CaV: Madara Uchiha (DarthjHawk) vs One Piece Team (GearSecond659) 2.0

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MADARA UCHIHA

Represented by DarthjHawk
Represented by DarthjHawk

ONE PIECE TEAM

Represented by GearSecond659
Represented by GearSecond659

RULES

  • Morals On
  • Fight to K.O. or Death
  • No Genjutsu
  • No Limbo Clones
  • No Juubi
  • Random Encounter
  • Perfect Teamwork
  • Fighters Are 40 Feet Away From Each Other

Fight takes place here

No Caption Provided

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What happened to the last one?

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#5  Edited By darthjhawk  Moderator

@gearsecond659: Alright I didn't change or add anything. I just left Magellan out for now and will address him in my edited counter.

Madara Uchiha: The Savior of the World

In this world, whenever there is light, there are also shadows. As long as the concept of winners exists, there must also be losers. The selfish desire of wanting to maintain peace causes wars and hatred is born to protect love.

Character Theme: The God Awakened

As always I present my characters with a theme to accompany them. Madara is no different.

Loading Video...
MadaraThe Rundown
Real NameMadara Uchiha
Created ByMashashi Kishimoto
First AppearanceChapter 559: "Reinforcements..!" (First Full Appearance outside of flashback)
Latest AppearanceChapter 691: "Congratulations!" (Appearance of Death)
Powers & Abilities
  • Superhuman Physical Characteristics
  • Master of the Sharingan
  • Diverse Jutsu Arsenal
Current Status

Deceased

Savior of the World I: An Introduction to Madara Uchiha

Bio & Background:

Madara Uchiha (うちはマダラ, Uchiha Madara) was a legendary leader of the Uchiha clan. He founded Konohagakure alongside his rival, Hashirama Senju, with the intention of beginning an era of peace. When the two couldn't agree how to achieve that peace, they fought for control of the village, a conflict that ended in Madara's death. He rewrote his death and went into hiding to work on his plans to end world conflict. Unable to complete it in his natural life, he entrusted his knowledge and plans to Obito Uchiha shortly before his second death. Years later, Madara would be revived, only to see his plans foiled before dying one final time.

No Caption Provided

Powers & Abilities:

  • Chakra: In essence, Chakra is the molding of the physical energy in one's body and the spiritual energy in one's mind. In the Shinobi World, Chakra is essential for ninjas in order to use their techniques. Some common techniques include molding chakra in one's feet to run on water or walk up buildings and trees. By molding chakra in other ways, techniques of a much greater scale can be produced. One's chakra is equivalent to one's life force, meaning that if a shinobi is drained of all their chakra, they die. No live shinobi has infinite amounts of chakra, but the amount of chakra varies from person to person. The amount of chakra one has is usually determined by genetics. Clans within the Shinobi World with large amounts of chakra include the Uchiha clan, the Senju clan, and the Uzumaki clan.
  • Ninjutsu: Literally meaning "Ninja Techniques", Ninjutsu is a general term referring to most of the techniques used by ninja. Ninjutsu can be created by molding one's chakra into physical form, most commonly through the usage of hand seals. One way ninjutsu is often created is by using nature transformation and shape manipulation, the results of which being techniques such as Rasenshuriken, Chidori, and the Great Fireball Technique.
  • Genjutsu: Literally meaning "Illusionary Techniques", Genjutsu is employed the same way ninjutsu is: through chakra and hand seals. However, instead of producing a physical attack, Genjutsu attacks the victim's brain, causing a disturbance in their senses and making their chakra flow irregular. Genjutsu is frequently used to create false images and pain.
  • Taijutsu: Literally meaning "Body Techniques", Taijutsu refers to techniques using the natural human body. Taijutsu does not require chakra. These techniques focus on the martial arts and hand to hand combat, and chakra can be used to enhance the effects of taijutsu. Taijutsu is much faster than most ninjutsu and genjutsu.
  • Bukijutsu:Madara is practiced with a variety of different weapons. In his personal collection are seen giant shuriken, a kama, chains with weights, a kusarigama, and hand-held shuriken. He has carried swords at different times in his life and has demonstrated proficiency with a blade on the few occasions he's actually been seen using one. His trademark weapon is his gunbai, with which he can shield himself and redirect attacks, or utilize it as an ordinary weapon, wielding it as a mace or flail. With his gunbai he can slice through the giant roots of the Shinju.
  • Body Modifications: In addition to amplified chakra and Wood Release, Hashirama's DNA that he infused into himself gave Madara regenerative powers, allowing him to heal most injuries in seconds. Should he lose any anatomy beyond his ability to heal, he can immediately replace it with the special material that make up the Zetsu clones. After being properly revived, he was able to store senjutsu chakra in his Hashirama implant, causing it to develop Sage Mode markings. Although he doesn't have direct access to Sage Mode, he gains certain benefits of the form, such as heightened sensory, as well as regenerative abilities and increased durability.

Savior of the World II: General Showings of the Alpha Uchiha

Feat One:

So for this post I'll show off a few feats of Madara that I find very impressive and a good baseline for how powerful he is. I'll start this off with one of his most well-known feats. When he practically soloes the 4th Division of the Allied Shinobi Forces with a combination of his physicality and basic ninjutsu:

Chapter 560:"Madara Uchiha"

The anime brings this panel to life even more vividly and expands upon just how good this feat is. Since videos don't work in spoiler blocks I'll link it here:

Madara vs the Shinobi Alliance

Breakdown:

  1. Here we see an impressive display against the Shinobi alliance. While I do understand that they are Naruto-verse fodder, the fact that he could overwhelm with all intent and purpose an army with H2H alone until 1:25 when Temari strikes him is very impressive for a basic showing of over strength, speed and skill. Next at 1:45 and 2:07 we see Madara's Fire Style Prowess taking at least 10-12 other ninja to just barely match him and then later being overwhelmed by his fireballs.
  2. Until 2:22 we see Madara use his h2h prowess again, not taking a single hit, while stealing weapons and using the alliance's tools against them, displaying his resourcefulness. Then Madara proceeds to dodge Gaara's sand, (which could react to the Fourth Raikage's speed and Amaterasu). Then from 2:29 we finally see a basic Susanoo from Madara capable from easily tanking Naruto's Ultra Big Ball Rasengan and blowing him away. Susanoo overwhelms the Alliance until 3:33 with the Gaara/Ohnoki combo into Naruto's Rasenshuriken where we finally see Madara's Rinnegan absorb the attack.
  3. Finally the rest of the video/scan is dedicated to his Tengai Shinsei. This attack completely overwhelms the alliance, as they can barely stop the first one with great effort from Gaara and Ohnoki, only for them to be easily overpowered by the second meteorite. All in all, I think this is avery basic but impressive showing for Madara as alone, he overpowered the Shinobi Alliance's Fourth Division, Naruto, Ohonki, and Gaara with a combination of Physical Prowess, Doujutsu, Ninjutsu, and Susanoo.

Feat Two:

Chapter 657: "The Return of Madara Uchiha"

Another very impressive feat of Madara's is right after he is revived into his original flesh and blood body. As you can see in the first scan Madara is more than fast enough to blitz and overwhelm War Arc SM Naruto even appearing FTE to him, Edo Hashirama, and Sai. What makes this even more impressive is when you consider Naruto has greatly surpassed lightning speed by the time of the War Arc and has feats like this:

Naruto's Speed: Quoting myself here

So back in the Pain Invasion arc, Naruto has a really solid feat(s) of being able to throw attacks and move in the span of seconds, with attacks like his Rasenshuriken spanning what I believe is a mountain range effectively in that time:

Chapter 442: "The Last Gamble"

It doesn't stop there as Naruto could also pretty easily outspeed the Raikage someone who is lightning speed and arguably faster than lightning and could compete with Minato in speed(Minato was faster due to FTG), yet Naruto was able to do it with pure speed with his KCM cloak:

Chapter 544: "Two Suns"

Futhermore, bringing things back to Sage Mode, Naruto states that the sensory abilities and increased reaction time make him even faster than that previous KCM cloak Naruto being able to attack and time his attacks at the last possible second as seen agaisnt the Third Raikage here someone who went up agaisnt the Eight Tailed Beast, Gyuki:

Chapter 555: "Contradiction"

The second half of this speed and agility feat is how he is not only able to dance and casually evade EMS Sasuke, only getting hit and stabbed by Sasuke in order to try and speak to him to convince him to join forces. Once he realizes Sasuke is a lost cause, Madara is actually more than fast enough to use his Hidden Ashes Jutsu before the same Sasuke, Naruto, and Sai can effectively react. Adding on to what makes that even more impressive is when you consider that Sasuke was able to track and react to Juubi Obito earlier in the war with his EMS:

  • Scan 1: Sasuke is able to to track and react to Obito faster and more effectively than Naruto can in BSM. (Chapter 650)
  • Scan 2-3: Sasuke reacts faster than KCM Minato & BM Naruto and blocks/tanks an attack from Stage 1 Juubito to save Naruto. (Chapter 639)

Which makes it all the more impressive that Madara was able to overwhelm both of them with his combat speed and abilities.

Feat Three:

Chapter 608-609

Here we see Madara in his regular Susanoo taking 7th Gate Guy's Hirudora in a surprise attack to the back. Now while this may at first look not as impressive as I believe it to be; consider a few things. One, the attack only damaged his Susanoo, and although we don't know if it was destroyed fully we do know that once Susanoo is damaged it has to be reformed, not necessarily regenerate. Second is that Hirudora is an Island+ level attack when performed by 7th Gate Guy as seen during his fight with Kisame when it was shown that Hirudora easily dwarfed Turtle Island, an already large island in of itself:

Chapter 507: "A False Existence"

This is further supported in the 2nd & 3rd scan above where the blast of Hirudora is easily greater than mountain range at least. And considering all that Madara's Susanoo has tanked already before this. , I say its extremely impressive that it took an Island+ level attack to seriously damage it, possibly even destroy it. Yet even if it did get destroyed, it was still more than enough to protect Madara's Edo form without harm. And this is just regular Susanoo, that's not even considering perfect Susanoo.

So wrapping this section up, I hope I have demonstrated three key things:

  • Madara has not only the physicals, but the jutsu to keep up and challenge the OP team, but possibly even overwhelm them.
  • His jutsu are incrediblypowerful & potent and will present some pretty dangerous challenges for the OP Team to overcome
  • Susanoo is an extremely powerful and favorite ability of Madara's and one that amps his physical attacks even further.

Savior of the World III: Madara's Sharingan & Rinnegan

This section will pretty much cover Madara's Sharingan & Rinnegan and most of the abilities that go along with it.

