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Machinima Developing Multiple DC Properties for the Web

Justice League: Gods and Monsters Season 2, as well as #4Hero, and DC’s Hero Project announced

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Machinima’s debut at the Digital Content Newfronts was nothing short of “heroic.” The first global many2many programming service focused on fandom and gamer culture, Machinima unveiled a programming slate designed to elevate and celebrate a global community of gamer, comic and hero fans through the most innovative content on the Internet. Partnerships with Blue Ribbon Content and DC Entertainment, Metro-Goldwyn-Mayer, Clive Barker, Roberto Orci and Bunim/Murray Productions, along with some of Machinima’s leading creator talent, showcase Machinima’s commitment to developing content across all genres, formats and platforms.

“Fandom and gaming engenders so much passion and engagement; it’s a cultural shift uniquely connecting with the most valuable millennials,” said Chad Gutstein, Machinima’s CEO. “It’s this deep connection to our audience that has made Machinima the ninth largest video entertainment platform in the United States, and the second most watched programmer on YouTube. With our new slate, we are reminding our fans and our clients of one very important fact: Machinima is back!”

Machinima’s programming slate includes:

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Justice League: Gods and Monsters Chronicles Season 2

From visionary producer and animator Bruce Timm (Batman: The Animated Series, Superman: The Animated Series), Justice League: Gods and Monsters Chronicles turns the DC Universe upside-down. In this dark, alternate world, telling the good guys from the bad guys is never easy: Superman is not the son of Jor-El, he’s the son of General Zod; Wonder Woman is not from peaceful Themyscira, but rather the warring nation of Ares; and Batman is more vampire-bat than man…and he’s not Bruce Wayne. It is unclear if our greatest heroes are here to protect us...or to rule us. With Season 1 set to launch in June, Machinima, Blue Ribbon Content and DC Entertainment have already begun development on Season 2, a 10-episode follow-up to the initial limited series.

DC’s Hero Project

Machinima, Blue Ribbon Content, and DC Entertainment are setting out to discover the next great creator for the world of DC Comics. Eight contestants compete in elimination challenges to develop a live-action short video based on their own interpretations of characters from DC Comics’ Starman comic book series. Well-known guest judges and celebrity special guests will join bestselling writer and DC Entertainment Chief Creative Officer Geoff Johns and a panel of esteemed judges to oversee the entire competition.

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#4Hero

A modern adaptation of DC Comics’ cult-favorite classic “Dial H For Hero”, #4Hero is a live-action, VFX-heavy action-comedy about a young woman named Nellie Tribble who is quietly desperate to make her mark on the world, but wholly unprepared to do so. Nellie stumbles upon a life-altering smartphone app that allows her to instantly become a Super Hero for a short amount of time. The problem is her super powers are dictated by whatever is trending on social media at that moment, and they are always only semi-useful.

Machinima is the most notorious purveyor and cultivator of fandom and gamer culture. The FIRST! Many2Many programing service (M2M), we create, curate and celebrate the best fandom and gamer content across multiple video platforms. As one of the largest online video platforms in the world, Machinima programs to a community passionate about video games, animation, movies, TV, and the other endless forms of pop culture. With a focus on scripted, topical and gaming programing, and a talent network of thousands of programmers, Machinima reaches over 170M viewers each month.