owie

Geeking out about Melinda May using the alias Chastity McBryde (from Elektra Assassin) in SHIELD this week.

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Reviews: 16

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#2 owie  Moderator
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owie

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#3 owie  Moderator

Issue #147

No Caption Provided

Callouts

Battles

provided by both @owie and @mike_strike10! We had a bit of a mix up, but also there were almost no RTs this week so you get a double batch of battles to make up for it.

Rebirth sundipped Superman vs Titan Hulk

A very powerful Supes vs a very powerful Hulk. A classic match-up in all versions, typically connected to strength and speed, but here we have a variety of other questions, especially around dimension busting. There are also a lot of author statements, and arguments about those as well. Plus there's the question of how Superman in particular might fight in character. Check out @thedevil98's battle here.

Lanterns vs Marvel Elite Team

Again with Marvel vs DC, this time by @skywalker95. (His similar Avengers vs X-Men battle is still going strong as well.) Here we have the classics of the Green Lanterns, plus Sinestro, vs Thor, Jean Grey, Wanda, Magneto, and Sue Storm. Do Sue's powers replicate those of the Lanterns? Can Jean take them out with telepathy or can they block it? Do the Lanterns win by speed? How much will Thor absorb energy? The thread is full of people sure this, that, or the other character is useless, but not everyone agrees on which character.

Rachel Summers Vs Vision

And finally in this all-Marvel fight made by @mage101, the questions include things like, what kind of intangibility does Vision have, and can Rachel counter it? What stops Rachel from ragdolling Vision? Would Rachel's telepathy work on Vision? And what tier is Vision exactly anyway? A team-buster? Mid? And how do we scale Rachel who has been through so many changes over the years?

Does Satoru Gojo Always Win? Gojo vs Archer Gilgamesh (Fate Stay Zero)

Continuing the trend, set by Owie. We have another thread here by @sirfizzwhizz. This time putting the Strongest Soccer Vs the Strongest Heroic Spirit. Which of the strongest will come out on top?

THE TOURNAMENT FOR THE MOST POWERFUL X-MEN

We have another unique type of thread by @mage101. We see the infamous X-Men matched up against each other to see who is the strongest.

Sage Hashi vs Ifrit Sanji

Now, we have another Big Three Anime matchup. This time @silencemood puts Sanji Vs Hashirama. As usual, the Naruto and One Piece fans are having their disagreements. Which side is correct? Go see for yourself!

CAVs and Tourneys

provided by @geekryan

2023 Halloween-Themed Tourney Finals: Kurt_Saulenne vs Chris2kzombieki vs KingCrimson

This is the final match of the Halloween-Themed Tournament hosted by mr-yes. It's a 1v1v1 finale between three respectable debaters, whose characters are all themed around Halloween/horror. It's a street-level tournament with some very interesting and unique perks. The characters are all from DC, Mortal Kombat, Choujin X, and classic horror films, so you get several mediums from this one. There has only been one post so far, but hopefully this tournament ends up having a conclusion, because the characters and perks are quite fun!

Earth & Metalbending CaV: Arcus1 (Kuvira) Vs. Anthp2000 (Lin Beifong)

With the recent Netflix release of the live action Avatar: The Last Airbender series, what better time to mention an Avatar-based CaV between two of its greatest and most informed supporters/debaters? We have Arcus1 representing Kuvira, the antagonist of Legend of Korra Book 4, against Anthp2000, representing Lin Beifong, the daughter of the great Toph Beifong. This CaV is close to completion, and it has been very riveting so far, pitting two of The Legend of Korra's greatest earth/metal benders against one another. If you are interested in Avatar, I would highly recommend checking this CaV out.

CAV: Ip Man vs Michael Myers

Last but not least, we have a rather unique CaV, featuring an iconic horror film slasher going up against a legendary martial arts master: Michael Myers vs. Ip Man. Who would have thought a CaV like this would ever come about?

