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A mature kid with a big imagination, He created Bloo when he was 3 years old.
The main antagonist in Cow and Chicken.
Mandy and Grim's dimwitted friend.
Billy and Grim's heartless friend.
The ecentric old lady who founded Foster's Home for Imaginary Friends, Madame Foster has the boundless energy of a child and is noted for never giving up her imagianry friend Mr. Herriman.
The granddaughter of Madam Foster and the one who runs the day to day operations at Foster's Home. Frankie is the big sister to everyone in the House.
Eduardo is an imaginary friend created to look scary and intimidating though he is actually very timid and nice. Eduardo loves potatoes and can speak spanish.
Coco is an imaginary friend at Foster's that seems to be a hybrid of a bird, plane, and palm tree. She is only able to say her own name and can lay plastic easter eggs that can make most objects from tools to money.
Easily the tallest friend at Foster's, Wilt was created by a futire basketball player and is very good at the sport himself. Wilt is the nicest and most helpful resident at Foster's.
Personification of Death. One of the Four Horsemen of the Apocalypse.
Mac's imaginary friend Bloo whom he created when he was 3 years old.
Ed is the workhorse of the trio. His great strength seems to be compensated for his relative stupidity.
Edd is the intelligent, good mannered, and rule following member of the trio. Edd is able to make complex machines from the refuse around town and from parts in the junkyard.
Eddy is the loudmouth, self centered, self appointed leader of the Ed's. He is constantly trying to scam any of the other kids out of either money or candy. Eddy is very greedy.
The second in command at Sector V, Numbuh Five is the infiltration specialist and has had more solo missions than her Squad mates.
The hot head and hand to hand combat expert, Numbuh Four is the bravest, though easiest to fool, member of Sector V's KND Squad
The airhead of the squad, Numbuh Three can normally be found piloting her rabbit shaped robot.
Numbuh Two is the expert pilot, engineer, and inventor of Sector V's KND Squad. Numbuh Two always has a bad joke to add to any situation.
Numbuh One is the fearless leader of KND's Sector V. He is a serious leader who would rather fight adults and go on missions than play.
Johnny Bravo is the narcissistic, buff, intellectually challenged protagonist of the Johnny Bravo TV Series.
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