Izaiah

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CVnU: Izaiah

Izaiah

No Caption Provided

Post-Cynrath Revision. Work in progress.

Jason; Alecto & Tzuryash. Gwen; Abigail.
Jason; Alecto & Tzuryash. Gwen; Abigail.
  • Code Name • Izaiah.
  • Real Name • Alex Drake / Caelum Atarxia.
  • Aliases • The Wanderer, Lord of Light.
  • Nicknames • Wando, Zai, Taxi.
  • Relatives
    Jason Drake (Azataron Atarxia; Father).
    Abigail Knight (Mother).
    Guinevere 'Gwen' Drake (Sister).
    Matthew Rayner (Brother; Unknown to the Drake Siblings).
    Blair Swierczynski (Cellphone Girl; Maternal Cousin).
    Ruby Glassman (Risky; Maternal Cousin).
    Tzuryash Atarxia (Paternal Grandfather).
    Alecto Thera (Paternal Grandmother).
  • Affiliations • None; formerly We Are Legend & Vine Titans.
  • Base of Operations • Unknown.
  • Universe • CVnU.

Status

  • Alignment • Chaotic Good.
  • Identity • Secret; known to past W.A.L. and V.T. members, also to the Nitaurim Clan.
  • Citizenship • Citizen of the United States and the Cynrathuan Empire.
  • Marital Status • Single.
  • Occupation • None; formerly W.A.L. Agent.
  • Religion • Judaism, semi-observant.

Characteristics

  • Nature • Human-Cynrathian Illuminate.
  • Place of Birth • New York City, NY, United States.
  • Age • 18 (born on March 4, 1996).
  • Height • 5' 11" (180 cm).
  • Weight • 150 lbs (68 kg).
  • Hair • Black.
  • Eyes • Amber.
  • Skin Tone • Medium Brown.
  • Ethnic Ancestry • Ethiopian (Maternal Grandmother), German & Ashkenazi Jewish (Maternal Grandfather). The majority of his Cynrathian ancestors resemble Native Americans (Paternal Grandmother) and Europeans (Paternal Grandfather).
  • Unusual Features • Glowing eyes and veins when Hekau (Illuminate's Powers) are active.
  • Description • Izaiah is reasonably good looking, moderately tall with a fairly athletic build, none to short black hair, frequently with facial stubble, golden-brown eyes, and medium brown complexion. Thanks to regeneration, most battle scars have faded somewhat. His clothes typically include a hood, and follow a red/black or blue/black/gold color scheme (with some variation). Items he's rarely seen without would be the Ghimir Blade (in battle, anyway, it only appears when the wielder wills it) and his Cynrathuan Sigil Ring and Legend Ring. At will, he can manifest Zaron (his Astral Animal, most frequently assuming the shape of a snow leopard). Zaron is seldom likely to be mistaken for a real snow leopard given how he usually shows the characteristics of emitting a glowing aura, being slightly transparent, and not being bound by gravity.

Biography

[Awaiting construction.]

Abilities & Weaknesses

Inherent Powers

  • Metamorphosis • Triggered at severe injury, Izaiah (like all Cynrathians) can choose to metamorphose. Minutes after such a choice, his entire body will regenerate, though will result in exhaustion that may last for days. An occasional side effect of such a metamorphosis is the development of a new 'Persona', which may entail a shift in his looks, and for Illuminates, their Hekau and Astral Animal.

  • Omnilinguality • A quirk of the Knight side of his family, Alex Drake has the ability to nearly immediately understand any language provided he hears or reads enough of it. If a relevant language is known to a person nearby, he may instinctively absorb that person's understanding telepathically (which will not dissipate once that person exits vicinity). Going on hearing or reading alone requires more intense concentration and resources to progressively understand, and will not be as instantaneous.

  • Sixth Sense • All Cynrathians are capable of low-level telepathy, transmitting (but not broadcasting) messages across a large city, and reading a person's mind with their consent. Izaiah specifically seems to have a sense that allows him short-term predictions of danger, which during sleep can manifest as cryptic precognitive dreams.

Hekau • The Illuminate's Might

Hekau are the powers gained by Cynrathians in the Rite of Illumination, in which one breathes in vapors created from Tahenium Crystals. This is a somewhat painful (if only for a few moments) process which only beings with strong regenerative capabilities, such as the Cynrathim, can survive. It links one's spirit to the Aether (a universe-spanning energy field, and one section of the Universal Orb).

  • Zaron, Izaiah's Astral Animal • Izaiah's semi-corporeal animal spirit usually assumes the shape of a snow leopard, his name is Zaron. If Zaron was to pass through a living person, that person would probably feel a bit cold.
  • [Incomplete.]

