as badly as the soldier's hand. However, Iroh isn't hurt in the least, meaning he is somehow directing the heat to only go on the outside of the cuff, not on the inside. Considering all he did was breathe on it, that's an amazing level of precision.

Or he's just so tough that getting burned by red hot metal doesn't bother him at all. That's possible too.

Lightning Generation:

In addition to mastering heat bending, Iroh was also a masterful lightning bender, as demonstrated below:

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Now, I know what you're thinking. That lightning is very impressive, but it took him such a long time to generate. And yeah, generating that bolt took several valuable seconds, seconds he might not easily get in a fight (though something like that is certainly possible in a team battle, as Unalaq could buy him time to charge a bolt). However, Iroh does not need that much time to generate lightning, as shown below.

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Here, Iroh generates a powerful blast of lighting while escaping Azula and the Dai Li. We see him running with Zuko, no sign of him charging lightning, and the next second he blasts a hole in the wall. That is a rapid lighting generation feat that could easily be achieved in a fight, and clearly it's powerful enough to do damage. It's important to note that, after hitting the wall, the bolt continued onwards virtually unhindered. This means that his bolt would be capable of destroying more than just a wall.

Lightning Redirection:

Unlike other firebenders before him, Iroh did not stop at lightning generation. His skill and study of waterbending techniques enabled him to develop an entirely new ability: lightning redirection

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Now, in a fight against non-lightning users, this ability is not especially relevant. However, Iroh's ability to invent an entirely new technique does speak to his level of bending mastery. Very few benders have singlehandedly developed a new technique such as this (at least, of the ones we know of)

  • Hama: inventor of bloodbending, and the greatest waterbender from the South
  • Toph: inventor of metalbending, one of the best earthbenders in the series

Really...those are the only other ones I can think of. Lightning redirection's not quite the same as bloodbending or metalbending, but it's still a completely new technique never before even considered (probably because few firebenders would have taken the time to study waterbending techniques). It may not be applicable in this particular fight, but it should remove any doubt about Iroh's firebending skill.

Iroh and the Dragons:

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Before the time of ATLA, Iroh encountered and trained with the last dragons, Ran and Shaw. They helped him to understand the true nature of firebending as a source of life, not rage, and taught him their firebending techniques. This experience, in addition to Iroh's already prodigious abilities, helped him to gain an understanding and mastery of firebending few other firebenders could reach.

Seeking to protect the last dragons, Iroh claimed to have killed them. However, no one doubted that he had in fact killed the last dragons. Slaying a dragon was a feat only the very best firebenders could hope to accomplish, so the fact that no one doubted Iroh's ability to achieve such a task speaks to his abilities.

These are some of the highlights of Iroh's firebending (in addition to all the standard abilities he can also use). Having mastery of a variety of such unique, advanced abilities marks Iroh as a firebending master of the highest order, in the same league as other masters of that tier. His ingenuity and control make him one of the most skillful firebenders, if not the most skillful, we have seen in the series.

Physical Abilities:

Even without bending, Iroh is a physical powerhouse. He may look like an old man, but that shouldn't fool you. I think it's quite reasonable to say that he is physically the strongest combatant in this fight.

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Even back in Season 1, Iroh was crazily strong, capable of shattering boulders with just a chain, or of grabbing a boulder and flinging them back into the earthbenders who originally launched it

Iroh's not just strong, he's also surprisingly fast

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When going up against the Rough Rhinos, he avoided a close range fire blast and an arrow shot (the archer in the Rough Rhinos is a YuYan, so he didn't just miss), rather easily. He may not be an acrobat, but he can react to and dodge attacks.

During his time in prison, Iroh underwent rigorous physical exercise in preparation for his eventual escape. Eventually, he achieved this:

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He broke out during the Day of Black Sun

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Firebenders like Iroh were without their firebending during Black Sun. Thus, Iroh broke out without using any firebending (further supported by the fact that the bars and walls show no evidence of scorch marks). This would seem to indicate that, after his training, Iroh was strong enough to bend and break metal with his bare hands.

