Well, this seems to be incredibly one-sided as far as I'm concerned.
Round 1: Water wins, not only is Korra a better water bender than she is a fire bender, water trumps fire almost every time just due to the nature of how water and fire are. Team fire loses, and handily.
Round 2: I'd still give this one to team water, but that's due to Bolin not being quite good enough to keep up. Toph, in my opinion, could keep up with either of the water benders in a 1 v. 1, and Bolin definitely couldn't. So with that in mind, all they have to do is take out the weak link and suddenly, Toph is hopelessly outmatched.
Round 3: Air is going to win so unbelievably hard. Forget how good either of those two air benders are for the moment, and just look at the nature of air bending. If they're just allowed air bending and the water benders are just allowed water bending, that still gives the air benders their best ability, creating a vacuum. They can simply suck all the air from their lungs and watch them die momentarily. If need be they could do this one at a time, with Tenzin guarding Aang as he sucks the air out or vice-versa, but it's really not all that hard.
Round 4: Same as before, except it's even more potent because fire needs air to function. So, nah, fire benders are mega screwed against air benders.
Round 5: Air still dominates, as always. Yet again, they have a special advantage in this round. Toph needs to be able to feel your footsteps or movements to see you, and Aand got the nickname "Twinkle Toes" for a reason. The most powerful bender they have was just negated, and the air team can still just suck the air from you.
Round 6: Air, yet again, absolutely dominates. There's not much you can do against people who can just chill in the air the whole time and suck the air from your lungs at their leisure. So, air wins as always.
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