Name: Cormac
Alias: The Knightfall Abomination, Clawed Crusader, Clawed Berserker, Trion Titan, Metallic Mauler, Mutant Mauler, Living Weapon, Knightfall Weapon, the Ronin
Alignment: Neutral
Height: 6'5
Age: Unknown - Immortal
Affiliation: Black Eden Estate
Species: Enhanced mutant
Birthplace: Australia
Relationship Status: Single
Gender: Male
Family: Brother, Alpha Dog
Brief backstory
Once upon a time, Cormac had been rendered almost killed due to his mutant abilities being manipulated by an underground group of scientists. These horrid experiments rendered Cormac's physiology unstable and nearly resulted in his unsightly death, luckily, a man named as Armistice found and stabilised Cormac's life. In return for this Cormac served as Armistice's personal assassin for two years. During this team he was murdered, only to be reanimated by a man named Andres Knightfall in return for a brief contract of servitude in the form of becoming his personal assassin and butcher. Cormac was gifted an expansive array of new and old powers, resulting in him becoming possibly the most dangerous and lethal individual alive. Nowadays, the Trion Titan is no longer under the order of Andres, and has been allowed to stalk the lands of his own accord. More recently, purchasing the Black Eden Estate.
The Living Weapon
Having had his organic skeletal system replaced by a more efficient, Trion-based alloyed composition, Cormac's skeleton is nearly unbreakable. The additional fundamental properties of the metallic compound, particularly intrinsically manifested energy-absorption, further lessen potential damage sustained by the unorthodox skeleton. Virtual indestructibility was achieved through the addition of technologically innovative quantum shielding. Structurally strengthening the entirety of the skeleton's subatomic makeup through the manipulation of quantum phenomenon, it remains virtually indestructible and nigh-incapable of sustaining antagonistic effects external of its incipient quantum state. This effectively prevents the breaking of bones and in particular, the severing of limbs etc. Additionally, aside from the protective potency of its virtually infinite gravitational binding energy provided by quantum shielding, the Trion-components of the feral mutant's skeleton boast a secondary property other than energy-absorption. Energy-amplification of all forms of directed energy may be used offensively for counter-attacking purposes as well as primarily offensive means. This physical property of Cormac's skeleton allows the mutant to strike with greater force than allowed by the maximum capacity of his strength, this is achieved through the dramatic amplification of kinetic energy accumulated from movement.
Adaptable virillium claws
A jointly accompanying feature of Cormac's skeleton comes in the form of virillium claws, originally Trion, however, as there was an essence of virillium (a sentient metal) still within his body, they crafted themselves over the original Trion claws and reformed. The claws are meticulously crafted into bladed claws of nigh-infinitely sharp edges for the maximization of cutting capacity, the claws are capable of adapting and slicing through any material whatsoever. A single slash may not cut through adamantium, but after the second, and third, the claws will almost mystically adapt to slice through it. The metal has sliced through one as powerful as Thee Champion.
Semi-Organic Quantum mind
Considerable perversion of Cormac's brain saw its warping into a functioning semi-organic quantum supercomputer, somewhat similar to Andres' M.D.D.S. Composed of a controlled cluster of entangled axions ingrained into his now semi-organic brain, this unorthodox neurological makeup enables the processing of thoughts at superluminal speeds due to the quantum entanglement between the specialized axions. Due to the bioelectrical stimulation of his brain further, Cormac's mental processes are greatly augments allowing him to memorize and store a potentially infinite of data without delay, awarding the Metallic Mauler with an scientifically gifted version of photographic reflexes. These exotic augmentations have also gifted Cormac a greatly enhanced boost in his intellect, rendering the Trion Titan one of the worlds most foremost (but unstable) intellectually gifted minds. The M.D.D.S has also been pre-programmed to memorize, store, and comprehended data and information during battling, in theory, meaning he can adapt and shift his battle strategies as an intuitive ability, not having to think prior to executing tactical attacks due to his subconsciousness having already thought of any possible attacks preceding execution of said maneuver.
Enhanced sensory perceptions
The Mutant Maulers entire body is a finely tuned machine, able to detect even the smallest change in the environment and respond in uncannily fast time. Some changes (such as shifts in ambient airflow) are seen as so subtle, it is as though Cormac has a type of preternatural reactionary speeds, IE, they seem instantaneous. Cormac's nervous system and brain work in conjunction with one another at speeds far faster than even most enhanced mutants, everybody has something called multisensory integration, which is how a brain takes in different stimuli, such as sight, sound, touch, smell, self-motion and taste, and how this is integrated by the nervous system. Cormac's brain and nervous system is able to process this at a much faster, and effective rate. In effect, he is able to nigh-instantly comprehended the external world and adapt his behaviour to survive.
Cormac is able to hear the heartbeat of an opponent (or friend) and remember their exact sound and how their heartbeat is specifically different to somebody else's. This is a little way for the Trion Titan to pick out who is who even if blinded. His hearing is so fine, it is able to pick up a dropped pin midst a noisy work office, and locate where it was dropped. He could even hear it moving through the air as it is in motion being dropped, detecting it disrupting the air. Far, far more effective sensory perceptions than nearly any other meta in the world. His sight, taste, and all other perceptions and senses are just as finely tuned.
