@darthaznable:
pacing, hilariously simplistic combat that hardly calls for variety
Are you aware, that the same things that you wrote here are also in the W1 and W2? In W2 you can roll all the time, overall fighting is very similar and that "rhythm and momentum" in not even near being realistic either so what's the point?
some of the good side quests lead nowhere
Where side quest should lead? It's side quest not story quest. Side quest in W1 or W2 were the same, if we are talking about this aspect - leading nowhere.
some choices that genuinely don't matter as in they have no real effect on the game
I agree with you that some choices have no real effect on the game like strategy before battle of Kaer Mohren but the most important choices have effect.
Few examples:
Tree choice? - effect, Baron and kids are alive or not,
All choices around Geralt-Ciri relations - effect, Ciri dies or not
Ciri-Emhyr choices - effect, Ciri becomes empress or not
Choose Djikstra or Roche and friends - effect,
Btw In the previous games are choices too. And most of them don't matter. Just like in the W3. For example in W2 there's only two important choices.
it also tossed others to the back of the bus like Dandelion, Zoltan
Dendalion had whole, long story quest and side quest. For Zoltan had his part in story quest and in side quest too. + Dendalion shows up in the expansion. You can see how Dendalion changes when in-love that's something.
completely cut out Iorveth
Iorveth and Saskia were made only for W2. Cd Project Red said so before.
The whole game is so static.
Just like W1. Only W2 is better because you have 2 different plot lines.
Vendors aren't even programmed with a sleeping schedule
Yup, they should fix that.
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