We have JaylinFreeman representing Michael, and reaper4 representing Ip Man. This CaV is also close to its completion. What will happen when the physical powerhouse with a killer instinct, The Shape, goes head-to-head against the embodiment of skill and control, Master Yen? Definitely worth looking into this one.

Comics as Pedagogical Tools: Expanding Horizons in Education

provided by @higorm

Introduction

First children's magazine launched in Brazil, created by journalist Bartolomeu de Souza and circulated between 1905 and 1977
First children's magazine launched in Brazil, created by journalist Bartolomeu de Souza and circulated between 1905 and 1977

Comics have been used in an educational manner since the 20th century, especially for children. In Brazil, publications like O Tico-Tico were popular and included activities to promote moral values. Politicians and educators had differing opinions on comics, but entrepreneurs like Irineu Marinho and Adolf Aizen promoted educational comics. Currently, comics are recognized as an important narrative form for reading development from childhood to university.

They are an autonomous art form and can be used in education to enhance reading and interpretation skills. The use of comics in the classroom requires teacher training but can bring benefits in students' skill development. Comic activities may involve interpretation, creating comic strips, and adapting literature. Comics can also be used in Portuguese language, literature, foreign language, religious education, and philosophy classes to address ethical and moral issues.

The educational landscape is evolving, recognizing diverse mediums that cater to modern learners' needs. Comics, historically seen as mere entertainment, have emerged as significant pedagogical tools. Their rich amalgamation of visual and textual storytelling offers unique avenues for exploring narratives, making complex subjects accessible and engaging. This shift reflects a broader acceptance of comics' potential to foster critical thinking, creativity, and a deeper understanding of various themes.

Literacy and Visual Storytelling

No Caption Provided

The digital age demands proficiency in reading and interpreting both text and images. Scott McCloud, in "Understanding Comics: The Invisible Art", delves into the mechanics of visual storytelling, revealing how comics synthesize words and pictures to convey stories with depth and nuance unseen in traditional texts. This synthesis is particularly beneficial in educational settings, enhancing students' comprehension and analytical skills. Stephen Cary's work, "Going Graphic: Comics at Work in the Multilingual Classroom", underscores comics' effectiveness in multilingual education, where visual narratives bridge language barriers, facilitating a more inclusive learning environment.

Exploring Complex Topics

Comics excel in presenting multifaceted issues through engaging, thought-provoking narratives. Robert G. Weiner's "Using Graphic Novels in the Classroom" illustrates how educators can employ comics to introduce and examine social, historical, and scientific discussions. This approach not only broadens students' perspectives but also encourages critical engagement with the material. Similarly, Rocco Versaci's "How Comic Books Can Change the Way Our Students See Literature" challenges traditional notions of literary merit, advocating for comics' inclusion as a legitimate form of narrative that can enrich students' literary experiences.

Case Studies: Comics in the Classroom

No Caption Provided

The integration of comics into educational curricula has yielded positive outcomes, as documented by Katie Monnin in "Teaching Graphic Novels: Practical Strategies for the Secondary ELA Classroom". Monnin provides educators with strategies to effectively incorporate comics and graphic novels into English Language Arts instruction. James Bucky Carter's "Building Literacy Connections with Graphic Novels: Page by Page, Panel by Panel" further exemplifies comics' role in enhancing literacy and comprehension, offering concrete strategies for their application in educational settings.

Some Considerations about Working with Comics in the Classroom

  1. Comics can help develop sensitive and symbolic reasoning.
  2. Working with comics helps develop different ways of analyzing reality.
  3. To work with comics, one must understand the language of comics.
  4. It is necessary to choose the comics you want to work with in the classroom.
  5. Pedagogical commitment is essential.
  6. Comics can help develop sensitive and symbolic reasoning.
  7. Working with comics helps develop different ways of analyzing reality.
  8. To work with comics, one must understand the language of comics.
  9. It is necessary to choose the comics you want to work with in the classroom.
  10. Pedagogical commitment is essential.
  11. Schools and academia largely struggle with dealing with images, as a result of the dominance of the rationalist paradigm, which led to the belief that images are for children and therefore cannot be used for serious subjects like school content.

