Egypt appears in 1369 issues.
Created by the Egyptian god Anubis and given to his most devoted follower. In the possession of Doctor Fate.
The Claw of Horus is a gauntlet used by Hawkman. It draws its power from the Earth's magnetic field and can hit hard enough to damage Superman.
An object from ancient Egyptian mythology.
Protective headgear for Hawkman.
Protective headgear for Hawkgirl / Hawkwoman.
The Helmet of Fate is an ancient, and extremely powerful magical object. It was created by the Lord of Order, Nabu, which whoever puts it on gains the powers of Nabu and becomes Doctor Fate, the Sorcerer Supreme.
A magical Egyptian wand, which gives the user vast magical power that can produce any magical effect. The weapon of Ibis the Invincible.
The Millennium Items are instruments of black magic created in Ancient Egypt three millennia prior to the events of Yu-Gi-Oh. Apart from granting their wielders the power to create Games of Darkness and deal Penalty Games, each of these items has its own unique ability, such as mind control or precognition.
Miraculouses are magical jewels.
A native metal of the dark multiverse the flipped version of the positive multiverse. The metal has the ability to negate gravity, allow the user super strength, protection from the elements, superior healing and protection from heat, cold, magic and spirits.
Helix Security Internationals powered armor set, The Raptora has great maneuverability and firepower.
A stele from Ptolemaic Dynasty Egypt which features a royal decree recorded in Egyptian hieroglyphic, Demotic and Ancient Greek. It was discovered in 1799 by Napoleon's scientific corps. It is important as it provides the key to deciphering the ancient Egyptian hieroglyphic language.
An ancient, cat-headed staff bestowed upon Solomon Kane by an African witchdoctor. It is said to be older than the world itself and holds mighty magic.
One of the Cornerstones of Creation created by Agamotto and weapon of the Defender known as Cadaver.
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