Madara's Sharingan:

The Sharingan is the dōjutsu kekkei genkai of the Uchiha clan that appears selectively among its members It is regarded as one of the "Three Great Dōjutsu", the others being the Byakugan and the Rinnegan.While its powers originated from Kaguya Ōtsutsuki's Rinne Sharingan, its independent form was first manifested by Indra Ōtsutsuki. The Sharingan provides three main abilities:

Eye of Insight"
  1. The user can see chakra, giving it colour in order to distinguish it by its composition and source.Though not as capable in this regard as the Byakugan, it can see chakra through some (but not all) obstructions and detect irregularities in a person's chakra flow, such as those caused by genjutsu influence.
  2. The user is granted incredible clarity of perception, enabling them to read lips or mimic something like pencil movements. In combat, this allows them to see fast-moving objects and, once fully developed, offers some amount of predictive capabilities: they can anticipate an opponent's next move based on the slightest muscle tension in their body and act accordingly to dodge or intercept. They can also read the enemy's hand seals to give them an insight of the performed technique's nature, regardless of the speed of performance, so long as the hands are not physically hidden from view.Although a Sharingan user can see these things, they also need the physical ability to actually act on the visual information. In the anime, it is shown that with advanced enough prowess, via eye contact, the user can even enter the target's mind to look through their memories.
  3. The user is able to copy almost any jutsu they see, memorising ninjutsu, genjutsu, and taijutsu with near-perfect accuracy. They can then either perform that jutsu or modify it to suit their needs, as when Sasuke Uchiha bases his Lion Combo on Rock Lee's Front Lotus. Again, Sharingan users need the prerequisite abilities before they can mimic a jutsu they have seen, and for that reason they cannot, for example, reproduce kekkei genkai abilities they do not have or nature transformations they haven't learned to perform.

A prime example of the Eye of Insight Ability:

Chapter 230: "Time of Awakening!"

Here we see one of the most practical abilities of the Sharingan, an advanced from of precognition. By enhancing vision and the senses, this enables the user to effectively predict their opponent's next move, allowing them to see an image of attacker from the slightest muscle movements. Now before you tell me that this is Sasuke and not Madara, I know that, but the basic Sharigan abilities are universal among the Uchiha. this is just one of the best and detailed examples.

Izanagi:

Chapter 681: "Kaguya's Tears"

When activated, the caster removes the boundaries between reality and illusion within their personal space. To a degree this allows the user to control their state of existence, but it is normally active for only the briefest of moments. At the same time, in the anime, a highly skilled user of this ability can expand Izanagi's range beyond one's personal reality, able to affect a large area and the people within it during the technique's activation.

Although the target remains physically real while fighting, this technique is capable of turning any occurrence including injuries and even death inflicted upon them, as long as the technique is active, into mere "illusions." Whenever the user receives a fatal injury, he or she will automatically fade away before returning back to reality; physically real and unscathed. This ability is essentially a last resort, if the OP does in some event manage to defeat Madara, he can come back and surprise attack when they think they have won.

Madara's Rinnegan:

No Caption Provided

The Rinnegan is reputed as the most exalted eye amongst the "Three Great Dōjutsu",the others being the Sharingan and the Byakugan. It is said that in times of disorder, one who wields the Rinnegan is sent down from the heavens to become either a "God of Creation" who will calm the world or a "God of Destruction" who will reduce everything to nothingness. The Rinnegan is characterized by a ripple pattern that spreads over the eyeball.

Deva Path:

Shinra Tensei/Bansho Tenin:

The Deva Path the user the ability to manipulate attractive and repulsive forces with objects and people. These gravity manipulating techniques, however, cannot be performed in rapid succession; the amount of time required to recharge after use varies depending on the scale of the technique used, five seconds being the basic minimum. The Deva Path also grants another ability: Chibaku Tensei which allows the user to create a huge makeshift terrestrial body from all the surrounding matter that is attracted to a black sphere released by this technique.

Chapter 423: "The Deva Path's Abilities"

Madara displayed the ability to use the Deva Path to not only stop an attempted blitz from EMS Sasuke but also freeze and hold him in place:

Chapter 661:
Chapter 661: "The Failed World

Chibaku Tensei:

Allows the user to manifest a small black sphere with a powerful gravitational pull. The sphere is then released into the air and surrounding matter is drawn to the core and compacted into a levitating meteorite

Chapter 439:
Chapter 439: "Chibaku Tensei"

Madara's also uses an offshoot or similar ability to this called:

Tengai Shinsei:

Chapter 560-561

The user weaves three hand seals simultaneously between himself and his Susanoo, in order to draw massive meteorites from the upper atmosphere down towards a specific location on the ground. As they descend in succession along the same trajectory, if one of these meteorites is stopped, he can summon another one which will then collide with the first, ensuring that they crash into their intended destination.

The impact of this technique was of such enormity that it devastated a significant portion of the Fourth Division with the resulting tremors being felt as far away as the Allied Shinobi Forces' headquarters. It was also able to completely destroy Madara's Susanoo, and obliterate his body.

Preta Path:

Chapter 657: "The Return of Madara Uchiha"

The Preta Path grants the user the ability to absorb chakra in any form. This ability is primarily defensive in nature as it is capable of absorbing chakra from an individual through physical contact. In addition to this, the Preta Path is able to absorb ninjutsu-based techniques, thereby nullifying their effect. This is done by forming a barrier around the user's entire body, allowing them to absorb attacks from all directions.Although the ability is able to absorb senjutsu chakra, the user is still vulnerable to the effects of turning into a stone statue from absorbing too much of it.

The Outer Path:

The seventh Path — an ability granted to the wielder of the Rinnegan. With the Outer Path, the user is able to revive the dead, transmit chakra to receivers, as well as manifest chakra chains.

Black Receivers:

Chapter 661:
Chapter 661:"The Failed World"

Black Receivers, peculiar to those who possess the Rinnegan, act as high-frequency chakra demodulators, allowing users to transmit their chakra into these receivers, and by extension, into those whom the receivers have been embedded in, even allowing the user to restrict the movements of their victims. Chakra can be transmitted across vast distances, though for best results the user should be nearby and at a high elevation.Th Black receivers disintegrate if their creator is killed or incapacitated.

Summoning Jutsu: The Gedo Statue

The Gedo Statue:

No Caption Provided

The Demonic Statue of the Outer Path is the empty vessel of the Ten-Tails. It was sealed within the moon by Hagoromo Ōtsutsuki — the Sage of Six Paths — where it remained until Madara Uchiha awakened the Rinnegan. This allowed him to break the seal and summon the statue, which would later be used by Obito Uchiha and Nagato as the container for the tailed beasts that were captured by Akatsuki.

As evident from its enormous size, the statue possesses great physical strength, enough to clash with the likes of Chōza and Chōji Akimichi in their colossal forms. It is durable enough to both take one of Chōji's Butterfly Bullet Bombing punches without even being pushed back and stop Kitsuchi's Earth Release: Sandwich Technique by simply outstretching its arms. It also displayed a high level of agility despite its massive size, as it could leap tremendous distances.

Chapter 537: "Night Falls"

From its mouth, the Demonic Statue can emit phantom dragons formed out of absorption chakra which are capable of extracting the chakra of anyone they come in contact with. After it pierced Nagato's back with the black receiver extending from its midsection, the statue emitted one such dragon which was able to instantly kill Nagato's enemies upon contact.

Chapter 447: "Believe"

The Demonic Statue is also capable of emitting chakra chains from its mouth. The chains have a cursed seal which binds the power of tailed beasts, and can be used to both extract them from their jinchūriki and quickly seal them inside the statue. Using black receivers, Obito was able to direct the chakra of the tailed beasts sealed within the statue into their reincarnated former jinchūriki, then quickly withdraw said chakra into the statue using its chains. The statue can also create shockwaves capable of devastating an entire battlefield and launch blasts of chakra from the protrusions on its back.

Chapter 659: Limbo/Hengoku

To summarize this section I want a few things to be recognized:

  • Madara's Sharingan affords him a h2h and precognitive edge that can easily compare to the Observation Haki of even Katakuri
  • Madara has a programmed Izanagi into his right eye that will allow him to come back in the event he is beaten by the OP team and opens them up for a surprise attack.
  • Madara's Rinnegan is an extremely powerful edge that affords him situational and battlefield control that could turn the battle to his favor.

( I realize some Rinnegan feats aren't shown to be exclusively Madara, however they apply considering the fact that Nagato, & obito's Rinnegan are originally Madara's eyes.)

Savior of the World IV: Madara's Ninjutsu Arsenal

So this section will be going over some of the jutsu at Madara's disposal. I'll be going over mainly ninjutsu in this section. Dojutsu will be covered in another section.

Wind Release:

Uchiha Return:

Chapter 601: "Obito & Madara"

By utilising the Gunbai to block an incoming attack, the user nullifies the effects of the attack by converting the incoming attack into a Wind Nature transformation, which is then reflected. As this reflection of an attack occurs both suddenly andunexpectedly, the reflected attack can prove difficult for opponents to evade. As far as Madara's Gunbai or War Fan; Madara's War fan that s a non-folding fan, carved from an unique spirit tree from which only ritualistic instruments are made. This Gunbai has been passed down between Uchiha clansmen for generations.

Madara Uchiha during his lifetime was famed for the use of this fan in battle. Obito Uchiha would later wield this fan while posing as the legendary Uchiha, before returning it to his reincarnated ancestor during the Fourth Shinobi World War. It is a wide fan with tomoe on it and has a long handle with bandages wrapped around the base, as well as having a long chain attached to it. In the past, when Madara used it, it was brown with a black border, with red tomoe, and a chain was attached to the handle that appears to have been connected to his kama.

No Caption Provided

Along with that the fan is more than capable of cutting through the giant roots of the Shinju, the Ten-Tails Tree form. He does this rather easily despite the fact that the 2nd Hokage and Naruto had great difficulty destroying the roots. All in All, the Gunbai is a very strong tool at Madara's disposal.

Fire Release:

Great Fire Annihilation:

Chapter 560: "Madara Uchiha"

The pinnacle of Uchiha Fire Release techniques, chakra iskneaded inside the body is converted into fire, and then expelled from the mouth and shaped into a massive fireball, which covers an extremely wide range as well. This makes the technique extremely difficult to either avoid or contain, with it requiring the combined efforts of several Water Release users in order to extinguish the flames. Madara is also capable of using this technique like others from within Susanoo. This could be a nice opening move against the One Piece Team and considering Madara's combat speed, I imagine he could get it off very quickly.

Dragon Flame Song:

Chapter 591: "Risk"

As with its individual version, the user compresses a large amount of chakra built up inside their body, before expelling it to form several dragon-headed fireballs. The technique was shown to be capable of severely burning Tsunade who only made it through because of Byakugou jutsu which is pretty high tier regeneration. A technique like this could do some significant damage/burns.

Hiding in Ashes:

Chapter 657: "The Return of Madara Uchiha

Already mentioned this one before, but to highlight it again; The user expels chakra-infused ash that blanket a wide area, burning anyone who comes in contact with it. The technique can also be used as a powerful deterrent from attacks as well as a highly effective smokescreen. This technique is a far more effective substitute for smoke bombs since the user doesn't need their hands to be free nor does this technique require hand seals. A very solid technique that could serve as a distraction to the OP team and let Madara do some significant damage. It was able to distract Naruto despite his Sage Sensing after all, so even despite Observation Haki, I think this will be an effective ability.