Educators’ Perspective

Educators incorporating comics into their teaching methodologies have observed notable improvements in student engagement and comprehension. Michael Bitz's "When Commas Meet Kryptonite: Classroom Lessons from the Comic Book Project" highlights the transformative power of student-generated comics, emphasizing their potential to foster creativity, personal expression, and narrative skills. This pedagogical approach not only diversifies the educational toolkit but also aligns with contemporary learning styles, making education more relevant and appealing to students.

Will Comics Save Education?

No Caption Provided

The use of comics is just another strategy to achieve good results in the classroom. They are another resource and therefore cannot be solely responsible for good or poor academic performance. However, the partnership between comics and education can contribute to students developing various skills that go beyond good reading and interpretation.

Conclusion

The use of comics in education is an additional strategy to achieve good results in the classroom. While not solely responsible for students' academic performance, the partnership between comics and education can significantly contribute to the development of various skills, going beyond mere reading and interpretation. It is essential to invest in teachers' training to fully explore the potential of comics as a media resource in education.

Comics as a multifaceted educational tool, highlighting their capacity to enhance literacy, address complex subjects, and engage students effectively. By integrating comics into the curriculum, educators can offer a more inclusive, engaging learning experience that resonates with contemporary students. This approach not only diversifies pedagogical methods but also aligns with modern learning styles, potentially transforming the educational landscape. As the educational community continues to explore innovative teaching methods, comics stand as a testament to the evolving nature of learning, promising to enrich education with their unique blend of entertainment and instructional value.

No Caption Provided

Bibliographic References

  • McCloud, Scott. "Understanding Comics: The Invisible Art." HarperPerennial, 1994.
  • Cary, Stephen. "Going Graphic: Comics at Work in the Multilingual Classroom." Heinemann, 2004.
  • Weiner, Robert G. "Using Graphic Novels in the Classroom." Journal of Graphic Novels and Comics, 2012.
  • Versaci, Rocco. "How Comic Books Can Change the Way Our Students See Literature: One Teacher's Perspective." College English, 2001.
  • Monnin, Katie. "Teaching Graphic Novels: Practical Strategies for the Secondary ELA Classroom." Maupin House Publishing, 2010.
  • Carter, James Bucky. "Building Literacy Connections with Graphic Novels: Page by Page, Panel by Panel." National Council of Teachers of English, 2007.
  • Bitz, Michael. "When Commas Meet Kryptonite: Classroom Lessons from the Comic Book Project." Teachers College Press, 2010.

Extra Credits

Thanks again to @cor_tsar for creating The Daily Debater, and to @supremegeneration, @life_without_progress, @wearetheflash, @cosmicallyaware1, @krleavenger, @emperorthanos-, and @vertigo- for all their efforts on past issues, and making TDD what it is today.

Avatar image for owie
owie

9569

Forum Posts

286670

Wiki Points

152

Followers

Reviews: 16

User Lists: 0

#4 owie  Moderator

Issue #147

No Caption Provided

Callouts

Battles

provided by both @owie and @mike_strike10! We had a bit of a mix up, but also there were almost no RTs this week so you get a double batch of battles to make up for it.

Rebirth sundipped Superman vs Titan Hulk

A very powerful Supes vs a very powerful Hulk. A classic match-up in all versions, typically connected to strength and speed, but here we have a variety of other questions, especially around dimension busting. There are also a lot of author statements, and arguments about those as well. Plus there's the question of how Superman in particular might fight in character. Check out @thedevil98's battle here.

Lanterns vs Marvel Elite Team

Again with Marvel vs DC, this time by @skywalker95. (His similar Avengers vs X-Men battle is still going strong as well.) Here we have the classics of the Green Lanterns, plus Sinestro, vs Thor, Jean Grey, Wanda, Magneto, and Sue Storm. Do Sue's powers replicate those of the Lanterns? Can Jean take them out with telepathy or can they block it? Do the Lanterns win by speed? How much will Thor absorb energy? The thread is full of people sure this, that, or the other character is useless, but not everyone agrees on which character.

