Pwok21's forum posts

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#1 Posted by Pwok21 (2464 posts) - - Show Bio

@mortein:

Ussop unconsciously activated his haki and has no real control over it atm. Makes it kinda unfair to suggest he would be able to use it in this battle IMO.

Alongside this, implanting memories in an opponents head to distract them still is offensive telepathy. TP can only be used for sharing memories between teammates, keeping a conscious link between teammates or doing a general sweep of the area.

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#2 Edited by Pwok21 (2464 posts) - - Show Bio

@jacthripper:

Duly noted.

Will provide updated brackets when the round is finished.

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#3 Edited by Pwok21 (2464 posts) - - Show Bio

Aside from Claymore ending, virtually nothing has happened this week.

One Piece was unneeded flashbacks, Bleach was more bland power scaling and Toriko / Fairy Tail were both exposition.

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#4 Posted by Pwok21 (2464 posts) - - Show Bio

@pwok21: Ah, I don't have that capability anyways. But I could still drop people onto my enemies, correct.

Yes, or take hostages. Just no full on mass murder or killing sprees.

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#5 Posted by Pwok21 (2464 posts) - - Show Bio

@juiceboks

Standard callouts to anyone that hasn't posted in either the thread yet.

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#6 Edited by Pwok21 (2464 posts) - - Show Bio

@sightlessreality:

To quote myself from another thread.

"the dossiers contain information regarding the teams load-outs, as well as the characters backgrounds + power sets / attitudes"

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#7 Posted by Pwok21 (2464 posts) - - Show Bio

@penderor:

Legolas would be considered Street Level, yes.

He WAS going to be on Lunacyde's team but that never came to be.

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#8 Edited by Pwok21 (2464 posts) - - Show Bio

@bluejay3 @bluejay4

Standard Callout to anyone that hasn't posted in either the main thread yet.

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#9 Posted by Pwok21 (2464 posts) - - Show Bio

@jacthripper:

When I say that, I mean don't go out of your way to kill bystanders or do excessive damage not pertaining to the fight.

e.g. taking down the bridge is a fine example as it could potentially kill hundreds of people.

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#10 Edited by Pwok21 (2464 posts) - - Show Bio

General Rules:

  • Low Superhuman Strength (10 ton limit)
  • Low Superhuman Speed (Low Speed Bullet Timers are the limit)
  • Energy Projection limits are below Bishop's level of blasts
  • As for Durability, no one that's going to tank bullets with ease
  • No Offensive Telepathy, however you can use Telepathy to to communicate or transfer information between teammates
  • No hax powers or cheap tactics (immobilization, complete protection, etc)
  • No Duplicate characters
  • No one who's Street Level + e.g. 616 Spidey, Midnighter, Multiple Man or Deathstroke
  • All characters are in character, with their standard morals
  • You start with nothing. All equipment is bought in the shop.

Team @dygoboy:

Gallery image 1Gallery image 2Gallery image 3

Neo [Matrix 1] (Film)

Power Pole - Ten Points

2 x Mags of 5.56mm Ammo - Five Points

8 x .50 Bullets - Ten Points

Nathan Drake (Video Games)

.38 Revolver w/ three chambers of ammo - Five Points

Kevlar / Bulletproof Vest - Ten Points

Batman (Comics)

Batman's Utility Belt - Twenty Points

Batman's Utility Belt contains:

5 x Batarangs

2 x Bolas

2 x Smoke Pellets

Explosive Gel

Grappling Hook

EMP Gun

Team @bat_girl_cc:

Gallery image 1Gallery image 2Gallery image 3

Cassie Cain (Comics)

5 x Adamantium Throwing Knives - Five Points

2 x Smoke Grenades - Ten Points

Videl (Anime/Manga)

Kevlar / Bulletproof Vest - Ten Points

John Marston (Video Games)

.38 Revolver w/ Three Chambers of Ammo - Five Points

Kevlar / Bulletproof Vest - Ten Points

Captain America's Shield - Twenty Points

Scenario:

Your team will be gathered in a pure white room with only a couch, a table (with chairs) and a water cooler. They will be given fifteen minutes with a set of dossiers to the opposing team to potentially form a plan against them and also to learn their teammates strengths and weaknesses.

Both teams are teleported to the Queen of Catastrophe, a large cruise liner which is unmanned and uninhabited yet still moving due to being controlled with ESP.

There weren't any good photos of the ship, so I had to improvise.
There weren't any good photos of the ship, so I had to improvise.

Dygoboy starts at Red (the tip of the Bow). Bat_Girl starts at Blue (Within the lower decks at the other end of the ship).

The seas are calm, so there isn't any issue of storms or large waves.

As the objective is the elimination of the opposing team, this can be achieved however your individual team members may be willing as anything goes (e.g. Knocking Out, Incapacitating, Killing). Once the winning team has defeated their opponents, they will be returned to the White Room (fully healed) with the next set of dossiers for the next match.