Wood Release:

Deep Forest Emergence/Deep Forest Bloom:

Chapter 561: " The Power in a Name"
Chapter 575:"Stone Will"

DFE: A technique developed by Hashirama Senju, where the user forces trees to grow on any surface, easily creating a dense forest anywhere they choose. A small plant can grow into a forest in an instant. By generating chakra, the user manoeuvres it as they see fit for attack and defence; and furthermore, this immensely powerful technique even allows them to capture the enemy at the same time.

DFB:Taking advantage of the innate properties of Wood Release which allows the user to force trees to grow on any surface at a rapid pace, the user creates a dense forest of flowering trees. During the forest's formation, the user can have the branch restrain any target(s) that tries to attack the user before the formation of the forest is complete. The pollen produced by these flowers is then released into the atmosphere and when inhaled, renders any afflicted target unconscious. The user can also control where the pollen spreads so it does not affect them nor their comrades. With enough willpower, it is possible to regain consciousness, however, in order to counter the technique fully, either the trees themselves must be destroyed completely or the target must continue to remain elevated above the dispersed pollen.

Wooden Dragon:

Chapter 607-608

The user creates a gigantic wooden dragon, which they can use for a multitude of purposes including restraining a target, or for offensive purposes. The dragon that the user creates can vary in terms of appearance. While both instances created a serpentine dragon, Chinese dragon, though the first had a short trunk-like nose, while the other two later created did not. It also has the ability to absorb chakra from its target, slowly rendering them unable to use techniques by biting into the target and draining them almost in a vampiric fashion. The dragon was powerful enough to restrain both Prime Kurama & BM Naruto's Kurama Avatar. Something like this will be a decent way of restraining the OP team and hindering their actions.

Wood Clone:

Chapter 577

A clone that is created by using chakra to alter the user's own cells into vegetation. The clones can be as simple in function as a wooden dummy for use in the Body Replacement Technique or completely mobile and able to perform jutsu. They have the ability to travel far from the user and are able to communicate with the original. Moreover, since the wood clone has the ability to merge with plants and trees, it is also great for reconnaissance missions. By directly touching the wood clone with his hand, the user can change the shape of the clone.Unlike other clone techniques, the wood clone doesn't disappear when hit and takes the damage to a certain degree. This, according to Madara Uchiha, makes it the perfect clone technique that only he with his dōjutsu was able to see through.

Susanoo:

Chapter 589:
Chapter 589: "Edo Tensei's Release"

The sheer scope of Susanoo is one of the largest sized in the Naruto series. It easily dwarfs not only mountain ranges in height, but even the meteorites Madara summoned with Tengai Shinsei. The jutsu is massive and it brings increased durability and power to Madara's arsenal. Lets get into it.

Chapter 589:" Edo Tensei's Release"

In its first display of power, the Perfect Susanoo takes a casual swipe in the direction of the Five Kage. Now lets break this down. Looking at the mountains the attack hits and how easily they are carved. This is not the direct attack, this is merely the shockwave that split those mountains. The air pressure from the attack sends all five of the Kage flying. Madara even states the country maps whie not as drastic as when he fought Hashirama would have to be redrawn. However that is not all for Susanoo's power.

Chapter 621:
Chapter 621: "Hashirama & Madara"

Here we see more of the destructive capability of Perfect Susanoo. Now Madara was aiming for Hashirama's Wood Constructs not the area around them. However still the shockwave alone of the attack devastaets the surronding landscape and mountain range, making this all the more impressive imo. However attack power isn't all that Perfect Susanoo can do here. It also has some very good durability.

Lets move forward to where we see the Juubi's Tenpenchii attack and Madara's response to it:

Chapter 629: "Wind Hole"

First lets breakdown the scope of this attack. The Tenpenchii is one of the Juubi's strongest attacks. The destrcutive capability I would dare say is close to if not outright Country Level in Damage Capability.

No Caption Provided

Now why do I think so? Well the Juubi's Tailed Beast Bomb can be felt on a country wide scale, lets look at an example.

Chapter 613:"Head"

Even when not fully charged and thrown off balance the Juubi's TBB is capable of obliterating mountain ranges and cities extremely far away from the current battleground where it was fighting the Shinobi Alliance. This was a not fully charged TBB just as a reminder. The Tenpenchii is described what happens when the Juubi accumulates its power and By interfering with the natural energy using its immeasurable amount of chakra, the Ten-Tails is able to simultaneously create a variety of natural disasters that devastate the surrounding area, with itself acting as their epicentre. The phenomena involved in this technique include: earthquakes, floods, thunderstorms, and tornadoes. These concurrent events result in a blast akin to a nuclear explosion, even forming a vast mushroom cloud.

And I as showed above Madara's regular Susanoo was able to tank this attack pretty darn well, and his Perfect Susanoo only scales to be stronger, meaning that it should be even more durable than this. But lets look at another that directly uses Perfect Susanoo shall we?

Chapter 620-621

Madara's Perfect Susanoo is able to tank a a Prime Kurama's full power TBB reflected back at him with Hashirama's Wood Golem. Now mind you this is Madara tanking not only a TBB but also the strength of Hashirama's Wood Style behind as well making this all the more impressive in my opinion.

Now to wrap up section four we have three major points:

  • Madara's jutsu are all incredibly powerful and extremely potent and each one affords a unique edge.
  • Fire & Wind Release are powerful attack & counterattack methods. Wood Release offers some very unique swarming & hax abilities.
  • Combining his ninjutsu with his dojutsu, we have an extremely powerful force for the OP team to try and take down. It won't be easy.

Initial Thoughts & Considerations: Descent of the Uchiha

So with this opening post I have shown and gone into what Madara can do and how he could stack up to the Pirate Squad. I hope by the end of this post I have demonstrated three major points:

  • Madara has not only the physicals to keep up with the trio, but truly challenge them. They'll be hard-pressed to overwhelm in this area.
  • Madara's Dojutsu is a excellent supplement to his physicals and he can use techniques like Susanoo, Black Receivers, Deva Path, to really put the pressure on the One Piece Squad.
  • Madara's ninjutsu has the power, speed, and potency to deal real damage and drive the trio into a corner despite all of their abilities.

As far as each individual member of the team and how Madara deals with as a team, I will save my full strategy until after your opener to give you a chance to present your feats & case. Madara is no stranger to fighting against teams of opponents. His very first fight was against an army. His many victories were not only due to his incredible abilities but also his skill & intelligence. That will be key to taking the win over the Pirate Team. However I do have some thoughts on each one to give something to work with for your potential opening counters. The first move for Madara though is to open up with a Deep Forest Emergence/Deep Forest Bloom combo and incapacitate your team with the pollen that was capable of taking out the Kage. All your combatants have to breath right? Once you present a counter to that we'll see where it goes from there. As for individual thoughts:

Law:

The haxiest member of your squad for sure, and probably what a big part of your strategy centers around. However he is also the easiest to put down. A quick way to take him out of the fight is to use a combination of the Black Receivers, Hiding in Ash Jutsu, or even through any of Madara's big ninjutsu. That way not only can Law not really attack Madara as he can't really effectively use his abilities on what he can't see , but the BR can paralyze him and take him out of the fight. Also attacks like Gamma Knife will be countered by Madara's own regeneration which is superior to Doflamaingo's string first aid.

Katakuri:

By far the hardest member of your team to deal with, due to his stats and observation haki, along with his devil fruit. However I'd like to see how you think he could stand up to Susanoo or Madara's wood style. As those are large AOE attacks that Katakuri despite his abilities won't be able to easily avoid. After all the shockwaves of Perfect Susanoo are Multi-Mountain level alone. His Haki will also be something that could potentially work against the team as, katakuri isn't one to try and stop, warn, and save the entire team from Madara's attacks. We'll see how you counter this though.

With that being said I'll leave the next part of this match to you. Good Luck!

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@darthjhawk: Perfect. Again thank you for your accommodation and I will get my opener up ASAP.

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#7 darthjhawk  Moderator
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THE ONE PIECE TEAM: AN UNLIKELY ALLIANCE

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CHARACTER THEME: OVERTAKEN REMIX

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AN UNLIKELY ALLIANCE I: CHARLOTTE KATAKURI

OBJECTIVE

The physically strongest member of the alliance, Charlotte Katakuri is the tank to end all tanks, as I will prove below. His job is simply to fight Madara head on, serving as a distraction to set up for the ladder parts of my plan. And Katakuri has the physicals and the hax to give Madara a good fight, and while his goal isn't to best Madara, he is more than capable of at the very least requiring Madara's full attention.

STRENGTH

Katakuri's striking strength is just short of island level. He is at least multi mountain level if not small island level with his Armament Haki.

Katakuri was able to break through the Armament Haki of Gear 4th, evident by the sparks that indicate broken Armament Haki.

No Caption Provided

This is impressive because Gear 3rd Luffy is capable of breaking through Chinjao's Haki, and when Chinjao's grandson did the same, Chinjao said he would be capable of breaking the ice continent. Does this mean Luffy is continental? Hell no, but it does mean that Luffy in Gear 3rd is at the very least multi mountain level when taking into account Chinjao's aging. Now, through scaling, Gear 4th's Armament Haki is far superior to Gear Third's, which should put him at small island level, evident when Gear 4th Luffy used the King Kong Gun to break half of Dressrosa. Since Katakuri broke through Gear 4th's Haki, and Gear 4th has small island level attack potency with this haki, lowballed, Katakuri has multi mountain level attack potency seeing as how all of Luffy's Armament Haki wasn't centered around where Katakuri hit him, but multi mountain level DC should be more than enough to best Madara and his Susanoo. And that's lowballed as it was stated that Luffy's Gear 4th form uses so much Armament Haki that it depletes his Haki reserves, suggesting that the Haki covering his body>than that of the Armament Haki used in Gear Third, meaning that Gear 4th packs more Armament Haki than Gear Third.

So to summarize

  • Gear Third's Armament Haki is multi mountain level
  • The amount of Haki on Gear 4th's body far surpasses the amount of Armament Haki on Gear Third
  • Gear 4th's Armament Haki is small island level through scaling and feats
  • Katakuri broke through Gear 4th's Armament Haki, which is dense enough to break small islands

SPEED

Here is where Katakuri far surpasses Madara. First of all, base Luffy could move at MHS speeds as he could literally CASUALLY punch lightning.

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Gear Second Luffy is significantly faster, able to blitz Rob Lucci who could move at FTE speeds to base Luffy, making Lucci, and by extension Luffy mid MHS +.

Gear 4th blitzed Doflamingo, who could blitz Gear Second Luffy. This puts Gear 4th at mid-high MHS +.

Gear 4th Snakeman, which is faster than all of these forms can move at high MHS + speeds. Katakuri was able to contend with Gear 4th Snakeman, putting him at high MHS +, significantly faster than Madara.

PRECOGNITION

With Katakuri's Observation Haki, he can see 5 seconds into the future. He can us this ability both offensively and defensively.

You see Katakuri has a devil fruit that allows him to manipulate Molchi. One of the many abilities provided to him as a result of this are the ability to turn his body into Molchi, making him intangible. By seeing where his opponent's attacks will land in the future, Katakuri has enough time to turn those parts of his body intangible and prove those attacks mute. He did this with Gear 4th, which as stated before his MHS +

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In hand to hand combat, Katakuri is a monster as he can see his opponent's fighting style in the future and make counter attacks. He did this with Luffy in hand to hand combat.