In a bending battle, physicals may not seem to be as important. However, Iroh's superior physicals will allow him to last longer in a fight, tank more attacks, deal more damage in close quarters (firebenders are good at taking the fight to close quarters). It is an important advantage to consider.

Combat Abilities:

It's true that Iroh does not have the most extensive collection of combat showings. However, he is not without fights to earn him respect as a masterful fighter.

In the beginning of Season 2, Iroh bested 20+ of Azula's firebending soldiers:

This image shows all of the soldiers. Iroh beat all of them
This image shows all of the soldiers. Iroh beat all of them

In the beginning of the fight, Iroh was easily fighting through the soldiers with just martial arts. Why is this relevant, you may ask?

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Remember, all bending is based on martial arts. With firebending, skill in martial arts has always correlated well with skill in bending. Firebenders like Zuko, Azula, or Korra are also skilled martial artists in non-bending combat.

By the end of the fight, he was using firebending, casually sending the soldiers flying with blasts

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It's important to remember that firebending lacks the AOE attacks other bending styles have. It's best suited for 1v1 fights. Firebending soldiers are not exactly exceptional combatants, but in such large numbers they are still dangerous, especially against a single firebender. However, Iroh tore through them with ease

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After humiliating Azula's army, Iroh humiliated Azula herself

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Now, Azula's fast, and quite dangerous. She easily outmaneuvered Zuko in this fight, and in the three way fight against Zuko and Aang she was able to eventually pin Aang down (despite the fact that all he was doing in that fight was avoiding and evading). However, here, Iroh easily intercepts her lightning blast and kicks her off of her own ship before she can even react.

Iroh also proved his strength as a fighter in the Season 2 finale. He held off Zuko, Azula, and many Dai Li, allowing Katara to escape with Aang

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His firepower was so strong that Azula, Zuko, and the Dai Li were not able to make any headway against him. Holding off a small army as well as two master benders is a feat only the best benders would be capable of

Once Katara and Aang escaped, Iroh stopped fighting (as he did not truly want to fight Zuko), willingly allowing himself to be captured.

Composite:

Iroh's one of the best firebenders in the franchise, but his lack of clear combat feats can make debating with him difficult. The addition of feats from these other firebenders will help to address that issue.

In theory (imo) Iroh is at or above all of their levels, and would be capable of comparable feats anyway

In this section, I'm just going to briefly discuss what each firebender offers to the composite

Zuko:

Iroh taught Zuko basically everything he knows about firebending (at least everything above the basic level he was at when he got banished). There has never been any indication that Zuko surpassed Iroh, but there are plenty of indications that Iroh is above Zuko (like Zuko's statement that, if Aang couldn't beat Ozai, Iroh was the only other one who could). However, the advantage Zuko brings to this match is combat showings, particularly against non-firebenders

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Here, Zuko switches from rapid attacks intended to pressure an airbender to a powerful, charged blast designed to shatter earthbending defenses. These kinds of tactics demonstrated by Zuko (but learned from Iroh) will be instrumental in showing how Iroh will help his team to victory.

Wan:

The parallels between Avatar Wan and Uncle Iroh are pretty clear: both are prodigious firebenders with a strong spiritual connection who trained with the dragons and mastered their techniques for firebending. Personally, I think they'd be very comparable, if not interchangeable, though I don't have any actual proof for this.

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The advantage Wan brings to this match is primarily raw power. Other firebenders have had displays of raw power similar to Wan's, but few, if any, have shown them with the same consistency Wan has, and these impressive showings are countered by the weaker, but far more frequent, showings. Wan, however, doesn't have this problem, as many of his firebending showings involve casual usage of immense power. As a result, it is easier to suggest that he can and will use this kind of power in a fight.

