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Creation

Captain Commando
Captain Commando

Captain Commando made his debut in the 1991 Capcom arcade game 'Captain Commando'. He and his three teammates Ginzu the Ninja, Baby Head, and Mack the Knife make up the "Commando Team". Captain Commando doesn't use any guns or swords. His main weapon of choice are his energy gloves which can generate fire and electric type attacks.

Cap-tain Com-mando is a play on the word Capcom, and was the original mascot for the company.

History

Commando Team
Commando Team

It's the year 2026. The world is filled with crime. Captain Commando and his three faithful Commando companions rise up to erase this crime from Planet Earth and from all the Galaxy. But the futuristic criminals they have to fight are endowed with a secret, hidden, evil power. Many of them are Super Criminals, with abilities beyond that of ordinary mortals. The leader of all Super Criminals is Scumocide (known as Genocide in Japan).

Powers and Abilities

Besides his natural gifts of a powerful mind and strong body, he also uses his "Energy Gloves," capable of shooting mighty bolts of fire and electricity. His Special Move is the "Captain Collider", a sure-killing technique. Striking the ground with his Energy Gloves causes an electric shock flow in the floor, which kills everyone around him. His Dash Attacks are "Captain Cannon" (also known as "Captain Fire") and "Captain Kick". Captain Cannon torches the enemy with a blast of flame. Captain Kick can hit several enemies at once. Captain Commando can also grab his opponent and kick their stomach or throw their whole body.

Other things he uses are the "Captain Goggles", the "Captain Protector", the "Captain Gauntlet" and the "Captain Boots". His Captain Goggles can help him identify a criminal's face at a distance of 2 Km, by comparing with database. His Captain Protector is made of super-tough material called "Captain Ceramic", which withstands up to a trillion degrees of heat. His Captain Gauntlet multiplies his power 48 times, making it easy for him to smash a thick iron plate. The Captain Boots make it possible for him to take a 100-meter fall with no injuries to himself, or any damage to his boots.

In the games Marvel vs. Capcom, Marvel vs. Capcom 2 and Namco x Capcom, Captain Commando can use Captain Fire, Captain Corridor and Captain Kick as normal attacks, and can use "Captain Sword" and "Captain Storm" when combined with all members of Commando Team, along with Guy in Namco x Capcom. For Captain Sword, the team slashes downward with a gigantic beam, and in Captain Storm Captain Commando attacks similarly to Cyber Blue's Tornado from Battle Circuit, followed by each member flying past the opponent and ending with the team posing in front of the fallen opponent who then explodes.

In Namco x Capcom, Captain Commando also has the "Captain Corridor Blow", a variety of the Captain Corridor where he punch the enemy with a electric sphere, a "Chain Combo" with simple moves, and a "Aerial Combo" with his special moves.

Appearances in Video Games

  • Captain Commando
  • Marvel vs. Capcom: Clash of Superheroes
  • Marvel vs. Capcom 2: New Age of Heroes
  • Namco X Capcom
  • Capcom World 2
  • SNK vs. Capcom
  • Marvel vs Capcom Origins
  • Project X Zone 2
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