MOLCHI

As said before, Katakuri has the ability to manipulate Molchi, and with this ability, Katakuri can turn the ground itself into Molchi.

Katakuri can turn the ground into Molchi, and use it to trap opponents.

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Katakuri can use it to suffocate opponents.

Lastly, Katakuri is capable of doing this to so fast that it can catch up to Luffy.

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And as said previously, Luffy is a casual lightning timer in base.

Thus, Katakuri has the necessary physicals and hax to at least give Madara Uchiha a fight and stall for enough time for the second phase of ym plan to come into action. By himself Katakuri is formidable enough to at least draw Madara's attention and require Madara to go all out, but of course Katakuri won't be alone...

AN UNLIKELY ALLIANCE II: MAGELLAN

OBJECTIVE

Enter the warden of Impel Down, Magellan. His goal in this fight is to aid Katakuri in his fight against Madara with his poison manipulation, keeping his distance and using his Devil Fruit ability to his advantage. And I honestly don't see Madara being able to take on both Katakuri and Magellan silmetaiously while also having to deal with my wildcard (as I will elaborate on below).

POISON

Magellan's Devil Fruit, the Doku Doku No Mi is one of the most powerful Devil Fruit abilities in One Piece. It gives Magellan the ability to manipulate poison in several creative ways, using it both offensively and defensively.

First off, the actual poison being manipulated is a poison that is described as paralytic in nature and automatically attacks the nervous system on contact.

No Caption Provided

Magellan can create living creatures such as Hydras made out of this poison that he can control at will.

He can also release a ball of condensed poisonous gas that detonates on contact, releasing a poisonous gas that causes uncontrollable sneezing and makes eyes water and itch.

Magellan can even fire balls of poison in rapid succession so fast that they can tag the casual lightning timer, Luffy.

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He can also breath out a toxic gas that negatively affects the five senses.

In addition to that, the poison Magellan manipulates is very corrosive, easily melting through wax armor.

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However, Magellan's most powerful form his Hell's Judgement where he creates a large creature made of even deadlier poison capable of easily melting through both wax and even stone.

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In fact, it melted through wax that could tank hits from Gear Third Luffy.

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SPEED

Despite his size, Magellan is no slouch when it comes to speed.

First, Magellan casually reacted to a kick from Luffy, and again< Luffy can extend his body fast enough to tag lightning.

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Magellan then goes on to react to a Gear Second attack from Luffy, and Luffy in Gear Second is easily MHS +

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I will leave it at this for now. You may ask why I didn't address Magellan's durability feats. Well Magellan is a ranged fighter and I don't see Madara getting past Magellan's Hydras, Hell's Judgement, and Katakuri to finally close the distance between him and Magellan.

AN UNLIKELY ALLIANCE III: TRAFALGAR D. LAW

OBJECTIVE

Lastly, we have the hax. Trafalgar D Law is the one who is going to deliver the attack that practically ends the fight for Madara. As soon as Magellan and Katakuri draw Madara's attention, Law will open up a Room that will allow him to have complete control of the fight. He can cut Madara in half, which will immobilize Madara and leave him vulnerable to an attack from Katakuri and Magellan.

ROOM

With his sword, he can cut people in half, no matter the distance between the Law and his opponent. As long as they are in his Room, distance doesn't matter. However, when Law cuts them in half, it bypasses all piercing durability feats because of his Devil Fruit. He isn't necessarily cutting them in half, but more so separating them in two, so any durability feats don't mean crap to Law. TO REITERATE, LAW'S DEVIL FRUIT IGNORES ALL DURABILITY BECAUSE ALL HE IS DOING IS DETACHING ONE'S BODY PART FROM ANOTHER.

So how powerful is this ability? Well Law can cut in half an entire mountain range with one slash of his sword.

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Inside his Room, Law can also use Counter Shock to electrocute him.

He can also use his Tact ability to lift and move objects

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There's also Scan which allows Law to instantly locate people and objects in his room and even warp objects to his position. This would allow Law to steal Madara's weapon.

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And Shambles to switch places with an opponent like he did with Doflamingo.

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He can even damage one's internal organs with Gamma Knife, as shown in the Doflamingo section.

But Law's most powerful ability is Scalp, where he literally takes out another person's heart. Now they don't die immediately because it is only being detached from their body, but if the heart is squeezed or crushed, the opponent is one shotted.

There are a lot of applications for these abilities. Law could cut off Madara's hands, leaving him vulnerable, or cut him in half, which also leaves him vulnerable to an attack. The bottom line is that as soon as Law opens his room, the fight is over for Madara.

AN UNLIKELY ALLIANCE IV: CONCLUSION

On the whole, my team wins for my game winning strategy that can go two ways.

  • Katakuri and Magellan fight Madara, Katakuri fighting him in CQC and the ladder fighting him with ranged attacks
  • Law uses this distraction to open his room and cut Madara in half

Or

  • Madara gets overwhelmed by both Katakuri and Magellan and gets poisoned by Magellan, and since Madara has no poison immunity that I know of, Madara is a goner

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#10 darthjhawk  Moderator

@gearsecond659: Cool, I'll mainly keep my counter the same, but just make a section for Magellan. I'll likely get it up by tomorrow

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Tag

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That poison guy looks awesome

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Y U Guys have the exact same formatting?

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#22 higherpower  Moderator

A CaV where Madara faces a trio of One Piece characters? Oh how time flies... tag me gents :D

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#24 shirso  Online

A CaV where Madara faces a trio of One Piece characters? Oh how time flies... tag me gents :D

That was less than an year ago imao.

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#25 higherpower  Moderator

@shirso said:

@higherpower said:

A CaV where Madara faces a trio of One Piece characters? Oh how time flies... tag me gents :D

That was less than an year ago imao.

Exactly. It was my first ever CaV on this site. Which is why I said time flew, because it feels like it's been forever since then and I've changed a lot :)

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#26  Edited By darthjhawk  Moderator

@gearsecond659: Alright finally got this done. Hope its a good read!

Counters & Strategy I: The Ghost of the Uchiha vs The Pirate Alliance

"There is no alliance. From here on, you will obey Konoha! And never, ever say that shinobi's name around me!"

Versus the Pirate Alliance I: Katakuri

Katakuri's Strength vs Madara's Durability:

Katakuri's striking strength is just short of island level. He is at least multi mountain level if not small island level with his Armament Haki.

So it seems you are basing Katakuri's strength off of scaling from Luffy. Which makes sense considering that his only real fight in the series thus far was with Luffy. While Katakuri is strong, I have some doubts on how powerful you present him to be and if he can fully complete the objective you laid out for him. Lets see.

This is impressive because Gear 3rd Luffy is capable of breaking through Chinjao's Haki, and when Chinjao's grandson did the same, Chinjao said he would be capable of breaking the ice continent. Does this mean Luffy is continental? Hell no, but it does mean that Luffy in Gear 3rd is at the very least multi mountain level when taking into account Chinjao's aging.

My first issue with this is taking into consideration that when Luffy overpowered Chinjao, Chinjao was nowhere near the level of strength & ability he once was. This was evident after he fought Garp who created the dent in his head. He couldn't crack the ice very much at all, let alone on the level that would support your scaling:

Chapter 719

So while its a good feat, it doesn't impress me enough for me to buy into being Multi-Mountain level taking into account the dramatic loss of strength & aging that Chinjao went through. Now lets adress the next part of the scaling:

Now, through scaling, Gear 4th's Armament Haki is far superior to Gear Third's, which should put him at small island level, evident when Gear 4th Luffy used the King Kong Gun to break half of Dressrosa. Since Katakuri broke through Gear 4th's Haki, and Gear 4th has small island level attack potency with this haki, lowballed, Katakuri has multi mountain level attack potency seeing as how all of Luffy's Armament Haki wasn't centered around where Katakuri hit him, but multi mountain level DC should be more than enough to best Madara and his Susanoo. And that's lowballed as it was stated that Luffy's Gear 4th form uses so much Armament Haki that it depletes his Haki reserves, suggesting that the Haki covering his body>than that of the Armament Haki used in Gear Third, meaning that Gear 4th packs more Armament Haki than Gear Third.

So this entire scaling argument & consequently Katakuri's strength argument rely of Ger 4th Luffy being Island Level in Gear 4th. However I'd like to ask this. Did Luffy actually bust half of the entire island of Dressrosa with King Kong Gun? I'm not so sure he did. In the final clash of Luffy & Doflamingo, there a few factors that should be taken into consideration:

  • The actual size & layout of the Dressrosa island
  • Doflamingo's Birdcage
  • The impact of the attack

Now lets take a look at the actual size of Dressrosa:

No Caption Provided

I find it a it hard to believe that Luffy actually busted half of this entire island, let alone the entire island. What I found more believable, is that he cause significant damage to the city that was rearranged by Pica and compressed by the Birdcage. This is further supported in the next chapter where we see the actual scale of the damage:

Chapter 791

Which doesn't really seem to be on the same or even similar size or scale of Madara's Multi-Mountain on panel feats. I can't really buy into scaling of Luffy & Katakuri being Multi Mountain & Island Level. Consequently I don't see Katakuri who your team is relying on to get through Susanoo having the output just yet to break through. If possible I would like more evidence from your side to prove this.

Katakuri's Speed vs Madara's Speed:

Here is where Katakuri far surpasses Madara. First of all, base Luffy could move at MHS speeds as he could literally CASUALLY punch lightning.

Is this actual natural lightning though? Does it move as fast as natural cloud to ground lightning. I'm not sure I can buy Luffy being a lightning timer at this point if he was still actually being blitzed by Enel in that same arc as you say especially if you want to believe that Enel moves as fast as his element.

Gear Second Luffy is significantly faster, able to blitz Rob Lucci who could move at FTE speeds to base Luffy, making Lucci, and by extension Luffy mid MHS +.

Gear 4th blitzed Doflamingo, who could blitz Gear Second Luffy. This puts Gear 4th at mid-high MHS +.

Gear 4th Snakeman, which is faster than all of these forms can move at high MHS + speeds. Katakuri was able to contend with Gear 4th Snakeman, putting him at high MHS +, significantly faster than Madara.

Again I'm not too sure how valid this is, as you scaling this entirely off Luffy's Skypeia feat which you call a casual lightning timer yet say he was blitzed by the same guy who moves at the speed of lightning at best since that is his element. At this point this is making his lightning timing seem less credible especially considering Luffy has been tagged by people slower than Enel at this point and after in the story.