Aang:

Ok, honestly, Aang doesn't really bring anything to this match. Firebending was never his best element. Zuko trained him, and anything he can do, Zuko has done better. I just didn't want to leave him out

This is under Sozin's Comet-enhancing firebending
This is under Sozin's Comet-enhancing firebending

And let's be honest. That's a pretty cool gif

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#25 Edited by Arcus1 (27804 posts) - - Show Bio
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#26 Posted by justicethorpsylocke (3077 posts) - - Show Bio

Why do they get feats from everyone? Also tag.

Because it stands to reason that when a legendary bender has taught far inferior benders that said legendary bender would be able to do all the things that his inferior deciples would be able to do. For instance, Toph in her prime should reasonably be able to do all the things her daughters and grandchildren can do.

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#27 Posted by DeepSpaceHomer (155 posts) - - Show Bio

Man, I am such a massive fan of avatar, please t4V

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#28 Posted by Cosmic_Lantern (5668 posts) - - Show Bio

T4V

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#31 Posted by Tantani (2943 posts) - - Show Bio

t4V

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#32 Posted by deactivated-5bb7f2e29af78 (1835 posts) - - Show Bio

this looks interesting!

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#34 Edited by justicethorpsylocke (3077 posts) - - Show Bio

I'll try to get my post up the day after tomorrow

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#35 Posted by ANTHP2000 (27763 posts) - - Show Bio

T4V!!

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#36 Posted by justicethorpsylocke (3077 posts) - - Show Bio

Tenzin

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The son of Avatar Aang and Katara, the leader of the Air Nomads after the Harmonic Convergence, and the mentor of Avatar Korra, Tenzin is one of the strongest benders in the series.

Feats

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He was able to, for a time, handle Ghazan, Zaheer, and Ming-Hua. It was only when P'Li interfered from a distance by sniping him that Tenzin was brought down.

Notice how Tenzin was able to so effortlessly counter multiple styles of bending and react so quickly to Zaheer's air blade.

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He defeated the prodigy airbender Zaheer with absolute ease, showing him the difference between a prodigy and a master.

This fight exemplifies Tenzin's agility, reflexes, fighting skill, and overall attunement with airbending.

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Another incredible showing, Tenzin effortlessly dodges a barrage of gadgets then takes out multiple equalists with a massive air spout that rivals almost any non-AS or non-Comet bending feat.

Also exemplified here is Tenzin's air sensing, as he predicted the gadget barrage.

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He's also got this nifty trick.

Also, I can't find the video or gif, but Tenzin was able to BFR Mecha Tanks into the air a good distance using air blasts.

More Feats (Korra)

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Just a few solid feats that Tenzin has here, though I realize the explosion timing only gives me the defense power, not Korra's reflexes.

Why Tenzin Wins

I see Tenzin winning this due to the fact that he can counter just about anything most of these guys can throw at him.

  1. Iroh, despite being a powerhouse with Wan's feats and whatnot, doesn't necessarily have a way of tagging Tenzin. Tenzin is easily the quickest guy here.
  2. Unalaq has a similar issue, on top of the fact that Tenzin can match him in raw power.
  3. As for teamwork with Bumi, Bumi's insane defense combined with Tenzin's stellar speed and offense.
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#37 Posted by cpt_nice (10040 posts) - - Show Bio

T4v

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#38 Edited by GothamCiti (2890 posts) - - Show Bio

Toph

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Bio:

Toph Beifong is an earthbending master taught by the original earthbenders (badger moles) as a child, and since then invented metalbending and demonstrated some impressive power.

Seismic Sense:

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Toph has the crucial ability of seismic sense, which is subskill of earthbending designed to compensate for lack of eyesight. This happens to give Toph a precise vision of her earth/metal environment where she can see essentially anything through the vibrations connecting to the ground/metal through a sonar like sense.

The ability essentially gives Toph a superhuman awareness of their environment a'la Daredevil more precise than natural senses.

Some miscellaneous examples include Toph describing how she's able to see/feel ants that Aang couldn't even see/notice (4:51-5:10).

https://youtu.be/e8ruUF4gvDU?t=292

And accurately flinging a Boar-q-pine from several yards behind into her hand which shows precision.