Weaknesses

  • [Incomplete.]

Possessions

The Ghimir Blade • Also known as the Blade of Hezion, Blade of Azur Ghimir, Winter Blade, and Lord Sutekh's Was Scepter, or Dominion Scepter. A blade forged from Orichalcum by parties unknown (unknown number of eons ago).

  • Has two different modes: one tangible and absurdly sharp (default mode); and one physically intangible (though visible) that can freeze anything it passes through, if the wielder wills it.
  • It has been claimed that it can also capture the soul or 'life essence' of whomever it kills (provided the killed one is sapient/sentient, killing an animal or destroying a primitive robot with it wouldn't have any such effects), although Izaiah has no intention to find out the truth value in that claim.
  • The blade can appear and disappear based on the user's will. If an unauthorized person were to attempt wielding it, it would disappear, and thus be available for an authorized wielder to summon it back.
  • Certain events seem to suggest that Ghimir can only be broken (and never irreparably destroyed) using a similar artifact, or by someone who is about to die within the next few minutes. However, it can be repaired by its wielder, or someone with a close connection to the 'element' of death.
  • The blade's paranormal properties (sharpness, intangible mode, responding to summons, disappearing when attempted to be used by non-wielders) can be counteracted by advanced magic or science, specifically by generating anti-magic/anti-dimension-shifting/anti-etheric energy fields in the object's present location. However, the nigh-indestructibility of the blade would still remain in such circumstances.

[Incomplete.]

Trivia

[Incomplete.]

Pre-Cynrath Revision

Izaiah (2013-2015)

The Eternals The Xantroa The Atarxian Sphere

No Caption Provided
No Caption Provided

Code Name • Izaiah.

Real Name • Caelum Atarxia.

Legal Name • Zacharias Drake.

Aliases • The Lunar Legend, ~The Wanderer~, Khonshu, The Doctor, Son of Tomorrow, Scion of the Frozen Heavens, Son of Two Worlds, the Lord of Light.

Nicknames • Wando, Izzy, Zach, Cal, Taxi.

Relatives

• Savant/Azataron Atarxia/Jason Drake (father),

Iltani/Abigail Knight (mother),

Guinevere 'Jenny' Drake (older sister),

Matthew Rayner (older brother, unknown),

The Praetor/Tzuryash Atarxia (paternal grandfather),

Alecto Thera (paternal grandmother),

Atzyrias Atarxia (paternal cousin),

Linda Knight (maternal aunt),

Cellphone Girl/Blair Knight (maternal cousin).

Affiliations • We Are Legend.

Base of Operations • Mobile; Los Angeles, California, United States; Coyolxauhqui.

Universe • CVnU.

Status

No Caption Provided

Alignment • Chaotic Good.

Identity • Secret.

Citizenship • Citizen of the United States; Citizen of Heliopolis with a criminal record.

Marital Status • Single.

Occupation • W.A.L. Agent.

Religion • Judaism, semi-observant.

Characteristics

 The Etheric Brand, the Mark of Illumination.
The Etheric Brand, the Mark of Illumination.

Nature • Illumination, Human/Nitari Hybrid.

Place of Birth • New York City.

Age • 17 (born on March 4, 1996).

Height • 5' 11" (180 cm).

Weight • 150 lbs (68 kg).

Hair • Black.

Eyes • Blue.

Unusual Features • Etheric Brand (glowing tattoo-like markings), eyes glowing blue only appears at will or when his Hekau-powers are active).

No Caption Provided

Description • Izaiah is moderately tall with a fairly athletic build, short black hair, facial stubble, green eyes, and light brown complexion. Thanks to regenerative power, most battle scars have faded somewhat. His clothes typically include a hood, and follow a red/black or blue/black color scheme (with some variation). Items he's rarely seen without would be the Ghimir Blade (in battle, anyway, it only appears when the wielder wills it) and his Xantroan Sigil Ring and Legend Ring. At will, he can manifest Zaron (his Tonal, a semi-corporeal animal spirit most frequently assuming the shape of a snow leopard) and an Etheric Brand (a glowing mark, resembling a tribal tattoo across his body), most often when his Hekau are active. Zaron is very unlikely to be mistaken for a real snow leopard given how she emits a glowing aura, is slightly transparent, and is not bound by gravity.

Biography

 Illumination.
Illumination.

[Awaiting construction.]

Abilities & Weaknesses

Inherent Powers

 Metamorphosis.
Metamorphosis.

Metamorphosis • Triggered at severe injury, Izaiah (like all Nitari) can lapse into a death-like comatose state, preparing his body for a complete (or mostly complete) regeneration which will occur minutes after the event. Common side effects of such a metamorphosis is the development of a new 'Persona', which entails that his appearance, Hekau and Tonal will be slightly altered.