Meanwhile I still consider Madara to be faster not only because he has been able to outpace and react to characters like EMS Sasuke, BM Naruto ,& SM Naruto but he also has combat, & perception speed feats like this:

Madara is fast enough to react and combat against teleportation combat:

Chapter 661

Here Madara is not only fast enough to react to Tobirama's Flying Thunder God Jutsu, but first a quick explanation of what that is. Now I realize you know what it is, but just in case and for readers who may not be familiar of his usage:As its creator, Tobirama's skill with this technique, combined with his natural speed and reflexes lead him to be hailed as the fastest shinobi of his time. As the general basis of the technique, Tobirama uses a unique seal to mark his targets, tools, or desired location to teleport himself to instantly. Espeically since Tobirama has feats & showings like this:

The FTG teleports the user to marked location. It is still teleportation mid combat. Remember Tobirama was able to move so fast Juubi Obito couldn't react in time in multiple instances:

Chapters 641-642

As for Tobirama's reaction times, he was able to react and mark Juubito despite him blitzing him when they first began fighting:

Chapter 639

Even BM Minato compliments his speed here. And over all this, Madara was still able to react and counterattack to a more potent FTG technique, his FTG Slash attack. The attack is meant to attack as they teleport and not only did Madara react to this, but also the second jump Tobirama performed as well, all without getting tagged.

And yet Madara not only easily reacts to him but proceeds to absolutely manhandle him the following battle. Even if I accepted the speed feats given to me at face value without breaking them down, the fact that Madara already has comparable & superior feats & is able to combat teleportation mid-combat is evidence to me that he can not only deal with the OP's team's speed but even overwhelm them just like he did to characters who can be compared in speed to your fastest member, Katakuri. And if Madara can beat him in speed, he is assured to beat Law & Enel in speed who are both slower than Katakuri.

Katakuri's Precognition & Mochi:

With Katakuri's Observation Haki, he can see 5 seconds into the future. He can us this ability both offensively and defensively.

You see Katakuri has a devil fruit that allows him to manipulate Molchi. One of the many abilities provided to him as a result of this are the ability to turn his body into Molchi, making him intangible. By seeing where his opponent's attacks will land in the future, Katakuri has enough time to turn those parts of his body intangible and prove those attacks mute. He did this with Gear 4th, which as stated before his MHS +

While Katakuri's precognition is very effective. It works agaisnt him in two ways here. One being that his team members are not as fast as him. So even if we say that Katakuri can effectively keep up with Madara he has no effective counter to his larger attacks like his Wood or Fire Style which envelop a huge area that he can't dodge avoid, or effectively counterattack in time. Proof of this being when Luffy brough him to the mirror world to start their fight:

No Caption Provided

And Madara's elemental attacks, & Susanoo cover a an extremely wide area much greater than Gear 3rd' Luffy's fist. And since he is not a Logia, he can't try and just go through like Enel would try to, meaning he'll get caught up. My other reason being that with Katakuri's precog, he has a choice to either try and save his teammates or save himself, the first choice meaning he'll likely take a hit or leave Law & Magellan to fend for themselves, separating them and leaving them more open for Madara to take them out.

Since you have perfect teamwork I'll let you tell me how they would react, but either way wouldn't be good for them as even with perfect teamwork, that doesn't really mean they have good knowledge of each other's abilities & how effective they would be & knowing katakuri he is more than likely to take actions into his own hands rather than try & rely on others in a situation as dire as this like when their plan to assassinate the Vinsmokes began to fall apart:

No Caption Provided

As said before, Katakuri has the ability to manipulate Molchi, and with this ability, Katakuri can turn the ground itself into Molchi.

Katakuri can turn the ground into Molchi, and use it to trap opponents.

Katakuri can use it to suffocate opponents.

Lastly, Katakuri is capable of doing this to so fast that it can catch up to Luffy.

So far I doubt any of this will actually be effective on Madara as not only do I not believe this can tag him given he is faster and more agile than Luffy in base but also his own Sharingan & Rinnegan sensory capabilities which would alert that Katakuri is doing something off by even the slightest muscle action like when he reacted to Tobirama & Sasuke's attempt at a bait & blitz teamwork attack which failed miserably due to Madara's capabilities:

Chapter 661: The Failed World

Even on the off chance Madara does get caught which is very unlikely, it won't really be able to hold him as he can just use Susanoo to break out:

Chapter 658: Bijuu vs Madara

And this was a mountain sized pyramid seal that was powered by Shukaku & Gaara a tailed best & a Kage.

Thus, Katakuri has the necessary physicals and hax to at least give Madara Uchiha a fight and stall for enough time for the second phase of ym plan to come into action. By himself Katakuri is formidable enough to at least draw Madara's attention and require Madara to go all out, but of course Katakuri won't be alone...

Unfortunately I remained unconvinced that he does, especially considering that Madara is kicking things off with his wood style, something you haven't presented a counter for. I doubt he will even be able to get to Madara before the forest blooms and he is affected by the pollen that could take out the Five Kage:

Chapter 575: Stone Will

Ohnoki did get his second wind and clear the forest, however your team doesn't have an ability that can erase the pollen like this and considering they'll have to try and fight Madara while not breathing this in. Katakuri will have an extremely tough time trying to fulfill your tank objective but will be more focused on actually staying conscious and trying to fight Madara.

To sum up my arguments for Madara vs Katakuri so far

  • Katakuri so far does not have the pure stats to accomplish the objective of tank, Madara while in base may not be as strong has the speed to outpace him and the skill, precog, jutsu & durability to overwhelm him.
  • Black Recievers are a lethal CQC weapon as Katakuri is not a Logia and being hit by those or coming into contact with his body in any form or fashion will paralyze him & restrict his movements to Madara's Will
  • Katakuri has no real counter to Madara's AOE attacks, espeically Perfect Susanoo, who has Multi-Mountain level shockwaves alone & Wood Release.
  • Katakuri even with perfect teamwork isn't one to overly rely on others even those in his family. Most of this battle will require him to either trying to protect his teammates or saving them leaving one or the other open. In addition he'll have to worry about Friendly Fire with Magellan & Law and can't split his Haki both ways trying to deal with that & Madara

Versus the Pirate Alliance II: Magellan

Next lets take a look a look at your newest addition, Magellan.

OBJECTIVE

Enter the warden of Impel Down, Magellan. His goal in this fight is to aid Katakuri in his fight against Madara with his poison manipulation, keeping his distance and using his Devil Fruit ability to his advantage. And I honestly don't see Madara being able to take on both Katakuri and Magellan silmetaiously while also having to deal with my wildcard (as I will elaborate on below).

If you truly feel that Madara can't take on teams of powerful characters with unique abilities, then you seem to be discounting many of the battles he has had in the series. Many of which were team battles including Gaara's entire division + Naruto & Ohnoki, The Five Kage, SM Naruto + EMS Sasuke, The Tailed Beasts, etc. Madara is no stranger to fighting teams of powerful opponents. In addition having Magellan trying to fight from a range presents a unique problem that is not dissimilar from Enel. In that Magellan's attacks are much too big to try and spam from a distance if your strategy relies on Katakuri fighting Madara up close and personal. Katakuri is very likely to get hit and that's stll not to mention Law himself at risk of committing friendly fire.

Magellan can create living creatures such as Hydras made out of this poison that he can control at will.

He can also release a ball of condensed poisonous gas that detonates on contact, releasing a poisonous gas that causes uncontrollable sneezing and makes eyes water and itch.

While these are impressive, I'm not sure as to why they couldn't be blocked by Madara's Susanoo. I say this because with Susanoo, Madara has already tanked a comparable type of attack from Mei Terumi, The Fifth Mizukage in her Lava & Boil release which possess heat & corrosive properties:

Chapter 583: "Gathering of the Five Kage"

Mei's corrosive abilities are powerful enough to instantly begin melting MS Sasuke's own Susanoo, so the fact the Madara's Susanoo was able to take a more powerful attack along with tanking attacks from the Raikage as well is a testament to Madara's ability. You may ask why I am bringing up Mei here. well in part that Mei attacks like Magellan and you say this:

In addition to that, the poison Magellan manipulates is very corrosive, easily melting through wax armor.

And I'm sure that we can agree that Susanoo is more durable than Mr. 3's wax. Unless you feel that it is, but IIRC Mr. 3 doesn't really have that many stellar durability feats and only did so well because it was a direct counter to Magellan's poison in a manner akin to Luffy's rubber vs Enel's Lightning. Now as far as durability I'm sure you'll counter by bringing this back up:

In fact, it melted through wax that could tank hits from Gear Third Luffy.

Did it really tank it? Or did it interact like say Luffy interacts with blunt force? By that I mean that its not really straight tanking the attack but rathe spreading and strecthing. Either way, corrosiveness doesn't really translate to blunt force durability here. To verify why this is more impressive than Madara's Susanoo you would need to give me more resistance feats of Mr. 3's wax.

He can also breath out a toxic gas that negatively affects the five senses.

While this is cool, Madara has already dealt with an attack like this, in fact one of Wood Release attacks, plus the one that I am involving in my opening salvo involves pollen that also negatively affects the five senses and even KO's the opponent not unlike chloroform:

Chapter 575: Stone Will

So either Madara's Susanoo can just block the gas, or he can just ignore it like he did with the pollen that nearly one-shot the Five Kage here, until Ohnoki had his plot willpower second wind. Additionally this attack would definitely affect Katakuri as well if you still mean to have him attack Madara up close. So its a potentially risky move that would down your strongest member.

However, Magellan's most powerful form his Hell's Judgement where he creates a large creature made of even deadlier poison capable of easily melting through both wax and even stone.

Mei's corrosive techniques were also able to melt through stone with is corrosive properties + its own heat, and yet Madara's susanoo was able to deal with it just fine. So even with this I believe Madara can deal with the best of Magellan's attacks. Also I'm pretty sure this isn't a go to move for Magellan, and not something he would try to use here, as he would definitely hit his teammates, and its much too big for even perfect teamwork to compensate for the potential friendly fire.

Despite his size, Magellan is no slouch when it comes to speed.

First, Magellan casually reacted to a kick from Luffy, and again< Luffy can extend his body fast enough to tag lightning.

Again I am not so sure how accurate Luffy being this casual lightning timer you make him to be considering Enel could blitz him and he moved at the speed of lightning at best, not really any faster. Either way Madara has already greatly surpassed this speed at this point. So I'm not sure how effective Magellan's speed is. As it stands Madara can likely dance around him.

I will leave it at this for now. You may ask why I didn't address Magellan's durability feats. Well Magellan is a ranged fighter and I don't see Madara getting past Magellan's Hydras, Hell's Judgement, and Katakuri to finally close the distance between him and Magellan.

I would suggest you bring them out. As you wonder how Madara gets past this, but as it seems for now, his Susanoo is a perfect counter to Magellan's attacks. And the AOE & shockwaves produced not only by regular Susanoo but also Perfect Susanoo are something that will affect and attack your entire team, no matter where they are on the battlefield. In addition this doesn't address my strategy of opening with a Wood Release combo + the pollen which you haven't really provided an answer for as of yet.

So to sum up this section for Madara vs Magellan:

  • Madara is fast enough to evade Magellan's attacks, but aside from that it seems thus far Susanoo is the perfect counter to all of Magellan's attacks as in its weaker stages has taken comparable if not superior attacks than Magellan's poison.
  • Like Law as I will explain below, you can't really spam Magellan as you please here as he is more suited to single fights rather than a team battle. His potential AOE would negatively affect Katakuri who is trying to fight Madara up close.
  • The AOE & shockwaves of Susanoo are a solid counter to your strategy with Magellan and with no durability feats thus far, at this point I can't really believe he can take Madara's attacks especially when he provides more than just blunt force which IIRC is the only type of attacks he has taken.