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A notable display highlighting her seismic sense and precision is her duels of easily besting a group of underground earthbenders from the tournament Earth Rumble VI.

https://youtu.be/e8ruUF4gvDU?t=445

Here, Toph would also showcase her fighting style of neutral jing: Listening and waiting for an attack and then swiftly defending/evading and precisely counterattacking in a way the other earthbenders couldn't keep up with.

Notable examples:

When The Boulder makes a movement, Toph is able to quickly telegraph the vibrations and swiftly counterattack to split his legs and balance before he even perceives it mid motion.
When The Boulder makes a movement, Toph is able to quickly telegraph the vibrations and swiftly counterattack to split his legs and balance before he even perceives it mid motion.

After telegraphing his attacking stance, Toph manages to weave through an agile rock throw from Fire Nation Man and knock him out with an earth attack.
After telegraphing his attacking stance, Toph manages to weave through an agile rock throw from Fire Nation Man and knock him out with an earth attack.
After flinging back some thrown rocks, Toph precisely knocks around The Gecko while precisely knowing where he's going to land until he's out of the ring.
After flinging back some thrown rocks, Toph precisely knocks around The Gecko while precisely knowing where he's going to land until he's out of the ring.
Here we see Toph avoiding a cheap blindspot thanks to her seismic sense and successfully counterattacks The Gopher.
Here we see Toph avoiding a cheap blindspot thanks to her seismic sense and successfully counterattacks The Gopher.
And another instance showcasing the high speeds of the vibrations reaching Toph as she telegraphs the stance from Xin Fu's hand being placed in the ground.
And another instance showcasing the high speeds of the vibrations reaching Toph as she telegraphs the stance from Xin Fu's hand being placed in the ground.
To react and counterattack accordingly.
To react and counterattack accordingly.

While it isn't precog, the subskill still gives Toph a notable reaction boost to fight more efficiently on grounded opponents from long distances and different angles.

This is because in addition to Toph having a wide 360 degree view of her environment, the vibrations travel and reach Toph near instantaneously and would help her to react and attack the instant her opponent makes the slightest movement on the ground to telegraph body language precisely.

Another example being how Toph is able to see and react to multiple arrow stilletos from Mai.

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Earthbending:

Toph also has a lot of versatility and raw power to back up her innate talent and abilities.

Like how Iroh was trained by the original firebenders, Toph was also trained in earthbending by the original earthbenders (badger moles) since she was a young child. As a result, her earthbending style is more unique and refined than other earthbenders.

While more contemporary earthbenders are influenced by Hung Gar kung fu, Toph's style is reminiscent of Southern Praying Mantis kung fu as a testament of her stronger connection to the earth.

http://www.pref.com/a/this-guy-reveals-the-actual-martial-arts-techniques-behind-bending/p-3

Against the Boulder, Toph showcases protruding earth pillars as a form of offense.
Against the Boulder, Toph showcases protruding earth pillars as a form of offense.

Toph showcases raw power as she earthbends through the entire arena while sending The Boulder, The Big Bad Hippo, and Fire Nation Man flying back.
Toph showcases raw power as she earthbends through the entire arena while sending The Boulder, The Big Bad Hippo, and Fire Nation Man flying back.

And Toph shows she can create defensive shields and then proceeds to actually use the shield as an offense.
And Toph shows she can create defensive shields and then proceeds to actually use the shield as an offense.
When training Aang, Toph not only showcases wide earth walls, but also the ability to augment her physical strength + durability through a defensive rock armor.
When training Aang, Toph not only showcases wide earth walls, but also the ability to augment her physical strength + durability through a defensive rock armor.
Another showing with the wide range of Toph's defensive walls.
Another showing with the wide range of Toph's defensive walls.
Toph shows precision to protrude pillars under several earthbenders.
Toph shows precision to protrude pillars under several earthbenders.