Rachel Summers Vs Vision

And finally in this all-Marvel fight made by @mage101, the questions include things like, what kind of intangibility does Vision have, and can Rachel counter it? What stops Rachel from ragdolling Vision? Would Rachel's telepathy work on Vision? And what tier is Vision exactly anyway? A team-buster? Mid? And how do we scale Rachel who has been through so many changes over the years?

Does Satoru Gojo Always Win? Gojo vs Archer Gilgamesh (Fate Stay Zero)

Continuing the trend, set by Owie. We have another thread here by @sirfizzwhizz. This time putting the Strongest Soccer Vs the Strongest Heroic Spirit. Which of the strongest will come out on top?

THE TOURNAMENT FOR THE MOST POWERFUL X-MEN

We have another unique type of thread by @mage101. We see the infamous X-Men matched up against each other to see who is the strongest.

Sage Hashi vs Ifrit Sanji

Now, we have another Big Three Anime matchup. This time @silencemood puts Sanji Vs Hashirama. As usual, the Naruto and One Piece fans are having their disagreements. Which side is correct? Go see for yourself!

CAVs and Tourneys

provided by @geekryan

2023 Halloween-Themed Tourney Finals: Kurt_Saulenne vs Chris2kzombieki vs KingCrimson

This is the final match of the Halloween-Themed Tournament hosted by mr-yes. It's a 1v1v1 finale between three respectable debaters, whose characters are all themed around Halloween/horror. It's a street-level tournament with some very interesting and unique perks. The characters are all from DC, Mortal Kombat, Choujin X, and classic horror films, so you get several mediums from this one. There has only been one post so far, but hopefully this tournament ends up having a conclusion, because the characters and perks are quite fun!

Earth & Metalbending CaV: Arcus1 (Kuvira) Vs. Anthp2000 (Lin Beifong)

With the recent Netflix release of the live action Avatar: The Last Airbender series, what better time to mention an Avatar-based CaV between two of its greatest and most informed supporters/debaters? We have Arcus1 representing Kuvira, the antagonist of Legend of Korra Book 4, against Anthp2000, representing Lin Beifong, the daughter of the great Toph Beifong. This CaV is close to completion, and it has been very riveting so far, pitting two of The Legend of Korra's greatest earth/metal benders against one another. If you are interested in Avatar, I would highly recommend checking this CaV out.

CAV: Ip Man vs Michael Myers

Last but not least, we have a rather unique CaV, featuring an iconic horror film slasher going up against a legendary martial arts master: Michael Myers vs. Ip Man. Who would have thought a CaV like this would ever come about?

We have JaylinFreeman representing Michael, and reaper4 representing Ip Man. This CaV is also close to its completion. What will happen when the physical powerhouse with a killer instinct, The Shape, goes head-to-head against the embodiment of skill and control, Master Yen? Definitely worth looking into this one.

Comics as Pedagogical Tools: Expanding Horizons in Education

provided by @higorm

Introduction

First children's magazine launched in Brazil, created by journalist Bartolomeu de Souza and circulated between 1905 and 1977
First children's magazine launched in Brazil, created by journalist Bartolomeu de Souza and circulated between 1905 and 1977

Comics have been used in an educational manner since the 20th century, especially for children. In Brazil, publications like O Tico-Tico were popular and included activities to promote moral values. Politicians and educators had differing opinions on comics, but entrepreneurs like Irineu Marinho and Adolf Aizen promoted educational comics. Currently, comics are recognized as an important narrative form for reading development from childhood to university.

They are an autonomous art form and can be used in education to enhance reading and interpretation skills. The use of comics in the classroom requires teacher training but can bring benefits in students' skill development. Comic activities may involve interpretation, creating comic strips, and adapting literature. Comics can also be used in Portuguese language, literature, foreign language, religious education, and philosophy classes to address ethical and moral issues.

