@eredin12: No m8 it wouldnt be good feats for the ships. If the ships tanked Aangs attack, we would have to decide what would be more likely. One, the ships and water around them are defying the laws of physics. Two, Aang doesnt have that high of casual power output, as suggested by numerous other feats of his, and the showing is likely an outlier caused by the writers prioritizing cool visuals, and dramatic story moments over consistent power presentation. This is all suggesting we accept your "scientific claims". You're willing to use the visual appearance of an explosion to determine its power but not the collateral damage it causes, because the two are contradictory. By my estimation collateral damage is a better indicator to go off of over pure appearance because screenwriters, and animators dont have doctorates in physics to keep things consistent. If an explosion doesnt have enough force to send a 12 year old boy through a roof more than likely made out of thatch, and clay tiles, then calling it a building level explosion is dubious at best, and outright disingenuous as worst. Can the lack of visuals be used as an indicator of power? Because in order for Toph to get even remotely close to hitting any high tier character that scales to Zuko or Aang, her rocks need to be traveling at high hypersonic speeds. If they were, why dont the animators visually convey the air pressure resulting from them, or why doesnt the sound design team include sonic booms to accompany them. Why are there never any indications( in the animation or otherwise) whatsoever of the ludicrous speed discrepancies that should exist between certain characters?
You see, while we dont have a scene of a Fire Navy ship resisting a wind blast from Aang, what we do have are multiple instances in the show where he faces multiple Fire Navy ships, and doesnt outright defeat them, instead struggling, and at times being bested by the presence of them. In the siege of the north he expends great effort to disable a few of them in ways that are not instantly capsizing them with airbending, before remarking that he is overwhelmed, and is unable to defeat their numbers. This should be heavily contradicted by Aangs casual ability to produce multi city level aoe burst of air which would render even the most impressive fleet of ships useless. One would then naturally come to the conclusion that Aang doesnt have the power to casually defeat a fleet of ships with one element.
Question, how is Zuko getting between Katara, and the lightning a combat speed feat? It's my understanding that combat speed usually refers to the speed one can output attacks, react to attacks, dodge, and the like. What Zuko did was running, I'm sorry but there isnt some arbitrary "combat speed only happens in short bursts" rule that universally covers all fictional universes that allows for the rationalization that in incredibly quick bursts Zuko can rapidly move his legs forward, and backward in a running motion multiple times before lighting can strike, but he somehow cant run at those speeds in any other scenarios.
Also please list me the dozens of speed feats I'm ignoring. So far you've only mentioned Aangs explosion feat, and Zukos lightning feat. You've mentioned in passing other people reacting to lightning bending, and combustion man but you havent elaborated on them or made an argument with them, so it cant be considered ignoring. I also highly doubt there are multiple dozen spead feats you can list at the hypersonic tier that dont rely on scaling; if there were I find it hard to believe you havent shown them, but by all means I encourage you to prove me wrong
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