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    Doom

    Movie » Doom released on October 21, 2005.

    The movie adaptation of the classic video game series, Doom.

    solomonthenotsowise's Doom review

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    Doomguy Respect Thread

    DOOM Eternal Update soon! 3/22/2020

    Huge shoutout to @Sirfizzwizz and @shadowrider78 for assisting me in compiling this! I have a few new sections to add in that I cant believe nobody has covered.

    Alright let me start this off with where I have obtained my information for this analysis. I have read all 6 Doom books, played through every game with the exception of Doom 64, watched the movie, and lastly SCIENCE. As with any composite showing of a character this is Doom-Guy at his best from all of his appearances. With that in mind lets get started...

    The Novels

    They are complete garbage. All but the last 2 can even be called related to doom. The ONLY takeaway from the novels that is helpful is the fact that Doom-guy is a special forces marine. It does not specify what team or branch he was on only that he was the best when it came down to killing and was a serviceable tactician. So while Doom-Guy may be a brute with guns he is still above average of even other military personal.

    Durability

    Okay Doom-Guy's armor also known as the "Praetor Suit" is composed of a nearly impenetrable unknown metal and was forged in hell. The suit when fully upgraded enhances Doom-Guy's abilities.

    • The suit is capable of withstanding a 7-10 story fall with no damage.
    • Immune to explosives in all but direct hits. (For reference a direct hit from a rocket launcher does 9 damage out of 400)
    • Nearly immune to radiation, fire, and acid. The suit is also airtight and presumably space ready.
    • Capable of absorbing and dispersing large amounts of energy. Doom-Guy repeatedly absorbs 34,488,120 MW( 34.5 TW) of energy. This is a low end estimation of the power that a nuclear reactor produces in a year. This ridiculous figure is further supported when the specs for VEGA's (the sentient supercomputer) power consumption and core temperature. VEGA consumes 2.4 terawatts of energy every minute and if not cooled the core temperature would be 1.5 times the temperature of the sun... So Doom-Guy is capable of absorbing 34.5 TW of energy which is an unheard of figure but when stacked up to VEGA's power consumption it becomes slightly more reasonable.
    • Nearly Impenetrable armor far surpassing the durability any known metals. (most damage that is sustained is kinetic force that transfers through the suit and into Doom-Guy this is why the plasma gun is still able to hurt him as the bolts generate an impact)
    • Chromosome 24: (This is from the Doom movie not the books) This synthetic chromosome gives Doom-Guy a healing factor on the level of Wolverine, Super Strength in the 3-5 ton range, and armor-like skin very resistant to puncture. He is given a pair of chromosome 24 just as he is about to die from a mortal wound. Upon injection his genetic code was rewritten and healed in seconds. In the movie it is what makes the Doom-Guy more than just a simple man with military training. Here he recovers in a few seconds after getting his guts blown out. A h2h fight showing off his superhuman capabilities. Instantly heals from a stab wound etc.
    • Saving throw II: Upon taking fatal damage Doom-Guy is not killed and time slows for a few seconds. He is capable of this feat twice before actually dieing.
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    Strength

    Doom guys strength can be calculated to an extent in the start of the 2016 game. Doom-Guy is strapped to a table and is bound with 1/2 inch iron shackles from a position of rest he flexes each arm and breaks the chains and is able to escape. using this equation for the breaking point of 1/2 inch iron chain...

    area = diameter squared X .7854 = .5 X .5 X .7854 = .19635 .19635 X 40,000 = 7854 we get 7854 X 1.63 = 12,802 lbs required to break the chain.

    source: http://chestofbooks.com/crafts/metal/Applied-Science-Metal-Workers/292-Strength-Of-Chains.html#ixzz49XX7XW21

    This feat alone without being strengthened by the suit puts him at a minimum of 6.5 tons for a bicep curl while lying down. For a low-balled strength total of at least 13 tons. When you consider the fact that he was laying down and the speed that he broke the chains it is fair to say his strength is around 9 tons per arm and for a total lifting strength of 18 tons.

    Keep in mind this is without the suit and without any weapons or power ups. His strength is difficult to gauge with his suit as we are not provided the science behind the other objects he destroys.

