Six months ago, Sam Washington and the Free States were destroyed. The renegade Vice President was killed and his people scattered, the vast majority killed or captured. But one remained. Albert Washington, the scion of the Sociopathic Shield-Bearer. He was presumed dead, but instead fled from the United States, with a few loyal guards and advisors. He sought refuge in Iceland, but that, too, was taken by the United States. So he moved from location to location, fearing discover from US agents at any turn. During this time, he was contacted by a shadowy organization interested in sponsoring his return to power.
With their ill-gotten funds, they allied with the young revolutionary, and created a small city in the mountains, hidden by the powers of the League within a small 'rip' in space. The State. A haven for any who were aligned against the United States. A city of mercenaries, exiles, and renegades.
Location.
The entrance to the State can be found in the arid Sahara, and upon first glance seems like it is simply situated there. However, it is not visible, even when staring right at the place where it should be, until you are at a certain distance. Or rather, the entire city is inside a rip in the fabric of reality. A miniaturized copy of about twenty square miles of the Sahara exists inside ether, inaccessible by anyone not allowed in. Once you enter, you find yourself walking onto a large steel bridge over a chasm that represents the gap between the State and the rest of the universe. Once having entered, one fins themselves unable to speak about it to those unaware of it's existence and location.
Bylaws.
Though the State has many residents, few are permanent. Mercenaries often rent a room for a week, and leave on a job, while some vendors live permanently, leaving only to pick up wares for their shop. Albert Washington is the uncontested leader of the State, though there are no formal rules dictating by what authority he rules, or who would succeed him should he die.
Levels.
The Star.
At the lowest level, of the central building of the city, is essentially a mall. Vendors sell everything from black-market gene enhancements to simple firearms. An up-to-date copy of the official Bounty Board can be found in the very center. And mercenaries between jobs wait to be hired.
Higher up in the building, the command center of the city can be found. Video feeds from all over the city, missile command stations, and the official seat of power in The State are here.
And at the highest level, Albert Washington lives, rarely leaving the building except to hire a mercenary or oversee new construction.
Residential Levels.
In the majority of the middle levels, houses and normal shops, though often selling illicit goods, can be found. It often resembles a NYC street, but with gang symbols spray painted on the walls and armed mercenaries walking the streets.
Garrisons.
Though the State has it's own internal policing system, as well as numerous defenses including fighter jets and anti-aircraft guns mounted around it, it's primary defense is a large active military, garrisoned at the lowest level of the shield-shaped city. Most originate from the Free States' military, and are human but some wear the few remaining Titanium Legion armors, or have metahuman or mutant powers. Those are often leaders in some capacity.
The Bones.
The State, as well as being defended by an active military, has a secret police of sorts, known as the Bones. They patrol the city, looking for spies from the US, or anyone who breaks one of the State's laws. They are primarily comprised of powered individuals, or those with some extranormal weapons, armors, or talents.
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