Kinetic energy manipulation
Cormac possesses the mutant ability to charge objects with excessive kinetic energy, causing them to violently explode. His signature technique is charging normal bullets with energy and causing them to explode upon impact. He has charged the sand on a desert during combat to cause a mid-battle explosion and devastate an area, or charge opponents clothing. He most often uses this power to ignite the ends of cigars.
Manufactured Murder
Biological Immortality
For the purpose of replicating the mutant's lost adaptive healing factor, Andres has succeeded in the drastic alteration of Cormac's cellular regeneration. Having substantially altered the mutant's biology through extensive experimentation with an unnamed protein-based biological substance. Upon sustaining physical wounds, Cormac's body has been genetically instructed in adopting a more efficient healing process which is used to rebuild damaged tissue and other bodily parts. Further genetic augmentation enabled the evolutionary progression of the unnamed protein-based substance into a more potent substance, enabling accelerated tissue regeneration which allows the fierce mutant to heal from virtually any wound in characteristically rapid time. Additionally, the Catalan's biological machinations brought forth the replacement of Cormac's cellular nuclei with more efficient synthetic versions that have cleanses the body of a variety of genetic faults, primarily the unraveling of the telomerase enzyme in the DNA after mitosis. This effectively renders Cormac organically exempt from aging, allowing him to remain at his physical and biological peak indefinitely, leaving him incapable of dying from old age.
Synthetic X-Gene
An inorganic and more efficient replacement for Cormac's biologically original X-Gene, the synthetic version's chemical and physical composition remain unrevealed however primarily function to stabilize the previously volatile set of abilities boasted by the feral mutant. With his default nervous system replaced by a more effective neuro-conductive fluid of uncanny efficiency, Cormac is rendered presently immune to the effects of paralysis and is gifted with reflexes of superb rapidity able to react to attacks upon his person. The synthetic X-Gene's second alteration manifests as a rarely documented mutation in both copies of the MSTN Gene in each cell, the heterozygotes and, homozygotes. The mutations have led to a substantial reduction in the production of the functional myostatin protein of his body, leading to exponential development of his muscle tissue and physical strength. The resultant muscular growth and development has fundamentally rendered the feral mutant a figure of physical imposition, boasting a prominent frame of undeniable muscular bulk.
Appropriate physical resistance exercised by his muscular tissues perfectly compliment the intrinsically provided degree of monstrous physical strength, enabling Cormac to perform acts of remarkable strength while remaining exempt from tissue damage. An exotic adaptive property, evolutionarily claimed by his version of the MSTN Gene Mutation have jointly gifted him not only with herculean strength, but similarly escalated physical durability and endurance. A combinational conjunction of his advanced musculature and the elevated quantity of blood in his circulatory system grant him immaculate stamina and physical endurance, effortlessly capable of intensive immersion in strenuous physical activity for extended periods of time, being able to an upper limit augment his strength without energy absorption to five tons.
Misleading Martial Arts
Due to his ability to concoct high speed strategies and tactics mid-battle, yet retaining his misleading persona of being a mindless mauler, fighting recklessly and without thought, strategy, nor skill, Cormac invented himself a personalized style of combat which is a style of deceptive lethality, based to look, and even feel, like a brute, savage bombardment of random attacks. When in reality it is an expert system of multifaceted combat, it would take an expert to decipher just how sophisticated his style truly is. It is, to keep it's secrecy in tact, not employed to deal with all threats. This is to maintain it's secret nature, and due to his healing factor, he is able to "act" brutish and defeat most opponents via simple attrition. But when required, his deceptive form of savagery is truly a martial arts masterpiece.
Equipment
Cormac's combat suit
Cormac's flamboyantly colored combat suit was pragmatically designed to provide the optimum amount of protection while not sacrificing his natural speed and agility, in actuality, his specialized suit is able to dramatically increase his stamina and endurance levels. The suit was made by Cormac with scavenged items of technology from the now abandoned Sovereign base, it was merely an adaptation of a suit which Ian had always had planned for Cormac, yet never had time to actually build. With his newfound time and freedom, it was only natural to build the suit.
Degree of protection: The suit does not boast any degree of protection which would stop bullet wounds or knives. Rather, his suit is flame retardant and is able to resist corrosive acids or alkali. Mainly used to be the primary defense against these kinds of attack which his healing factor could repair from, but the pain would still be torturous.
Boosted stamina levels: Multiple sensors are stored on the underside of the suit, constantly reading his body temperature/heart rate/blood pressure and a number of other factors, it is able to intelligently cool down/heat up his body as required, prolonging the amount of time Cormac is able to function at peak capacity, and although his healing factor is able to do this in itself, an external coolant system reduces the usage of his healing factor and allows his bodily energy to be used elsewhere, rendering Cormac stronger or faster for example.
Log in to comment