Versus the Pirate Alliance III: Law

So lets look at your final member.

OBJECTIVE

Lastly, we have the hax. Trafalgar D Law is the one who is going to deliver the attack that practically ends the fight for Madara. As soon as Enel and Katakuri draw Madara's attention, Law will open up a Room that will allow him to have complete control of the fight. He can cut Madara in half, which will immobilize Madara and leave him vulnerable to an attack from Katakuri and Enel

ROOM

With his sword, he can cut people in half, no matter the distance between the Law and his opponent. As long as they are in his Room, distance doesn't matter. However, when Law cuts them in half, it bypasses all piercing durability feats because of his Devil Fruit. He isn't necessarily cutting them in half, but more so separating them in two, so any durability feats don't mean crap to Law. TO REITERATE, LAW'S DEVIL FRUIT IGNORES ALL DURABILITY BECAUSE ALL HE IS DOING IS DETACHING ONE'S BODY PART FROM ANOTHER.

As I figured, Law seems to be the crux of your entire strategy. It seems that in order to put Madara down you feel law is absolutely necessary. Well yes, Law's hax is very dangerous and not something that anyone should risk getting struck by. However what's peculiar about Law is that you mentioned that it ignored all durability no matter what. However I don't believe that to be the case as it couldn't cut through Doflamingo's Armament Haki which OP characters use to amp their strength & durability. This tells me that something made out of pure chakra like Susanoo is a direct counter to Law's Room as its already been shown that Doflamingo was able to stop Law's sword and overpower the cutting ability of Room with his Armament Haki:

Chapter 768

And according to Rayleigh Haki & its uses are the manifestation of sprit & life force, something everyone has:

Chapter 597

Which is actually very similar to how chakra is used in manifested requiring physical & spiritual energy.

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I'm saying all this to say that with something like Susanoo which like Armament Haki is a manifestation of the user's spiritual & physical energy can block Law's Room attacks.

Aside from that though there are two major things that hurt Law trying to use a Room attack to incapacitate Madara. For one, Law doesn't seem to be able to limit the range of Room unless he is very close like with Doffy up above. if he is trying to use Mountain rang slices to try and hit Madara, he is going to hit his teammates as well, perfect teamwork or not. As teamwork doesn't change how his ability works as friendly fire is still a thing. The other thing that would work agaisnt Law is Madara using a Wood clone to substitute himself and take Law out that way like he did with the Five Kage when they thought they had Madara defeated:

Chapter 577: Sword of Hatred

So while your team believes they have Madara down for the count (if Room can get through Susanoo) Madara can use a wood clone (which none but him can see through due to his skill), travel through the ground and attack Law just like he did Tsunade. Except Law doesn't have OP regeneration that would allow him to survive a hit like this.

Inside his Room, Law can also use Counter Shock to electrocute him.

If this couldn't put down Vergo or really hurt him all that much, I don't think this is going to do much to Madara who I consider to be more durable than Vergo and has taken electric attacks much worse than this. Besides I'm not sure I even see Law doing this or even having the opportunity to given the flow of the battle.

He can also use his Tact ability to lift and move objects

What exactly would he use this on? I get that you are displaying the versatility of Room, but I don't see how it would be useful to this battle.

There's also Scan which allows Law to instantly locate people and objects in his room and even warp objects to his position. This would allow Law to steal Madara's weapon.

Are we sure? Why didn't he use it to take Smoker & Tashigi's swords then? Or Trebol's staff? It doesn't seem like a strong combat ability as he only used this to stop the G-5 Marines from reporting back about Punk Hazard.Doesn't seem like something he would do to steal a weapon. Besides even if Madara's fan was taken he still has the Black Recievers which are even more dangerous and can be consistently reproduced by Madara from his body.

And Shambles to switch places with an opponent like he did with Doflamingo.

This would be dangerous if I hadn't already shown Madara easily sensing, reacting, and outpacing teleportation combat with FTG. Which operates much faster than Shambles does. Besides if this ability wouldn't work on Doflamingo more than once, who hadn't fought against teleportation before, why would it work on Madara. I don't think it will be very useful.

He can even damage one's internal organs with Gamma Knife, as shown in the Doflamingo section.

I mentioned before why this wouldn't be very effective against Madara. Let me explain why. This is because Madara's already taken a similar attack, arguably more deadly when he went up against the Tailed Beasts:

Chapter 658: Bijuu vs Madara

Gaara & Shukaku's Sand Shotgun attacks just like a shotgun really piercing the inner body, organs and even affecting the bloodstream, doing double duty and even paralyzing the bodies muscles and movement. Madara not only took the attack, but even shrugged it off while he was being affected. Not only that but even his wounds began to heal while he was talking. So while Gamma Knife is powerful, I feel that it is not very effective & it would require Law to get close which would be the opposite of your plan and leave him wide open to counterattack.

But Law's most powerful ability is Scalp, where he literally takes out another person's heart. Now they don't die immediately because it is only being detached from their body, but if the heart is squeezed or crushed, the opponent is one shotted.

Another powerful ability for sure. One Im not sure can get through Susanoo. Also I'm not really sure its a one shot. Was it used on anyone more powerful than Smoker? Or someone with the stamina and pain tolerance of Madara? Because since people can still fight without it, like Law himself I doubt this will one shot Madara. Even if he does try to do this, it will also require him to be up close and personal with Madara which Law would not do well in as he isn't really a CQC fighter on Madara'a level.

There are a lot of applications for these abilities. Law could cut off Madara's hands, leaving him vulnerable, or cut him in half, which also leaves him vulnerable to an attack. The bottom line is that as soon as Law opens his room, the fight is over for Madara.

Are you sure about that? Because given the range of Law's abilities as you presented them, he can't use his most dangerous abilities unless he is up close, where Madara would take him down before he could actually hit him with anything. I doubt Room can pierce and cut through Susanoo. And all of Law's big attacks would affect his teammates as well. Remember you have perfect teamwork, that doesn't include a limit on Friendly Fire. So I doubt he would use a big room attack in a team fight like this. For the same reason he didn't really use a huge room when he and Luffy fought Doflamingo & Trebol. Your plan & objective with Law seems to be hurting itself. And if worse comes to worst, Madara can always use a wood clone to save himself and take out Law that way.

To sum up the Madara vs Law section:

  • Madara still has a physical advantage in all areas of Law, and has multiple ways of taking him out be it Susanoo, a Black Receiver, Deva or Human Path , and his Wood Release
  • Susanoo is a counter defense to Room as it is made up of chakra (physical/spiritual energy) which is similar in nature to Haki which can block the effects of Room as shown by Doflamingo
  • Madara has been through worse or similar thing to Law's most dangerous attacks and come out fine.
  • Law has numerous things going against him here. One he can't really use Room as an AOE due to friendly fire, & his more dangerous abilities require him to be in close range of Madara which he is inferior in & would be detrimental to Gear's strategy of him staying behind. The first move for Madara though is to open up with a Deep Forest Emergence/Deep Forest Bloom combo and incapacitate your team with the pollen that was capable of taking out the Kage. All your combatants have to breath right?

General Counters & Strategy I: The Battle So Far

Thus, Katakuri, Law, and Enel are the perfect team to take out Madara. They have the hax, physicals, and destructive capacity to take out Madara for good and I honestly don't see how this team can fail.

They have hax & physicals, but they all are overly focused in one areas to the point where they can't overwhelm Madara who has taken on teams with just as much if not more physicals, hax, & versatility than this team. The Tailed Beasts are a perfect example of this. You say you are unsure how the team has failed, yet you haven't addressed my opening move of Wood Release which at this point leads me to believe you don't have an effective counter to Deep Forest Bloom as you can't counter the AOE or Pollen in time.

Katakuri and Enel draw Madara's attention, fighting him in hand to hand

This will actually be bad for Law if you do this. As Madara will immediately note that Law isn't attacking with them just when he noticed Sasuke was missing from the initial attack of his final battle with Naruto & Sasuke: And Sasuke teleported here. That's faster than any of your team can actually move.

Chapter 674: Sasuke's Rinnegan

(I know this is Juubi Madara, but this form doesn't increase his observation skills & intelligence he has always had). So that will imeaditely tell him that Law is up to something and he'll move to take him out first. Aside from that though charging in like this will doom your duo to get hit by Madara's Deep Forest Bloom (my opening tactic/move) leaving them to be ensnared or hurt since neither can go intangible to it and being affected by the pollen, which you haven't shown an applicable counter for.

Law opens up a room

Law cuts Madara in half

So if Law does this, he is going to hit Katakuri & Magellan first, effectively taking them out of the fight since they would be in front of him charging at Madara. You haven't shown me any feats of Law's room being able to just go around somebody and affect somebody else, that's affected by friendly fire, not perfect teamworkNot only would this incap them but it would also be another indicator to Madara and he can block with Susanoo or use a Wood Clone substitution, then traveling through the ground and taking Law out with Susanoo or a Black Receiver. So unless you mean to take out your team members at the start, I doubt Law is doing this.

Katakuri and Magellan fight Madara, Katakuri fighting him in CQC and the ladder fighting him with ranged attacks

So this is not happening per both our strategies as I fail to see how they even get close to Madara with him opening up with a Wood Release, or Law hitting his own team with Room. Aside from that if it comes down to CQC, Madara has the stats & abilities to not only keep up but overwhelm them. The Rinnegan's abilities play a big factor here which I don't think the One Piece team can effectively overcome.

You also haven't really presented any counters yet. I'm not sure if its because you mainly focused on opening or what, but I look forward to seeing them soon

Madara gets overwhelmed by both Katakuri and Magellan and gets poisoned by Magellan, and since Madara has no poison immunity that I know of, Madara is a goner

While Madara may not have innate poison resistance he has already resisted the similar effects of attacking the senses/nervous system. Plus you haven't really proven how Magellen will even tag Madara, let alone get through Susanoo, which has so far taken comparable if not worse attacks.

Overall the strategy for the battle remains the same as before:

  • The first move for Madara though is to open up with a Deep Forest Emergence/Deep Forest Bloom combo and incapacitate your team with the pollen that was capable of taking out the Kage. All your combatants have to breath, so this will be a killer move. Since this a team vs Madara, AOE attacks are a prime go to move.
  • Madara can then systematically take out the Pirate Alliance with his abilities. Susanoo & Perfect Susanoo being a trump card that I have yet to see how the team can overcome. Especially if and when he busts out 25 Wood Clones with Susanoo.
  • Even if this doesn't work, Madara can take the team out with a Chibaku Tensei to ensure their demise as a last resort.
  • If by some chance Madara is defeated Izanagi is an ultimate fallback bringing him back and letting him take out the team in a surprise attack

I look forward to seeing how you counter what I have so far. I'm sure you'll disagree with alot of what I have said. But with this post I've gone more in depth with counters & strategy. There a few thing that I am saving in reserve & will bring up again if necessary like Susanoo Wood Clones, or the Gedo Statue to help secure Madara's victory. Your move, good luck to you.