Here, Toph displays defensive techniques to block rapid projectiles from earthbenders in multiple angles due to her awareness. This also shows how Toph and Tenzin can defend together back to back.
Here, Toph displays defensive techniques to block rapid projectiles from earthbenders in multiple angles due to her awareness. This also shows how Toph and Tenzin can defend together back to back.

Afterwards, Toph displays a domino effect to knock over several earthbenders and showcases the power to bend the entire staircase of the Earth Kingdom Palace.
Afterwards, Toph displays a domino effect to knock over several earthbenders and showcases the power to bend the entire staircase of the Earth Kingdom Palace.
Given the acrobatic flips performed here by Azula's Dai Li (elite fodder), this shows Toph can defend and keep up with agile opponents.
Given the acrobatic flips performed here by Azula's Dai Li (elite fodder), this shows Toph can defend and keep up with agile opponents.

Even in old age, Toph displays some wide AOE attacks which collapse and knock over Kuriva's Earth Empire soldiers and mechs.
Even in old age, Toph displays some wide AOE attacks which collapse and knock over Kuriva's Earth Empire soldiers and mechs.
And of course, a locomotion feat showing how Toph can
And of course, a locomotion feat showing how Toph can "surf" with the earth and launch herself with momentum.

Plus, earth incap that traps usable limbs as a restraining move to hinder combat or as a decent finishing move after an opponent is KO'd.
Plus, earth incap that traps usable limbs as a restraining move to hinder combat or as a decent finishing move after an opponent is KO'd.

In "The Rift", Toph manages to hold a collapsing mine filled with rock and metal ores for the extended period of time it takes Sokka to travel to Toph's academy and back to recruit her metalbending students.

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And among her students, primarily created a tall and durable earth wall which was able to block multiple fire blasts intended to destroy the Earthen Fire Refinery from what was initially an Avatar State Aang using firebending.

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Toph is going to have the defenses and range to last against either opponents.

Metalbending:

Toph also created the subskill metal bending through the processed earth within metal.

I essentially see metalbending adding another form of incap, offense, defense and versatility to the table.

One of her more notable feats with metalbending was bending the door of the airship to create a durable yet maneuverable metal armor which tanked Sozin Comet boosted firebending. Toph also showed she could create metal shields and incap the boosted firebenders through metalbending.
One of her more notable feats with metalbending was bending the door of the airship to create a durable yet maneuverable metal armor which tanked Sozin Comet boosted firebending. Toph also showed she could create metal shields and incap the boosted firebenders through metalbending.
Toph was even able to trap one of Azula's Dai Li Agents through metalbending.
Toph was even able to trap one of Azula's Dai Li Agents through metalbending.

Lin Beifong feats:

Lin Beifong demonstrated a similar level of wide environmental awareness through rooms of metal and earth with seismic sense.

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This goes to show that while the seismic sense is another way of seeing, it's to a wider degree.
This goes to show that while the seismic sense is another way of seeing, it's to a wider degree.

Lin is proficient at earthbending like how she defended against the onslaught of Kuvira's Earth Empire.

Lin skillfully cancels an attack while also using her defensive wall as an offensive attack.
Lin skillfully cancels an attack while also using her defensive wall as an offensive attack.

More notably, Lin's proficient in utilizing versatile metal cables to perform feats of acrobatic mobility and cqc such as fastening the cables as bladed wrists.

Here Lin showcases her fast earthbending + metalbending skills through metal cables against a pair of highly trained + skilled Equalist Chi Blockers.
Here Lin showcases her fast earthbending + metalbending skills through metal cables against a pair of highly trained + skilled Equalist Chi Blockers.
Here Lin uses momentum based earthbending to jump as she adapts the metal on her armor to sharp blades for cqc against a Equalist mech.
Here Lin uses momentum based earthbending to jump as she adapts the metal on her armor to sharp blades for cqc against a Equalist mech.

And Lin manages to evade P'Li's explosive blasts by launching herself away through her metal cables.
And Lin manages to evade P'Li's explosive blasts by launching herself away through her metal cables.