Omnilinguality.
Omnilinguality.

Omnilinguality • Ability to nearly immediately understand any language provided he hears or reads enough of it. This ability seems to be unique to Izaiah, it is not a common gift among the Nitari (let alone humans).

Sixth Sense • All Nitari are capable of low-level telepathy, transmitting (but not broadcasting) messages across a large city, and reading a person's mind with their consent. Izaiah specifically seems to have a sense that allows him short-term predictions of danger, which during sleep can manifest as cryptic precognitive dreams.

Hekau • Powers of Illumination

 Zaron.
Zaron.
 Hydrokinesis.
Hydrokinesis.

Hekau are the powers gained by the Nitari in the Rite of Illumination, they typically draw their power from the Aether (a universe-spanning energy field).

Zaron, Izaiah's Tonal (Animal Spirit) • Izaiah's semi-corporeal animal spirit usually assumes the shape of a snow leopard, her name is Zaron. If Zaron were to pass through a living person, that person would probably feel a bit cold.

Telepathy • Ability to read the thoughts of others provided they're not shielded by mental blocks or personal inhibitions (for instance, if a person thinks of something they would never say out loud, this thought would be more difficult to access; however, this may not apply if the target is drunk or otherwise drugged). This enhances Zach's already innate limited telepathic ability.

Telekinesis • Power to move matter with one's mind. Izaiah's Telekinetic ability is mostly restricted to one 'object' (or group of objects) at once. As such, he would not be able to use Telekinesis to fly while simultaneously levitate something else from a distance, but he would be able to simulate super-strength while flying by being in physical contact with the object.

Photokinesis.
Photokinesis.

Tachyokinesis • Power to manipulate tachyons, particles that move faster than light. Effects he can accomplish with this include teleportation and time travel (of himself and others).

Telekinesis.
Telekinesis.

Photokinesis • Izaiah has the power to generate and manipulate light for a variety of effects, including powerful concussive energy blasts and solid energy constructs (which will dissolve when he releases focus, unless transmuted into solid matter by a third party).

Hydrokinesis • Ability to manipulate the movement of water with a thought, as well as heating and freezing it and reverting it back to its original/default temperature. Also, through conscious effort, he can increase the ambient amount of water within a certain radius with around 100% (effectively teleported from a randomly selected location, the environment will revert back to its default water levels as soon as Zach abandons the mental effort to maintain this effect).

As an extension of this power, contact with water can accomplish a variety of effects, including enhanced teleportation (if submerged, and a body of water in the target location large enough to be submerged in is in place, this greatly extends the range of his teleportation power) and healing of injuries (provided broken bones and alike are aligned correctly).

He is also able to breath/survive underwater for extended periods of time.

Weaknesses

No Caption Provided
  • Due to subconscious mental blocks, potentially offensive uses of Izaiah's powers will be rendered useless if he's made aware (provided he has good reason to believe that the provided information is correct) that he's not fully in his right mind (due to being poisoned, drugged, or alike). He'll still be able to metamorphose or defend himself with defensive/non-offensive uses of his powers, but not anything that would injure/kill/damage his opponent.
  • The effect of his powers are often proportionate to his self-confidence or expectations. Essentially, if he'd be in an arrogant/over-confident state of mind, his powers could be put to greater use than if he was in a more humble state of mind.
  • Certain sonic frequencies, as well as anti-magic/anti-dimension-shifting-technology could potentially cancel out Izaiah's powers, rendering him human level.
  • Water that has been polluted with certain chemicals (or other things) could be straining to manipulate, and/or cause nausea/headaches.
  • Any human could learn how to shield themselves from telepathic scanning or influence through sheer force of will or mantras, although it is rare. Also, reading peoples' minds can be mentally exhausting, never mind the fact that many minds should be left alone if one wishes to maintain some manner of sanity.

Possessions

The Ghimir Blade.
The Ghimir Blade.

The Ghimir Blade • Also known as the Blade of Hezion, Blade of Azur Ghimir, Deathbringer Blade, and Lord Setekh's Was Scepter, or Dominion Scepter. A blade forged from Orichalcum by parties unknown (unknown number of eons ago).