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@darthjhawk: It did not disappoint :) Expect my response soon

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I really wish I had a computer doing it on my phone sucks.

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#29  Edited By darthjhawk  Moderator
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Aww no Sage of Six Paths

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THE ONE PIECE HAX SQUAD VS THE UCHIHA WARRIOR

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THE ONE PIECE HAX SQUAD VS THE UCHIHA WARRIOR I: CHARLOTTE KATAKURI

My first issue with this is taking into consideration that when Luffy overpowered Chinjao, Chinjao was nowhere near the level of strength & ability he once was. This was evident after he fought Garp who created the dent in his head. He couldn't crack the ice very much at all, let alone on the level that would support your scaling:

This is not the case at all. When Chinjao's grandson broke the Haki on CURRENT Chinjao's head, Chinjao stated that he has the power to break the ice continent which implies two things:

  1. Chinjao's power didn't decrease significantly since the time he fought Garp
  2. Chinjao shattered the entire ice continent

I find it a it hard to believe that Luffy actually busted half of this entire island, let alone the entire island. What I found more believable, is that he cause significant damage to the city that was rearranged by Pica and compressed by the Birdcage. This is further supported in the next chapter where we see the actual scale of the damage:

Now that's the manga only. I can also pull from the anime, which shows the full scale of Luffy's attack.

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In the gif above, massive chunks of Dressrosa can be seen caving in on itself as a result of Luffy's attack. But the image that cements this in stone is this picture.

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The image above is just a small fraction of what Luffy did as the other chunks of Dressrosa were already at the bottom of the island. This is far over a city level feat, and again, that is without taking into account the context.

  1. The momentum of Luffy's punch was stopped by Doflamingo's strings
  2. Luffy didn't physically hit the ground, Luffy just punched Doflamingo so hard that is collision with the ground caused insane amounts of damage
  3. Luffy sustained a lot of damage up until that point

All of this goes to show that the King Kong Gun shown to us wasn't Luffy's full power and yet it caused a tremendous amount of destruction.

Is this actual natural lightning though? Does it move as fast as natural cloud to ground lightning. I'm not sure I can buy Luffy being a lightning timer at this point if he was still actually being blitzed by Enel in that same arc as you say especially if you want to believe that Enel moves as fast as his element.

Actually, it is natural lighting as it did in fact come from a cloud (see first gif).

Second, as for Luffy being blitzed by Enel, as has been shown in the One Piece world, people don't always move as fast as their element and have the potential to surpass the speed of their element. I mean Akainu doesn't move as fast as Magma which moves at a mere 40 mph. I mean claiming that people move as fast as their element is inconsistent with people like Aokiji, who by that logic would be very slow because obviously ice doesn't have speed. It just doesn't make sense for logias to move as fast as their element given the different elements that fall into the category of logia.

Again I'm not too sure how valid this is, as you scaling this entirely off Luffy's Skypeia feat which you call a casual lightning timer yet say he was blitzed by the same guy who moves at the speed of lightning at best since that is his element. At this point this is making his lightning timing seem less credible especially considering Luffy has been tagged by people slower than Enel at this point and after in the story.

Enel is clearly faster than his element as he was able to dodge faster than lightning attacks from Luffy. And again the fallacy that logias move as fast as their element is inconsistent with the fact that both Akainu, Aokiji, and Enel have all surpassed the speed of magma, ice, and lightning respectively.

Madara is fast enough to react and combat against teleportation combat:

This isn't the case at all. Tobirama teleported ABOVE Madara. If Madara had kicked Tobirama while he was in the air, that would have been reacting to teleportation combat, but he didn't. Tobirama teleported above Madara, landed, and then attempted to stab Madara. Madara reacted to Tobirama's combat speed at this point, not the Tobirama's teleportation.

Slide 1: Tobirama teleports above Madara.

Slide 2: Tobirama LANDS BEHIND MADARA, before attempting to stab Madara. At this point, the speed of teleportation is not a factor as Madara missed his chance to react to the actual teleportation and is now just reacting to Torbitama's attack.

The attack is meant to attack as they teleport and not only did Madara react to this, but also the second jump Tobirama performed as well, all without getting tagged.

But clearly Tobirama didn't attack as he was teleporting as he waited until he landed on the ground before proceeding to attack Madara. All Tobirama did while he was teleporting was take out his kunai knife. He only attacked seconds after his initial teleportation.

One being that his team members are not as fast as him. So even if we say that Katakuri can effectively keep up with Madara he has no effective counter to his larger attacks like his Wood or Fire Style which envelop a huge area that he can't dodge avoid, or effectively counterattack in time. Proof of this being when Luffy brough him to the mirror world to start their fight:

And Madara's elemental attacks, & Susanoo cover a an extremely wide area much greater than Gear 3rd' Luffy's fist.

You seem to be thinking that Magellan, Law, and Katakuri will be engaging Madara in CQC, which simply isn't the case. Magellan is going to sit back and let his hydras do the talking while Law opens his room and increases the distance between him and Madara. Thus, Magellan and Law don't need to be as fast as Katakuri due to the nature of their abilities, fighting style, and overall role in my plan.

As for AoE attack, you seem to forgot two things. One, Katakuri has evaded and countered AoE attacks from Luffy that have covered a much greater area and was much faster than Luffy just grabbing Katakuri. So obviously Katakuri getting capture by Luffy was WIS or Katakuri just let Luffy do it considering the fact that Katakuri is much faster than Gear Third and he has precog.

The second thing you have forgotten is that Katakuri also has AoE attacks he can use to counter Madara's. This comes in the form of Flowing Molchi, an attack where Katakuri turns the ground into Molchi and manipulates said Molchi as an attack.

And as you can see, this attack covers a lot of ground and moves fast enough to tag Luffy, who is a casual lightning timer.

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He can even use this attack on Madara if Madara tries to use a jutsu.

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And in case you aren't convinced that it doesn't cover a wide enough area then look no further then when he completely engulfed Luffy in Molchi.

Thus, Katakuri can easily counter Madara's AoE attacks with his Molchi and even give Madara a taste of his own medicine with his Flowing Molchi attack and use it to subdue Madara (albeit for a short amount of time, but then again time is everything in this fight).

And since he is not a Logia, he can't try and just go through like Enel would try to, meaning he'll get caught up.

But Katakuri can just predict where the attack will hit him and make that part of his body intangible. And if it hits his whole body, then Katakuri can just use Flowing Molchi to counter it.

My other reason being that with Katakuri's precog, he has a choice to either try and save his teammates or save himself, the first choice meaning he'll likely take a hit or leave Law & Magellan to fend for themselves, separating them and leaving them more open for Madara to take them out.

There is a happy medium between the two scenarios you present. Katakuri can just choose to protect his teammates with his Molchi while saving himself, which is possible due to the wide area Katakuri can manipulate with his Devil Fruit awakening. He can quite literally use the Molchi he has created to protect Magellan and Law while using the Molchi to protect himself.

If that doesn't work, Katakuri can always yell out to Magellan and Law and forewarn them of the attack. I mean he has 5 WHOLE SECONDS, which is more than enough time to warn them and save himself.

So far I doubt any of this will actually be effective on Madara as not only do I not believe this can tag him given he is faster and more agile than Luffy in base but also his own Sharingan & Rinnegan sensory capabilities which would alert that Katakuri is doing something off by even the slightest muscle action like when he reacted to Tobirama & Sasuke's attempt at a bait & blitz teamwork attack which failed miserably due to Madara's capabilities:

From the feats you have shown, there is nothing to suggest that Madara is faster than base Luffy, who is a CASUAl lightning timer. In fact, tagging Post Time Skip Luffy is even more impressive considering he has Observation Haki.

Unfortunately I remained unconvinced that he does, especially considering that Madara is kicking things off with his wood style, something you haven't presented a counter for. I doubt he will even be able to get to Madara before the forest blooms and he is affected by the pollen that could take out the Five Kage:

Has an in character Madara started fights off with Wood Style before? Because what you are telling me seems pretty out of character from my perspective. I mean Madara isn't one to just pull out Wood Style as his first attack. He usually engages in h2h or pulls out a less powerful jutsu in an attempt to test his opponents.

Even if I were to assume that Madara can use this jutsu in character as a goto attack, then this fight becomes a quick draw. Who can pull out their ability first, and seeing as how Katakuri can manipulate his Molchi so fast that he can tag Gear 4th Luffy with ease, I see Katakuri being able to use his Molchi to try and subdue Madara, and you haven't proven to me that Madara can dodge this attack.

Katakuri so far does not have the pure stats to accomplish the objective of tank, Madara while in base may not be as strong has the speed to outpace him and the skill, precog, jutsu & durability to overwhelm him.

Quite the contrary my friend. From the feats presented, Katakuri is more than fast enough to outpace Madara and his precognition is far superior to Madara's.

Black Recievers are a lethal CQC weapon as Katakuri is not a Logia and being hit by those or coming into contact with his body in any form or fashion will paralyze him & restrict his movements to Madara's Will

Again, with precognition, Katakuri can see where Madara will hit Katakuri with this attack and turn himself intangible at that spot. There is no evidence to suggest Black Receivers work on those with elemental intangibility.

Katakuri has no real counter to Madara's AOE attacks, espeically Perfect Susanoo, who has Multi-Mountain level shockwaves alone & Wood Release.

Katakuri has the durability to tank the Perfect Susanoo attacks having been able to tank attacks from Gear 4th Luffy with ease. As for Wood Release, precog hard counters this. For starters, Katakuri can literally stop Madara before he is able to weave a hand sign like he did with Luffy before he could access Gear 4th Luffy with his Flowing Molchi. In addition, Madara in character doesn't start fights off with Wood Release, and by the time he finally implements this into the actual fight, it will be too late (as I will go into later).

Katakuri even with perfect teamwork isn't one to overly rely on others even those in his family. Most of this battle will require him to either trying to protect his teammates or saving them leaving one or the other open. In addition he'll have to worry about Friendly Fire with Magellan & Law and can't split his Haki both ways trying to deal with that & Madara

Katakuri's insane ability to manipulate his environment combined with the speed he can do this at and his precog ensures that Katakuri can save both himself and his team with his Molchi. And what the hell do you mean "splitting his Haki." Katakuri sees the future. There is no action of "splitting Haki" in that process lol.

THE ONE PIECE HAX SQUAD VS THE UCHIHA WARRIOR II: MAGELLAN

If you truly feel that Madara can't take on teams of powerful characters with unique abilities, then you seem to be discounting many of the battles he has had in the series. Many of which were team battles including Gaara's entire division + Naruto & Ohnoki, The Five Kage, SM Naruto + EMS Sasuke, The Tailed Beasts, etc. Madara is no stranger to fighting teams of powerful opponents.

Except Madara doesn't have experience fighting against enemies who can manipulate poison, physics, and who can see into the future, soooo...

In addition having Magellan trying to fight from a range presents a unique problem that is not dissimilar from Enel. In that Magellan's attacks are much too big to try and spam from a distance if your strategy relies on Katakuri fighting Madara up close and personal. Katakuri is very likely to get hit and that's stll not to mention Law himself at risk of committing friendly fire.