    Doom-Guy is also capable of carrying every weapon he comes across and ammo for each weapon.

    Below are some feats

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    Speed

    Doom-Guy's speed from the first game clocks in at 74.5645 MPH.

    (Thanks again @shadowrider78) https://www.doomworld.com/vb/doom-general/56505-trying-to-calclate-doomguys-real-speed/

    Doom-Guy never tires or slows down no matter the amount of weight he is caring or the distance that he runs.

    When equipped with the Savagery rune his speed in combat is nearly tripled (2.5 times the normal combat speed).

    Doom-Guy has a double jump and the ability to change directions in mid air thanks to highly advanced thrusters on his suit.

    These numbers are without power ups or weapons (see below for total calculations).

    The link below you can see Doom-Guy dashing upwards of 40 feet to his target multiple times.

    https://www.youtube.com/watch?v=CX1uFIRR8ao

    In this link below you can see Doom-Guy dashing rapidly from target to target using Berserk as well as his chainsaw in the back half of the video.

    https://www.youtube.com/watch?v=dYGUmSXx-Ew

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    WEAPONS!!! >:D

    OK! For this I will be using the most powerful iteration of each weapon for the most part all the weapons are from Doom 2016.

    The Pistol

    Doom-Guy's pistol never runs out of ammunition as it is charged by movement. It is capable of discharging 8MW(when upgraded stock is 4MW) of energy as a solid slug capable of exploding a human skull. One charged slug is capable of killing all lightly armored targets.

    Below is a video of the weapon in action!

    https://www.youtube.com/watch?v=mg2veDFxt9k

    Combat Shotgun

    This shotgun is capable of firing 60 shells without reloading. A single shot from from this gun fires 20 pellets of 00 buck at velocities high enough to completely destroy the upper torso of a human or lesser demon into a red mist and gibs.

    There are 2 separate attachments for this gun the first being the ability to fire 3 shots in a burst fire mode and the second to shoot a cluster bomb with a similar destructive force of a rocket. The cluster bomb expends 1 shell and can be fired every 2 seconds without needing to be reloaded.

    Below is a video showcasing its power.

    https://www.youtube.com/watch?v=AWZn_N4v13s

    Plasma Rifle

    This rifle is capable of firing 350 without reloading pasmoids that inflict both impact and thermal damage.

    There are 2 separate attachments to this gun. The first is heat dispersment wave that shoots a superheated shockwave capable of cuting many armored and unarmored humanoids in half. The other is a stun bomb capable of being fired every 2.5 seconds at no cost to ammo. This stun bomb incapacitates targets for 2 seconds and disables all force shields.

    Below is a video of the heat wave. I forgot to get footage of the stun variant so that may come at a later time.

    https://www.youtube.com/watch?v=vD7KMD5-jlw

    The Heavy Assault Rifle

    This rifle can fire 210 rounds without having to reload. This rifle shoots .50 cal fmj bullets standard

    There are 2 attachments for this weapon the first being a volley of 105 micro missiles that stick into targets and explode this is most effective against unarmored and fleshy targets. The second attachment is a tactical scope and a change in ammunition. This attachment replaces the normal .50 cal fmj with armor piercing depleted uranium devastator rounds( a devastator round is a explosive round). It is capable of firing 210 rounds rapidly with very little recoil and near perfect accuracy. ( Think a halo sniper that fires a slightly smaller round but is armor piercing and explodes,210 rounds instead of 4 and little to no recoil.)

    The first link will show off the awesome power of an endless micro missile barrage and the second the sniper function.

    https://www.youtube.com/watch?v=RaA7jEY76U0

    https://www.youtube.com/watch?v=_oVLhibwEsg

    Rocket Launcher

    This weapon has an ammo capacity of 35 full size rockets. This weapon does not need to reload and has 2 attachments

    The first is the ability to lock onto any 3 targets and fire 3 rockets in less than a second. If only one target is selected all 3 rockets will hit that target. The lock on takes 1 second and the reload time before firing another 3 rocket volley is 2 seconds.

    The other attachment is air burst rockets.