Suyin Beifong feats:

Suyin's a proficient metalbender with acrobatic skill.

Here's a fancy kicking feat for Suyin plus an earthbending feat for Lin.
Here's a fancy kicking feat for Suyin plus an earthbending feat for Lin.

In addition to some earth offense, Suyin showed how strips of metal bending can be utilized in an agile offensive manner to against the agile Kuvira in cqc.

Using flips and metal sheets in an agile manner.
Using flips and metal sheets in an agile manner.

Plus an adaptable metal defense/evasion against Kuvira.

Suyin resourcefully metalbends a cupboard and after blocking Kuvira's attacks like a shield, creates metal armor on the spot.
Suyin resourcefully metalbends a cupboard and after blocking Kuvira's attacks like a shield, creates metal armor on the spot.
Showing evasion against Kuvira's bladed strikes at close range.
Showing evasion against Kuvira's bladed strikes at close range.
Using a metal bar nearby to use as a staff to block Kuviras precise attacks.
Using a metal bar nearby to use as a staff to block Kuviras precise attacks.

Wei and Wing feats:

They mostly have some basic earthbending but also with fairly large boulders destroying humble earth shields from Kuvira's Earth Empire:

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And some knowledge in metalbending cables:

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Plus experience against agile attacks while sparing against Korra with metal cables.
Plus experience against agile attacks while sparing against Korra with metal cables.

Toph's advantages:

Toph's biggest advantage in this fight is her raw power in conjunction with versatility from essentially having 2 elements and a vital "6 sense" to avoid more blindspots and cheapshots on average and provide teamwork.

Aside from Toph's own senses and speed to keep up, the other Beifongs offer more acrobatic feats and versatile offensive and defensive forms of metal bending in cqc.

Through her variety of techniques, she can hinder and subdue Iroh or Unalaq as well as deter Unalaq's efforts in or out of the waters through the strength of Toph's own defenses, rapid fire offense, and locomotion.

Toph's defenses can also help Tenzin and be used simultaneously as a defense + projectile against Iroh or Unalaq as Tenzin can additionally cover for Toph.

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#39 Posted by GothamCiti (2890 posts) - - Show Bio
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#40 Posted by Jbourne_32 (2224 posts) - - Show Bio

Tenzin is a beast

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#41 Posted by justicethorpsylocke (3077 posts) - - Show Bio
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#43 Posted by Azronger (4334 posts) - - Show Bio

T4V

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#45 Posted by Arcus1 (27804 posts) - - Show Bio

@arcus1: @justicethorpsylocke: @gothamciti: finally got internet as well, as I said to my other cav viner, ill be posting within the next couple of days looking forward to this, too bad my internet was down for so long could only post on mobile for a while!

No problem

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#46 Posted by Killerwasp (17447 posts) - - Show Bio

Image result for Unalaq wallpaper

Counters for Tenzin

I see Tenzin winning this due to the fact that he can counter just about anything most of these guys can throw at him.

1 Iroh, despite being a powerhouse with Wan's feats and whatnot, doesn't necessarily have a way of tagging Tenzin. Tenzin is easily the quickest guy here.

2 Unalaq has a similar issue, on top of the fact that Tenzin can match him in raw power.

3 As for teamwork with Bumi, Bumi's insane defense combined with Tenzin's stellar speed and offense.

I strongly disagree with that tenzin can just instantly counter everything Unalaq and Iroh have to offer. The fact of the matter is, is that bending fights aren't just about who can ignore or block one's element its about dodging as well. We see this with airbending in general including Tenzin.

Tenzin dodging Zaheer's airbending as well and Zaheer dodging tenzin's blows at close range

With that said though Unalaq a water master himself can and should be able to tag Tenzin as shown down below Tenzin's sister whom we all know isn't anywhere near Unalaq's water bending level managed to give Zaheer a run for his money. Granted Zaheer is not an expert airbender either, but both are around or should be considered around the same level of mastery of their respected bending element as well. Lets have a look at what water can do with air,

Blocks an air attack while in possession with a decent amount of water near by,

Unalaq could launch various assaults with his water bending like Kya did or more closer to that of Tarrlok prolly, regardless it is an ability that can be done by again fairly expert level water benders.