The educational landscape is evolving, recognizing diverse mediums that cater to modern learners' needs. Comics, historically seen as mere entertainment, have emerged as significant pedagogical tools. Their rich amalgamation of visual and textual storytelling offers unique avenues for exploring narratives, making complex subjects accessible and engaging. This shift reflects a broader acceptance of comics' potential to foster critical thinking, creativity, and a deeper understanding of various themes.

Literacy and Visual Storytelling

No Caption Provided

The digital age demands proficiency in reading and interpreting both text and images. Scott McCloud, in "Understanding Comics: The Invisible Art", delves into the mechanics of visual storytelling, revealing how comics synthesize words and pictures to convey stories with depth and nuance unseen in traditional texts. This synthesis is particularly beneficial in educational settings, enhancing students' comprehension and analytical skills. Stephen Cary's work, "Going Graphic: Comics at Work in the Multilingual Classroom", underscores comics' effectiveness in multilingual education, where visual narratives bridge language barriers, facilitating a more inclusive learning environment.

Exploring Complex Topics

Comics excel in presenting multifaceted issues through engaging, thought-provoking narratives. Robert G. Weiner's "Using Graphic Novels in the Classroom" illustrates how educators can employ comics to introduce and examine social, historical, and scientific discussions. This approach not only broadens students' perspectives but also encourages critical engagement with the material. Similarly, Rocco Versaci's "How Comic Books Can Change the Way Our Students See Literature" challenges traditional notions of literary merit, advocating for comics' inclusion as a legitimate form of narrative that can enrich students' literary experiences.

Case Studies: Comics in the Classroom

No Caption Provided

The integration of comics into educational curricula has yielded positive outcomes, as documented by Katie Monnin in "Teaching Graphic Novels: Practical Strategies for the Secondary ELA Classroom". Monnin provides educators with strategies to effectively incorporate comics and graphic novels into English Language Arts instruction. James Bucky Carter's "Building Literacy Connections with Graphic Novels: Page by Page, Panel by Panel" further exemplifies comics' role in enhancing literacy and comprehension, offering concrete strategies for their application in educational settings.

Some Considerations about Working with Comics in the Classroom

  1. Comics can help develop sensitive and symbolic reasoning.
  2. Working with comics helps develop different ways of analyzing reality.
  3. To work with comics, one must understand the language of comics.
  4. It is necessary to choose the comics you want to work with in the classroom.
  5. Pedagogical commitment is essential.
  6. Comics can help develop sensitive and symbolic reasoning.
  7. Working with comics helps develop different ways of analyzing reality.
  8. To work with comics, one must understand the language of comics.
  9. It is necessary to choose the comics you want to work with in the classroom.
  10. Pedagogical commitment is essential.
  11. Schools and academia largely struggle with dealing with images, as a result of the dominance of the rationalist paradigm, which led to the belief that images are for children and therefore cannot be used for serious subjects like school content.

Educators’ Perspective

Educators incorporating comics into their teaching methodologies have observed notable improvements in student engagement and comprehension. Michael Bitz's "When Commas Meet Kryptonite: Classroom Lessons from the Comic Book Project" highlights the transformative power of student-generated comics, emphasizing their potential to foster creativity, personal expression, and narrative skills. This pedagogical approach not only diversifies the educational toolkit but also aligns with contemporary learning styles, making education more relevant and appealing to students.

Will Comics Save Education?

No Caption Provided

The use of comics is just another strategy to achieve good results in the classroom. They are another resource and therefore cannot be solely responsible for good or poor academic performance. However, the partnership between comics and education can contribute to students developing various skills that go beyond good reading and interpretation.

Conclusion

The use of comics in education is an additional strategy to achieve good results in the classroom. While not solely responsible for students' academic performance, the partnership between comics and education can significantly contribute to the development of various skills, going beyond mere reading and interpretation. It is essential to invest in teachers' training to fully explore the potential of comics as a media resource in education.

Comics as a multifaceted educational tool, highlighting their capacity to enhance literacy, address complex subjects, and engage students effectively. By integrating comics into the curriculum, educators can offer a more inclusive, engaging learning experience that resonates with contemporary students. This approach not only diversifies pedagogical methods but also aligns with modern learning styles, potentially transforming the educational landscape. As the educational community continues to explore innovative teaching methods, comics stand as a testament to the evolving nature of learning, promising to enrich education with their unique blend of entertainment and instructional value.