    Super Shotgun

    This shotgun has no attachments however it is capable of more than twice the damage of the standard combat shotgun. This in part due to the fact that it fires 2 shells at once. However in some inexpiable way the super shotgun is capable of firing 2 separate double barrel blasts before reloading(4 shells= 2 ammo). From close ranges the super shotgun's depleted uranium pellets are capable of inflicting more damage than that of a rocket launcher.

    The pellets from the gun are fired at such speeds that they are capable of penetrating and destroying multiple targets at close ranges.

    The super shotgun is the only weapon Doom-Guy has to reload. He carries 60 shells for this gun.

    https://www.youtube.com/watch?v=DTlJ04qqdOM

    Chaingun

    This gun right here is ridiculous let us start with the speed that it fires its 15mm rounds. For reference since there is no current gun that fires a 15mm round we will look to the next closest thing the 14.5x144mm round.

    The 14.5x144mm round has a mass of 200 grams and is fired at a speed of 3300.525 feet per second and has a tungsten core. It is an anti tank round capable of piercing 40mm of steel(1.5 inches). For reference this is a real life round that is also fired from the Halo sniper rifle.

    The 15mm round fired by the chain gun in Doom 2016 is composed of depleted uranium with a tungsten core. The muzzle velocity is 5000 feet per second and the round weighs 464 grams (just over a pound). The estimated penetration of this round is anywhere from 240mm(6 inches) - 480mm(12 inches) of steel.

    OKAY so if your still with me the chain gun fires 1 pound depleted uranium tungsten cored armor piercing rounds at 5000 feet per second... (seriously wtf). The chain gun spins up after .5 seconds and begins firing 15 rounds a second ( The AK-47 fires 10 rounds a second). This weapon has 2 separate attachments the first being the ability to spin up the gun without firing and the other is a mobile turret function.

    The mobile turret function has 3 separate firing mechanisms has no spin up time and fires 30 rounds a second.( rounds per minute = 1800. The Vulcan mini-gun for comparison = 5000.) This gun shoots 30 lbs of ap ammo every second at speeds higher than any rifle made today. This attachment also similar to the "Super Shotgun" does not use the amount of ammo that it actually fires. This is discovered by on 210 rounds of ammo it is able to sustain fire for 12 seconds before running out. If this number were to be a 1 to 1 ratio as with the normal variant the gun would only be able to fire its 42 rounds per second for 5 seconds. Also for some reason this gun is incapable of overheating or having reasonable recoil.

    IN SUMMARY! it shoots 30 pounds of AP bullets at 5000 fps every second, without ever overheating or reloading. The ammo capacity is listed as 210 but thanks to demonic runes Doom-Guy never runs out of ammo. The amount of damage this gun can do absolutely stupid for a ballistic weapon.

    Size idea of the round fired. Keep in mind the 15mm is larger than the one shown in the video!

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    The round on the right is a 14.5x144mm.. The 15mm is even larger than this round!

    Below you can see this devastating weapon in action!

    https://www.youtube.com/watch?v=iWgp-OCcCUs

    Gauss Cannon

    The Gauss cannon fires aerodynamic projectiles at great speeds with perfect accuracy and can do allot of damage and pierce several targets.

    It has 2 attachments the first being a sniper scope and the second is a siege mode which super heats a ball of plasma and fires it at great speeds. This plasma bolt is capable of piercing through upwards of 6 mid level demons completely destroying them.

    It fires 30 ammo per siege shot and 15 per normal. It has a max capacity of 350 ammo.

    A single shot from the siege version Is more than enough to kill almost any target. Observe below.

    https://www.youtube.com/watch?v=TASPrQRy1Ck

    Chainsaw

    Simple weapon but very effective. Instant kill on any unarmored target. Doom-Guy is capable of dashing 40 feet with his chain saw. In the second half of the video below you can see some of the carnage the chainsaw can inflict.

    https://www.youtube.com/watch?v=dYGUmSXx-Ew

    The Unmaker

    A laser based weapon that does massive damage to demonic targets only. The stronger the daemon the stronger the Unmaker. It also paralyses the Demonic targets when hit.