Don't worry. Katakuri has 5 seconds precog, which allows him to dodge Magellan's attacks at just the right moment and allow them to hit Madara. They also have perfect teamwork, which leads me to believe they would have coordinated attacks when fighting someone of Madara's calibre.

While these are impressive, I'm not sure as to why they couldn't be blocked by Madara's Susanoo. I say this because with Susanoo, Madara has already tanked a comparable type of attack from Mei Terumi, The Fifth Mizukage in her Lava & Boil release which possess heat & corrosive properties:

The solution to this is to have Katakuri pull Madara out of his Susanoo with his flowing Molchi. From that point onward, Madara would be susceptible to Magellan's attacks. Or Law can cut the Susanoo in half or switch places with Madara

Mei's corrosive abilities are powerful enough to instantly begin melting MS Sasuke's own Susanoo, so the fact the Madara's Susanoo was able to take a more powerful attack along with tanking attacks from the Raikage as well is a testament to Madara's ability. You may ask why I am bringing up Mei here. well in part that Mei attacks like Magellan and you say this:

I concede that Madara's Susanoo can tank Magellan's corrosive attacks, but what about his gas based attacks?

While this is cool, Madara has already dealt with an attack like this, in fact one of Wood Release attacks, plus the one that I am involving in my opening salvo involves pollen that also negatively affects the five senses and even KO's the opponent not unlike chloroform:

The scans you have shown me do not at all suggest that Madara's Wood Release effect the five senses like Magellan's attack does. I mean Magellan's poison specifically targets the neural system of the body.

So either Madara's Susanoo can just block the gas, or he can just ignore it like he did with the pollen that nearly one-shot the Five Kage here, until Ohnoki had his plot willpower second wind. Additionally this attack would definitely affect Katakuri as well if you still mean to have him attack Madara up close. So its a potentially risky move that would down your strongest member.

Not true at all. You say Madara's Susanoo can just block the gas yet the next page we see fire going through the Susanoo. In addition, there is no evidence to suggest that Madara's Susanoo was repelling the Pollen as by your own admission, Madara is immune to the Wood Release Pollen. However, Magellan's poison, as I have shown, is far more deadly, attacking the neural system, causing paralyzation and even affecting the five senses and it feels a little bit NLF to say that Madara can just ignore all of Magellan's poison after just showing him tank one jutsu attack that had nowhere near the lethality of Magellan's poison. Remember, Magellan's poison was killing people while Madara's only knocked them out.

Also I'm pretty sure this isn't a go to move for Magellan, and not something he would try to use here, as he would definitely hit his teammates, and its much too big for even perfect teamwork to compensate for the potential friendly fire.

Touche.

As you wonder how Madara gets past this, but as it seems for now, his Susanoo is a perfect counter to Magellan's attacks. And the AOE & shockwaves produced not only by regular Susanoo but also Perfect Susanoo are something that will affect and attack your entire team, no matter where they are on the battlefield. In addition this doesn't address my strategy of opening with a Wood Release combo + the pollen which you haven't really provided an answer for as of yet.

Ehhhh. First of all, the Susanoo isn't Madara's goto attack either, so Magellan should be able to poison him while he is still in base with his Hydras as Katakuri and the Hydras should be able to overwhelm him. In addition, Katakuri can easily use his Molchi to pull Madara out of the Susanoo and leave him vulnerable to an attack by Magellan. Or Law cna cut the Susanoo or use Tacto

Madara is fast enough to evade Magellan's attacks, but aside from that it seems thus far Susanoo is the perfect counter to all of Magellan's attacks as in its weaker stages has taken comparable if not superior attacks than Magellan's poison.

If Gear Second Luffy isn't able to evade attacks from Magellan, then from what you have shown me, Madara isn't fast enough either. And you have provided no evidence that one: the PS is Madara's goto attack and that Madara won't be tagged by poison in base form and two that the PS can defend against gas based attacks such as Magellan's posionous gas.

Like Law as I will explain below, you can't really spam Magellan as you please here as he is more suited to single fights rather than a team battle. His potential AOE would negatively affect Katakuri who is trying to fight Madara up close.

Again, Katakuri's precognition and reaction time along with perfect teamwork ensures that there will be no friendly fire. I mean Katakuri knows a full 5 seconds in advance when Magellan will unleash an AoE attack, and that is more than enough time to get behind Magellan and allow him to try and tag Madara.

The AOE & shockwaves of Susanoo are a solid counter to your strategy with Magellan and with no durability feats thus far, at this point I can't really believe he can take Madara's attacks especially when he provides more than just blunt force which IIRC is the only type of attacks he has taken.

I am not going to argue that Magellan can tank an attack from the PS. I will argue however that Magellan, Katakuri and Law should be able to take him out before he can even land an attack.

THE ONE PIECE HAX SQUAD VS THE UCHIHA WARRIOR: TRAFALGAR D LAW

Now I will preface this by saying that I will only be countering the significant Room abilities as some of the abilities I presented aren't applicable to the fights, so if I don't counter a certain point, assume I conceded.

As I figured, Law seems to be the crux of your entire strategy. It seems that in order to put Madara down you feel law is absolutely necessary. Well yes, Law's hax is very dangerous and not something that anyone should risk getting struck by. However what's peculiar about Law is that you mentioned that it ignored all durability no matter what. However I don't believe that to be the case as it couldn't cut through Doflamingo's Armament Haki which OP characters use to amp their strength & durability. This tells me that something made out of pure chakra like Susanoo is a direct counter to Law's Room as its already been shown that Doflamingo was able to stop Law's sword and overpower the cutting ability of Room with his Armament Haki:

This is not the case. Law has cut through Vergo's full body Armament Haki. The only reason that he was stopped by Doflamingo was because he was attempting to one, pierce Doflamingo which indicates he wasn't using his Room ability because it usually is activated through slashing attacks, and two, Law was trying to stab Doflamingo and kill him through conventional means.

Aside from that though there are two major things that hurt Law trying to use a Room attack to incapacitate Madara. For one, Law doesn't seem to be able to limit the range of Room unless he is very close like with Doffy up above. if he is trying to use Mountain rang slices to try and hit Madara, he is going to hit his teammates as well, perfect teamwork or not. As teamwork doesn't change how his ability works as friendly fire is still a thing. The other thing that would work agaisnt Law is Madara using a Wood clone to substitute himself and take Law out that way like he did with the Five Kage when they thought they had Madara defeated:

When he cut a mountain range in half, he didn't cut anyone else in half so this statement is fallacious. In addition, unlike with the Five Kage, Madara doesn't have knowledge of Law's abilities so he won't know to use Wood clones.

Madara can use a wood clone (which none but him can see through due to his skill), travel through the ground and attack Law just like he did Tsunade. Except Law doesn't have OP regeneration that would allow him to survive a hit like this.

Umm, no. You win by death or K.O. so Katakuri or Magellan would then proceed to beat the ever living crap out of Madara. And is there any evidence of Madara being able to use his Chakra while his body is cut in half and separated as it is doubtful that he will be able to control his Chakra with his body in two.

Are you sure about that? Because given the range of Law's abilities as you presented them, he can't use his most dangerous abilities unless he is up close, where Madara would take him down before he could actually hit him with anything. I doubt Room can pierce and cut through Susanoo. And all of Law's big attacks would affect his teammates as well. Remember you have perfect teamwork, that doesn't include a limit on Friendly Fire. So I doubt he would use a big room attack in a team fight like this. For the same reason he didn't really use a huge room when he and Luffy fought Doflamingo & Trebol. Your plan & objective with Law seems to be hurting itself. And if worse comes to worst, Madara can always use a wood clone to save himself and take out Law that way.

Umm, what the hell? There is no evidence that he needs to be up close to use this ability. Please provide evidence. Second, there is no evidence that it would affect his teammates and he wouldn't use a wood clone as he has no knowledge of Law's abilities.

Madara still has a physical advantage in all areas of Law, and has multiple ways of taking him out be it Susanoo, a Black Receiver, Deva or Human Path , and his Wood Release

All Law has to do is open a Room and bisect Madara. Madara has to get past Katakuri, get past Magellan and his poison, then use a jutsu. Law is more than capable of quickly ending the fight before Madara can even unleash these jutsu.

Susanoo is a counter defense to Room as it is made up of chakra (physical/spiritual energy) which is similar in nature to Haki which can block the effects of Room as shown by Doflamingo

umm, nope. Law can easily cut through the Susanoo as he was able to cut though Full Body Armament Haki.

Law has numerous things going against him here. One he can't really use Room as an AOE due to friendly fire, & his more dangerous abilities require him to be in close range of Madara which he is inferior in & would be detrimental to Gear's strategy of him staying behind. The first move for Madara though is to open up with a Deep Forest Emergence/Deep Forest Bloom combo and incapacitate your team with the pollen that was capable of taking out the Kage. All your combatants have to breath right?

Debunked.

FINAL THOUGHTS

Now let me provide you with my strategy.

  1. Katakuri and Magellan engage Madara in combat which gives Law more than enough time to open up a Room
  2. Law bisects Madara
  3. Magellan and Katakuri kick the shit out of Madara

Simple as that. Now as for Wood Release, that is an out of character move for Madara as he has never started a fight off with this attack before.

Now for some other points I brought up (I will be very broad with these points).

  • Katakuri has the precognition, AoE attacks, and elemental intangibility to take on Madara
  • Magellan's poison can get through the Susanoo and can aid Katakuri in his inital fight
  • Law can quickly end the fight before Madara can unleash any of his powerful jutsu

Now let's say my initial plan doesn't work for some reason. Well here are several more points that ensure, should things go erie, my team can still pull a win.

  • Madara's Susanoo is countered by Law's Room and Katakuri's Molchi. Thus, Madara has no protection against Magellan's poison, gas based or not
  • Katakuri is more than capable of punching through the Susanoo
  • Katakuri's awakening + precog ensures that he can trap Madara in Molchi before he can even use a jutsu, leaving him vulnerable to a finishing attack
  • Even if Katakuri and Law have no way of getting through the Susanoo (which is quite the contrary), there is no evidence that the Susanoo can repel gas based attacks

I will leave my final thoughts at this for now as all of the points you have brought up in your conclusion I have already countered.

I look forward to your post and good luck :)

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#33 darthjhawk  Moderator
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#35 darthjhawk  Moderator

@gearsecond659: I would, how about we finish this match first and I can give you a full rating. Is that cool?

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#40 darthjhawk  Moderator

Oh true I do need to finish this.

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Oh true I do need to finish this.

Feel free to concede : P

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#42 darthjhawk  Moderator
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@darthjhawk: Sorry this is text so I can't tell if that is sarcasm or not. I am guessing it is?

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#44 darthjhawk  Moderator
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#46 darthjhawk  Moderator

@gearsecond659: Monday night hopefully, Tuesday-Wednesday at the latest

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Horrible mismatch in favor of the One Piece team.

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#48  Edited By darthjhawk  Moderator
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#49 darthjhawk  Moderator

@luffyisking: All jokes aside, do you what a CAV is my friend? You seem to be new to the site.

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@darthjhawk: No need to everyone already knows One Piece is stronger than Naruto.