No Caption Provided

Bibliographic References

  • McCloud, Scott. "Understanding Comics: The Invisible Art." HarperPerennial, 1994.
  • Cary, Stephen. "Going Graphic: Comics at Work in the Multilingual Classroom." Heinemann, 2004.
  • Weiner, Robert G. "Using Graphic Novels in the Classroom." Journal of Graphic Novels and Comics, 2012.
  • Versaci, Rocco. "How Comic Books Can Change the Way Our Students See Literature: One Teacher's Perspective." College English, 2001.
  • Monnin, Katie. "Teaching Graphic Novels: Practical Strategies for the Secondary ELA Classroom." Maupin House Publishing, 2010.
  • Carter, James Bucky. "Building Literacy Connections with Graphic Novels: Page by Page, Panel by Panel." National Council of Teachers of English, 2007.
  • Bitz, Michael. "When Commas Meet Kryptonite: Classroom Lessons from the Comic Book Project." Teachers College Press, 2010.

Extra Credits

Thanks again to @cor_tsar for creating The Daily Debater, and to @supremegeneration, @life_without_progress, @wearetheflash, @cosmicallyaware1, @krleavenger, @emperorthanos-, and @vertigo- for all their efforts on past issues, and making TDD what it is today.

Avatar image for owie
owie

9569

Forum Posts

286670

Wiki Points

152

Followers

Reviews: 16

User Lists: 0

Avatar image for owie
owie

9569

Forum Posts

286670

Wiki Points

152

Followers

Reviews: 16

User Lists: 0

#6 owie  Moderator

@wandasupremist: Thanks for letting us know. Intentionally using alts to evade a bad is all I need to put you and any alt on permaban.

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owie

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#7 owie  Moderator

@andromeda1001:Thanks. And go for it with the New Warriors! I mean, I did one for Power Pack. For which, actually, I am slowly getting some New Warriors to pick up on Alex's New Warriors-era feats.

@zetsu-san:If there's one thing that's clear about comics, it's that one person's cringe is another person's favorite thing. Personally, I like it.

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#8 owie  Moderator

The GIF of Saruman is a good reminder of him being able to fight melee.

But I think Dooku has by far the higher melee skill and would probably be able to disarm and then kill Saruman. In TK, I think Dooku's feats are probably better as well, with the multiple pillar/obelisk feat.

I don't think most of Saruman's spells are done with a quick reaction. I can't remember, did he just paralyze Gandalf at one point? And he shot a fireball.

I'm not sure if either could mind control the other but in a bloodlusted state they probably wouldn't try.

Overall I'd give it to Dooku in melee for sure, and also probably TK, which would be enough.

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owie

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#9 owie  Moderator

Magik vs Nightcrawler

They are restricted to fighting with swords and teleportation (Magik can only teleport herself).

Nightcrawler has his hope sword, Magik has her soul sword (no armor).

Battle takes place in the Anasazi ruins, starting at 30'.

In character. Win by any means.

Who wins and why?

Magik
Magik
Nightcrawler
Nightcrawler

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owie

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#10 owie  Moderator

@yuuki157: I had a bunch of total nonsense sentences that I apparently wrote in my sleep in the middle of the RT. It reminded me of when I was writing an art history paper in college and woke up to see the sentence "Clowns like ice cream" in the middle of my paper. Dreaming and writing simultaneously.

Anyway, yeah her range is definitely limited, although better than classic Rogue's touch-based ability. And I like that it's a little more open-ended than just getting powers. In theory, she could fight the leader of a group of villains and copy his circumstance of being the leader of the group of villains, and they would all obey her instead of the original guy, like she did with her high school principal or she talked about in terms of being president. It will be interesting to see if they continue using her post Fall of X (she hasn't been seen anywhere during the event) and in the hands of writers other than her creator.