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    BFG 9000

    Okay! the BFG 9000 is a weapon of ridiculous power. when fired it sends out a massive exploding plasma sphere. The sphere arcs out with power hitting all organic tissues within 50 feet of the traveling sphere. these bolts of power boil all blood,fat, and muscle tissue so violently that it results in a explosion of the effected target.

    In short the BFG kills everything within 50 feet of firing the blast. Only massive heavily armored targets are able to survive. Anything behind the gun is unaffected by the blast but the blast will continue to travel until the core hits a solid non organic target. The BFG may be fired 3 times.

    THE SOUL CUBE

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    It is composed of the same material as the Praetor suit that Doom-Guy wears and is stated to be immune to all conventional forms of damage. It is sentient and awakens after any 5 creatures die. It does not absorb souls; it observes their passing. It has chosen Doom-Guy and responds to his thoughts. The soul cube is the single most powerful weapon to ever exist in doom capable of doing 1000 damage ( for reference the BFG from doom 3 does 200). The soul cube only attacks one target and always attacks the greatest threat present. Upon killing or grievously wounding its target it takes the life force from the target and gives it to Doom-Guy restoring his health. The soul cube cannot be dodged nor does it need to be aimed. It may be used only once however it can be reused as soon as 5 things die.

    The Soul Cube has also been known to talk with Doom-Guy during battle to point out weak points and assist with direction.

    The Artifact (Hell's Heart)

    Hell's Heart is the is hell's super weapon and the ace in the hole for Doom-Guy. Hell's Heart functions off of absorbing human souls. It can contain 3 souls and may be used 3 times. When it is activated Hell's Heart does 3 different things and lasts 12 seconds.(15 when upgraded) Hell's Heart uses the power of souls and hell magic to do the following things.

    • First it slows time so to a crawl for everything that isnt Doom-Guy or his weapons.
    • While active Doom-Guy is a bullet timer.
    • Activates the Berserk power up. (Berserk increases the damage that his other weapons can do by a factor of 2.5. This is because of all the weapons being imbued with extra power and also because the weapons are able to still fire and the projectiles fly at full speed. even though time has slowed to a crawl.)
    • It activates the Invulnerability power up which makes Doom-Guy Invulnerable.
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    So for 12 seconds Doom-Guy becomes super strong, deals greatly increased damage with ballistic weapons as all weapons are enhanced and immune to the time slowing effect, makes him invulnerable, and most importantly It lets him do this...

    https://www.youtube.com/watch?v=dYGUmSXx-Ew

    Now imagine the video above but with Doom-Guy moving at over 3 times that speed.

    With Doom-Guy's suit upgraded the time is extended to 15 seconds.

    Grenades

    Doom-Guy has an unlimited supply of grenades. It takes a few seconds before the grenades recharge. He has a frag grenade, a decoy grenade which makes a hologram of himself, and a life siphon grenade that steals life from all targets caught in the area and gives it to Doom-Guy.

    Runes

    Doom-Guy has many demonic runes that further boost his power. A few of the more notable ones are listed below. ( most of the others have no use in battles such as his Vacuum rune which allows him to pick things up from a few feat away)

    Saving throw: Makes Doom-Guy immune to fatal damage on 2 separate occasions and slows time for a few seconds.

    Savagery: Doom-Guy's close combat speed is multiplied by a factor of 2.5.

    The Rich Get Richer: For as long as Doom-Guy's armor stays above 75 (base is 200. A hit from a rocket does 9 damage) he has infinite ammo for all his weapons.

    Blood fuled: Doom-Guy moves faster after killing something.

    This concludes the first draft of Doom-Guy's capabilities. Its a hell of allot so im sure I am forgetting something. He has plenty of feats killing X monster or beating hell Y times but honestly what makes him so strong is his gear and his stats. Doom-Guy is a brutal man of few words and should not be underestimated.

    Feel free if you've actually read this to ask for more information,pictures, or equations! If you feel that I left anything out or perhaps you want a summary or something let me know. this is most certainly the abridged version and I have many more notes I just figured that I am done typing for today. :D Solomanthenotsowise.

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