Water benders or higher end water benders can grab opponents like Kya did to Zaheer

If you disagree I can show Ming, Katara, Unalaq also performing similar feats with their water bending. ( granted i wont be using katara's or ming's feats as they are not allowed ) I mean it is a very powerful element when wielded by a master and shouldn't be ignored. Especially by an expert of Unalaq's caliber. Anyway heres a gif of Unalaq performing a similar feat not necessary grabbing like Kya's, but again similar and far more effective.

With that said I'd say again Tenzin could dodge and try to counter while doing so, but I dont see Unalaq nor Iroh going down easy, since both of these characters have the intelligence to understand how airbenders. In general any decent bender worth their grain of salt can dodge another bender's attacks without struggling at first, its when they become exhausted and their focus has went down do they generally get tagged.

This is more of Arcus' point to address.

Similar issue? Unalaq already dodged a huge air wave from Korra as you can see down below,

Furthermore he uses his water bending to give him any advantage he needs such as when he applies his water bending to help him land.

He also out did fire and earth from Mako and Bolin within the gifs down below and also dodged their attacks as well, his whole movement is also about evasion as well. I'm not really seeing where he will struggle or suffer from Tenzin's fighting style.

Right here we see Unalaq taking on the bro team, launching attacks right off the bat from when he landed.

We see him easily dodge earth bending attacks and fire bending attacks with quick defense and pushing for offense/advancing, meaning he has the reflexes and the evasion to stand up to tenzin in a similar situation.

He takes on two attacks at once if you watch closely during this whole gif, of course takes on some pretty big attacks from mako's fire bending as well, and lastly knocks Mako back without much of an issue as well.

Lastly crushes bolin as well, this will be brought up with toph, but regardless he does it with ease.

Unalaq smashes earth defenses with water fairly fine, while being almost as agile as an airbender. He's also extremely quick on his feet and in personal defense too. Tenzin yes offers some great attacks, but nothing I feel Unalaq or Iroh can't handle or deal with so far.

Counters for Toph

Toph's biggest advantage in this fight is her raw power in conjunction with versatility from essentially having 2 elements and a vital "6 sense" to avoid more blindspots and cheapshots on average and provide teamwork.

Aside from Toph's own senses and speed to keep up, the other Beifongs offer more acrobatic feats and versatile offensive and defensive forms of metal bending in cqc.

Through her variety of techniques, she can hinder and subdue Iroh or Unalaq as well as deter Unalaq's efforts in or out of the waters through the strength of Toph's own defenses, rapid fire offense, and locomotion.

Toph's defenses can also help Tenzin and be used simultaneously as a defense + projectile against Iroh or Unalaq as Tenzin can additionally cover for Toph.

Unalaq technically controls two elements as well and has been shown to somewhat be equals with Katara enough though Toph has well like you said two elements in one and the 6th sense so to speak. However, Unalaq like Katara is a master water bender and has shown to be extremely good at what he does and is should be more than capable of handling Toph. Reasons with this will be brought up down below and as the debate goes on.

Fair enough and a valid point

I find it hard that this will happen, so far Unalaq has smashed bolin's earth bending with some water power. This could be applied more with Unalaq simply drawing more power, granted Toph is a better earth bender than Bolin, but this doesn't change the fact Unalaq can hold his own against the earth bending as shown up above with fights against the brothers.

Additionally someone as head strong like Tornaq, Unalaq has already been, as shown below Tornaq's water bending power is pretty high as it is, and Unalaq uses a simple ice defense to defend against it, meaning his defense is also fairly powerful. Maybe not Earth powerful, but enough to block minor earth bending attacks that are sent his way. This also is a two way street in meaning Unalaq's water bending can be considered on his level of power since Unalaq has his feats as well

Unalaq launches a pin point attack while in the mist and right after Tornaq tried to smash, with that said Tornaq also did tank a heavy water hit thus is a durability feat worth noting as well.

