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    Claymores

    Team » Claymores appears in 26 issues.

    Half-yoma, half-human hybrids created by the mysterious Organization to combat shape-shifting monsters, called 'Yoma'. Their ability to detect and harness an energy, known as yoki, allow them to fight these Yoma. However, they must struggle to maintain the limits of their human hearts or face turning into monsters themselves.

    Short summary describing this team.

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    Description

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    Due to their hybrid nature, Claymores possess strength, speed, and reflexes far greater than that of any human. Because of their great strength, Claymores can wield a heavy claymore single-handed with ease and grace. In addition to this, Claymores possess vast regenerative capabilities and resilience, allowing them to survive normally-fatal injuries such as evisceration. Any wound that does not kill them heals over completely within hours. Claymores with a talent for regeneration, such as Deneve, can even regenerate entire limbs within minutes. These abilities, combined with their combat training and weaponry, allow Claymores to fight on par with most Yoma.

    Aside from their strength, perhaps the most well-known ability wielded by Claymores (and the one for which they are most prized by their clients) is their ability to sense Yoma. This is achieved through the sensing of Yoki (Yoma energy). Specialized Claymore can detect the aura of a Yoma from as far as several miles away, depending on the individual Claymore's skill. Clare herself has proven capable of sensing residual Yoki on humans who come into close contact with Yoma. A refined use of sensing Yoki allow the Claymores Teresa and Clare to read and predict the Yoma movements, to the point of reacting before the Yoma attacks. Some claymores can use their sense of smell to locate yoma. Clare and Miata have exhibited this ability.

    Claymore Generations

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    Isley's Time

    1. Isley #1 - Alive
    2. Rigardo #2 - Alive/Deceased
    3. Dauf #3 - Alive

    Teresa's Time:

    1. Teresa #1 - Deceased
    2. Rosemary #2 - Awakened / Deceased
    3. Priscilla #2 - Awakened
    4. Irene #3 - Deserted / Unknown
    5. Sophia #4 - Deceased
    6. Noel #5 - Deceased
    7. Elda #6 - Unknown

    Clare's Time:

    1. Alicia #1 - Inactive Organization Member
    2. Beth #2 - Inactive Organization Member
    3. Galatea #3 - Alive / Deserted
    4. Ophelia #4 - Awakened / Deceased
    5. Rafaela #5 - Unknown / Replaced
    6. Miria #6 - Alive / Deserted
    7. Eva #7 - Deceased
    8. Flora #8 - Deceased
    9. Jean #9 - Deceased
    10. Undine #11 - Deceased
    11. Veronica #13 - Deceased
    12. Cynthia #14 - Alive / Deserted
    13. Deneve #15 - Alive / Deserted
    14. Eliza #17 - Deceased
    15. Lily #18 - Deceased
    16. Queenie #20 - Deceased
    17. Helen #22 - Alive / Deserted
    18. Zelda #24 - Deceased
    19. Emelia #27 - Deceased
    20. Tabitha #31 - Alive / Deserted
    21. Katea #32 - Awakened / Deceased
    22. Pamela #35 - Deceased
    23. Claudia #36 - Deceased
    24. Natalie #37 - Deceased
    25. Karla #39 - Deceased
    26. Yuma #40 - Alive / Deserted
    27. Matilda #41 - Deceased
    28. Juliana #43 - Deceased
    29. Diana #44 - Deceased
    30. Elena #46 - Deceased
    31. Clare #47 - Alive / Deserted
    32. Rakel # - Unknown Deceased
    33. Kate # - Unknown Deceased
    34. Lucia # - Unknown Deceased

    Clarice's Time:

    1. Alicia #1 - Inactive Organization Member
    2. Beth #2 - Inactive Organization Member
    3. Audrey #3 - Alive
    4. Miata #4 - Alive
    5. Rachel #5 - Alive
    6. Renee #6 - Alive / Captured by Riful
    7. Nina #9 - Alive
    8. Clarice #47 - Alive
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