  • Has two different modes: one tangible and absurdly sharp (default mode); and one physically intangible (though visible) that can freeze anything it passes through, if the wielder wills it.
  • It has been claimed that it can also capture the soul or 'life essence' of whomever it kills (provided the killed one is sapient/sentient, killing an animal or destroying a primitive robot with it wouldn't have any such effects), although Izaiah has no intention to find out the truth value in that claim.
  • The blade can appear and disappear based on the user's will. If an unauthorized person were to attempt wielding it, it would disappear, and thus be available for an authorized wielder to summon it back.
  • Certain events seem to suggest that Ghimir can only be broken (and never irreparably destroyed) using a similar artifact, or by someone who is about to die within the next few minutes. However, it can be repaired by its wielder, or someone with a close connection to the 'element' of death.
  • The blade's paranormal properties (sharpness, intangible mode, responding to summons, disappearing when attempted to be used by non-wielders) can be counteracted by advanced magic or science, specifically by generating anti-magic/anti-dimension-shifting/anti-etheric energy fields in the object's present location. However, the nigh-indestructibility of the blade would still remain in such circumstances.
No Caption Provided

Sigil Ring • A multifunctional device of Xantroan origin, it takes the form of a platinum ring with a thunderbolt insignia. Its nano-technology has been programmed to accomplish virtually anything, however its construction is complicated enough that only simple functions work reliably. Izaiah has managed to employ the following uses for it:

  • Effortless flight, activated and guided by thought, and controlled by will. Works independently on Izaiah's ability to simulate flight with Telekinesis.
  • Instant costume switch, activated by will.
  • Sending and receiving transmissions. Also, accurately converting Izaiah's telepathy to sound that can be transmitted.
  • Attaching his symbol/signature/autograph on things he needs/wants to sign, or simply projecting his symbol onto a flat surface.

Since the ring is coded to Izaiah's DNA and finger prints, it cannot be used by anyone else, unless he has personally approved the person attempting to use it.

Glossary

The Xantroa.
The Xantroa.
  • Arzac • The central planet occupied by the Arzacia.
    Things of or pertaining to planet Arzac are described as Arzacinian.
  • The Arzacia • An interstellar empire predominantly populated by Nitari, opposing the Xantroa.
    Things of or pertaining to the Arzacia are described as Arzacian.
  • The Arzacian Horde • The armies of the Arzacia, based on planet Arzac.
  • EternalsNitari Illuminateds who have become long-lived and powerful enough to be effectively godlike. Some of the Eternals are known to have lived in Heliopolis.
  • Etheric Brand • (Also called Wadjet or Mark of Illumination.) A glowing pattern of markings that appear on an Illuminated's body when Psionized (i.e. when their Hekau, powers, active).
  • Hekau • (Also called Psionics.) The powers wielded by Illuminateds. May resemble and/or overlap with the concept known as 'Magic' (although some define Magic and Hekau as being on different wavelengths, although on the same spectrum). When a person is activating their Hekau, it is said that they are Psionized.
    Singular Heka, Plural Hekau.
  • Heliopolis • Ancient home to the Heliopolitan Eternals. The Heliopolitans were frequently assumed to be Gods by the Khemites (Egyptians).
  • Illuminateds • Persons who have undergone the 'Rite of Illumination' and hence possess Hekau, Etheric Brands and Tonals. The majority of Illuminateds in existence are Nitari.
  • New Alarna • The planet currently hosting the capital of the Xantroa, and is located in the Alpha Centauri system. It is Azataron Atarxia's planet of origin.
  • Nitari • The humanoid race seemingly originating from Xantro, and the predominant race of the Xantroa and Arzacia.
  • Metamorphosis • A healing transformation someone of Nitari descent may undergo, triggered only by severe injury (very rarely by will alone).
  • Psionization • The act of activating one's Hekau (done by Illuminateds). In so doing, their Etheric Brand and Tonal may appear.
  • Tonal • Animal Spirit Companion, manifested by Illuminateds.
  • Xantro • The home planet of the Nitari. It is currently abandoned, having been razed by the Arzacian Horde.
    Things of or pertaining to planet Xantro are described as Xantronian.
  • The Xantroa • The interstellar empire established by the Nitari of Xantro. Even though the planet Xantro is abandoned, they are still named after their original world of origin. Their current central world is New Alarna.
    Things of or pertaining to the Xantroa are described as Xantroan.

Trivia

Useful Notes:

  • 'Lord of Light' is a title awarded to Emperors of the Xantroa who are regarded as unusually great (not unlike human monarchs with nicknames like 'the Great' or 'the Magnificent'). Hence, Izaiah appointing himself the title is likely to come across as exceedingly conceited to those who are used to Xantroan culture.

Theme Song: Ezio's Family - Jesper Kyd.

Quotes: "I'll save the day tomorrow!" - Izaiah.

Random Facts:

  • Izaiah has difficulty with spelling and writing, and will blame dyslexia if asked about it. (In reality, it's because his omnilinguality interferes with his ability to read; it renders most sentences as instantly readable but doesn't let him recognize individual words if he doesn't put much mental effort into it.)

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