Additionally remember that part where I said Unalaq can use more water power if necessary to smash Toph's rocks, well as you can clearly see down below he applies an aoe attack to handle Tornaq as well. Lets also note hes pretty far above Tornaq in water bending as he takes his attack and uses it as a counter for his own defense. Like I said Unalaq is a master water bender which within its own respects we've seen what master water benders can do.

Next he quickly turns the simple water attack into an ice attack as well, which is pretty darn sharp and can easily cut toph as well if she's not careful, on top of this Unalaq launches loads of water/ice attacks as well. Granted Tornaq did smash them, but this is Tornaq we are talking about here, he's all about the smash!

Upon smashing as well, Tornaq did try to make a small bridge as well to get over Unalaq's defenses, this could be applied if Unalaq chooses to go on the offensive he could use similar counters to get over toph's defense. Additionally with ice bridges like that, I think it would make it more difficult for toph to sense Unalaq as well.

Here we have Unalaq moving at pretty quick speeds to take care of Tornaq and then of course turn him into a Popsicle as well thus ending the fight basically.

With that said he also has Tornaq's strengths and showings and we all know Tornaq loves to smash which means he could have the same mind set and power behind to smash lesser boulders that do get in the way, however this would be rare as Unalaq has a different mind set about fighting in general. Regardless Unalaq has a few ways just displayed from the fight against his brother with a similar mind set of toph's ( head strong ) in dealing with her style of fighting.

Unalaq is kind of use to fighting multiple opponents and his style of bending can allow him to Toph of Tenzin alike, granted not necessary both at the same time, but his amount of water bending and attacks would allow him to hold both from a brief time while Iroh could cause some serious damage. Although toph has more of an agility factor now due to her other feats from other characters, this doesn't change the fact that Unalaq in an age where evasion and agility is now needed heavily to fight an foe with their salt would mean he would be taken by complete surprise by toph's fighting style if she wished to apply it to her own fighting style.

Arcus and my reasons of victory/conclusion

1 Iroh is a master fire bender so air and fire has been known to clash fairly evenly especially when it comes to fighting styles, but this mixed with Unalaq's ability to fight and caste multiple water bending attacks in various forms,

Long attacks back to back

Launching tons of smaller attacks

Ice attacks ( includes metal as well as you can clearly see the ice piercing the metal shields used by fire benders )

Will cause both Toph and Tenzin to second guess their movements and how to approach things. While they are busy trying to figure out what to do Unalaq and Iroh can take advantage of such distress and capitalize on it.

2 Unalaq can provide a smoke screen to block tenzin's view at least for the ground engagement thus forcing tenzin to fly to where Iroh or Unalaq alike could shoot him down all while providing most likely difficult ways for toph to sense him by using ice bridges and launching several different ice attacks in different forms to cause toph trouble.

3 Unalaq and Iroh have the combo of two elements that are evasive on the most basic level while air is extremely evasive, earth is more stand your ground, which would normally balance out, however all it would take is Iroh and Unalaq to focus on Toph a little bit more to overwhelm her and knocking her out of the game then focusing on Tenzin. This is just a different way to win, but it can be possible.

Overall I feel Iroh and Unalaq have the mindset and the bending ability to not only deal with a master airbender but a very respected earth bender as well. The way that Iroh and Unalaq fight would be more unique than what Tenzin and Toph have already fought against. However we will not know until this debate completely unravels and as the arguing goes on! I can't wait!

That's my counter boys! @arcus1@gothamciti@justicethorpsylocke

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#47 Posted by justicethorpsylocke (3077 posts) - - Show Bio

@killerwasp: That was a hell of a post dude. We're going to have a rough match ahead.

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#49 Posted by Arcus1 (27804 posts) - - Show Bio

Guess that means it's my turn now